Showing 73 open source projects for "general game"

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  • 1
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 45 This Week
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  • 2
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 3

    Flying Squirrel

    universal multi-platform light-weigth extensible scripting framework

    A small footprint scripting framework including Squirrel VM (scripting language), SQLite (database enginge), and FLTK (graphical interface). Extensible via binary plugins (DLL, SO, DYLIB) or pre-compiled scripts. Framework behavior can completely changed to run GUI application (default, listener pattern), games (using game loops), or server services (SOAP, REST, etc).
    Downloads: 0 This Week
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  • 4
    Downloads: 0 This Week
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  • 5
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 1 This Week
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  • 6
    SITPLUS
    SITPLUS is a free software framework whose main goal is to provide recreational activities for people with multiple disabilities. It offers new forms of interaction based on computer vision, voice and other peripherals.
    Downloads: 1 This Week
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  • 7

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 0 This Week
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  • 8
    SP Game Framework
    Simple Playing - Game Framework : An easy to use framework with dependency injection. Based on OpenGL SFML and the boost libraries. Written in C++ and theoretically supporting all major operating systems.
    Downloads: 0 This Week
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  • 9
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 13 This Week
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  • 10
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 11
    WAGL is a cross-platform, object-oriented video game development library. It aims to not only include simple access to the target system's UI, but also a fairly comprehensive library of commonly used data structures and algorithms for game development.
    Downloads: 0 This Week
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  • 12
    Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
    Downloads: 0 This Week
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  • 13
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 1 This Week
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  • 14
    SDL adaptation for Symbian. The project has been there nearly ten years, but at last I get moved it into SourceForge as planned long ago.
    Downloads: 18 This Week
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  • 15
    The GUCE project aims to provide an engine that can be used for multimedia applications. At first mainly targeted at game development. The affiliated GUCEF project is used as the main platform uppon which GUCE is build.
    Downloads: 0 This Week
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  • 16
    This is a generic engine for simulation of Game & Watch games, starting with ports of the Madrigal Game & Watch Simulators (http://www.madrigaldesign.it/sim/). It is designed to run anywhere SDL is available, with emphasis in handheld machines.
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    Downloads: 9 This Week
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  • 17
    A free open source engine for games using OpenGL.
    Downloads: 0 This Week
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  • 18
    Onyx Framework
    The Onyx Framework is a C++ Application Framework that builds upon the Poco libraries. It will eventually lean towards games/graphical applications but the core libraries can be used separately.
    Downloads: 1 This Week
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  • 19
    Low-latency high speed hybrid framework-library for utilizing the IBM Cell processor SPE units (PS3, QS20) to carry out computational tasks. Provides some DSP tasks such as FFT and complex MAC. Thread-safe and easily extensible with new arithmetics tasks
    Downloads: 0 This Week
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  • 20
    Invisible Worlds
    Exploring the idea of a game taking place over the whole desktop with the illusion of only seeing portions where the window is placed (scrolling maps using window location to move)
    Downloads: 0 This Week
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  • 21
    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
    Downloads: 0 This Week
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  • 22
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 23
    Hopp is a lightweight 2D/3D game engine/framework which is intended to be simple and at the same time easy to use.
    Downloads: 0 This Week
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  • 24
    VFramework is a starting point for game developers. The project is meant as example source code to demonstrate proper class organization and inter-system communication.
    Downloads: 0 This Week
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  • 25
    Computer game creation framework.
    Downloads: 0 This Week
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