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dev-apf is to make an application easy, fast, and cross-platform. This framework includes algorithms, net, rpc, db, logger, util, and common classes.
You are more than welcome in any activity including bug reporting, or feed-back.
Cheers,
Distributed Network emulation tool for high rate packet
I need your help: In order to make this framework easier and more useful, I need your contribution. The idea behind this framework is to develop a GUI like GNS3 and make this framework more stable. So if you are interested and have C/C++ programming skills, please contact me at zahid.med@gmail.com
This framework allows to emulate a network by managing ethernet packets coming from two kind of interfaces: UDP and virtual network card.
This tool is similare to dynamips (GNS3) but it can...
The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
A parallel-programming framework for concurrently running large numbers of small autonomous jobs, or microthreads, across multiple cores in a CPU or CPUs in a cluster. Each microthread is conceptually similar to a task in Ada and it is much lighter weight than an operating system thread. SpikeOS was designed to handle millions of microthreads, for example in a neural network hosting millions of spiking model neurons.
SpikeOS handles microthread scheduling, synchronization, distribution...
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This project has been moved to https://github.com/rhcad/x3c .
[ Moved to https://github.com/rhcad/x3c ] x3c is designed as a plugin-framework that uses C++ and STL. This framework has many frequently-used and lightweight plugins. x3c can be used to easily develop plugins and applications for multiple platforms.
Moved to https://github.com/rdiankov/openrave
An open-source, cross-platform, plugin-based robot planning environment for autonomous robotics. Includes services like collision detection, physics, (inverse) kinematics, sensors, robot controls, python bindings, and a network scripting environment.
Cross-platform C++ libraries with a network/internet focus.
NOTE: Current source code as well as bugs/patches are on GitHub:
https://github.com/pocoproject/poco/
C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
Instigate GUI Toolkit is an Abstraction for multiple GUI Toolkits allowing to write single GUI code which can run on multiple platforms and with multiple GUI back-ends. Now it supports QT and gtkmm back-ends on Linux. Work on GTK+ and EWL is ongoing.
Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
It's an object-oriented library written in C++ for creating arbitrary kind of neural networks. The user can use the classes provided to create neural network with arbitrary topology and mixed type of neurons. It's very easy add custom neurons.
The Standard Portable Library (SPL) is a smart pointer based cross platform framework. SPL is an STL replacemnt and has an API similiar to .net and java. Features include Dates, pointer debugging, collections, IO, network, data, threading, and XML.
This is an actor-based framework for C++. Actors are light-weight objects, and they interact fully asynchronously with messages. It’s intended for multi-core processors only and doesn’t have any network routines.
* EpLibrary project in this site is not maintained anymore.
* The project has been moved to https://github.com/juhgiyo/EpLibrary
EpLibrary is a utility library for Visual C++.
The features includes:
- Math Framework
- Enhanced Binary Search
- Sort
- Stream Framework
- Container Framework
- Simple Debugger Framework
- FileSystem Framework
- Other Frameworks
- Server/Client Template Framework
- System Framework
- Thread System
For detailed documentation,...
liblogger is logging framework for C/C++. It supports logging to a file/network/console transparently. It provides several logging levels and is highly customizable. Visit http://liblogger.sourceforge.net for more details.
SudaRA is a C++ framework based on ARToolKit for development of Augmented Reality applications, offering features such as support for 3D models, sound, network, multiple-marker tracking, among others through a simple and well-structured interface.
The Karoo Project is a framework for making it practical to create distributed applications. By "practical", I mean that it must do it uncomplicatedly, efficiently, and cheaply. This project provides application management, queuing, and IPC.
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
The Application Server Development Library is a generic component modules library for application server/services & software development on the Windows & Linux & BSD platforms. It can be used for rapid developing network application and generic software.
X-VR 2 is a C++ framework, currently it features an RDBMS layer, a Network layer, Platform abstraction layer, Math utility classes and Multi-threading. The framework has been designed to be portable across differen Unix flavors.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games