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  • 1
    "Your Open Tools'n'Libraries" aim is to provide some nice features to your software at design and release states like trace/log and profiling/performance feedback.
    Downloads: 0 This Week
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  • 2
    Behaviour Control Framework

    Behaviour Control Framework

    A C++ framework that uses inhibition trees for behaviour control.

    ...The structure and implementation of this library focuses on the application of the inhibition-based behaviour control architecture to real-time control loops, but can reasonably be adapted for a wide variety of other artificial intelligence applications. Emphasis has been placed on having very low overhead so as not to hurt overall system performance, while still maintaining ease of use. I welcome all feedback, suggestions and bug reports! Email: pallgeuer[at]ais.uni-bonn.de
    Downloads: 0 This Week
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  • 3
    State Controller Library

    State Controller Library

    A C++ framework that implements generalised finite state machines.

    ...Aside from implementing standard finite state machines and multi-action planning state machines, this library can also be used to implement hierarchical state controllers, or any hybrid of the three. Please refer to the extensive documentation for more information. I welcome all feedback, suggestions and bug reports! Email: pallgeuer[at]ais.uni-bonn.de
    Downloads: 0 This Week
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  • 4

    GambleKit

    C++ Framework for slot machine games

    ...It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps in development, by degree of priority follow documentation, more examples, slight code refinements and new features. Please let me know if you are using the kit and what new features would you find most useful. You're welcome at the discussions or to post me your inquiries
    Downloads: 3 This Week
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  • 5
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
    Downloads: 0 This Week
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  • 6
    A feedback-enhanced framework for routing in wireless sensor networks. Speeds up the process of implementing routing techniques. Enables piggybacking of routing information on data packets. Written for the Omnet++ simulator and the Mobility Framework.
    Downloads: 0 This Week
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