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...Based on the high-performance Epoll event network library, a single machine can support millions of concurrent connections, with a long connection throughput of up to 36W/S. Objects such as PHP database can be resident in memory, reducing analysis and compilation and network overhead.
StarlingPunk is a framework built on top the Starling library
...Organizing gameobjects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
Dynamic tree of Java objects encapsulates hard-drive and Jar/Zip files (and their inner files) and Java objects all the same way. Create new ways of communication as executable Jar files, like a paint program that creates/uses paint programs as tools
This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)