56 projects for "java card games" with 2 filters applied:

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  • 1
    AOLibrary is a java-based library for writing chat bots that can be used with the game Anarchy Online. (Bots are often used to facilitate communications within an in-game organization or guild.) The library is written in Java 6.
    Downloads: 0 This Week
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  • 2
    This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
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  • 3
    Java middleware/engine to make the creation of 2D games easy and fun.
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  • 4
    jwadlib WAD Library is a Java library for manipulating WAD files, the format made popular by Doom.
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  • 5
    The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
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  • 6
    Make AJAX/PHP avatar worlds on websites. Build visualized, real multi-user communities, fora and chat rooms. See your buddies wander around. From card games to virtual RPG worlds, DutchPIPE makes it possible. The future: interconnected DutchPIPE sites.
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  • 7
    btp2p stands for Bluetooth p2p and it is a collection of java classes for p2p networks over Bluetooth. Useful for CLDC multiplayer games and other applications with extendable design for layered protocols. HuNt is a chatroom midlet based on btp2p.
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  • 8
    Java-based security platform which provides a multi-user service middleware for distributed systems. Features: service environment, Shell-based interaction, user authentication (password, soft-token, smard-card), policy enforcement, Web services support
    Downloads: 0 This Week
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  • 9
    P2Play is a framework for developing Peer-2-Peer Massive Multi Player Games. It provides accounting, persistant storage and region based gameplay controlling.
    Downloads: 0 This Week
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  • 10
    The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
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  • 11
    JavaScript, CSS, and a bare minimum of image data come together to provide a card game framework for the web. To start, a solitaire game has been implemented on the framework. Future plans include AJAX support for multiplayer games.
    Downloads: 0 This Week
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  • 12
    Neverwinter Nights 2 persistent worlds backend engine controlled by your browser. Manage players, quests and the persistent aspects, minimize NWN2 scripting needs.
    Downloads: 0 This Week
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  • 13
    The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
    Downloads: 0 This Week
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  • 14
    Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
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  • 15
    Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
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  • 16
    deeSDK is a game development kit for developing strategy turn based games in java. Will provide support for graphics, unit management and AI.
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  • 17
    CardShark is a software package that includes a utility for creating and organizing playing cards and an interactive environment for playing games with those cards via the internet.
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  • 18
    This was once an engine targeted at online games. It has been succeeded by another project with the same goal: http://io-project.org
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  • 19
    Macao is a framework based on JavaScript and DHTML for building animated interactive homepages and applications. You can use Macao to enrich your homepage, to build graphic adventures, card games and other puzzle games.
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  • 20
    Mesya is a Java framework for multiple entertainment systems emulation
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  • 21
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
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  • 22
    The Ursus project aims at creating a quick, scalable, and secure client/server framework written in Java. From daemons to multi-player games, developers will extend Ursus to create their own internet applications.
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  • 23
    A comprehensive, high performance framework for accelerating development of games and other rich multimedia applications in Java.
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  • 24
    A light multi-level role-play game written in Java, built upon its own easy-to-use OOP game library, with no dependencies.
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  • 25
    PHP5-based platform. Additional support for Java/C# is to be expected later on.
    Downloads: 0 This Week
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