127 projects for "c code" with 2 filters applied:

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  • 1
    JPPF

    JPPF

    The open source grid computing solution

    JPPF makes it easy to parallelize computationally intensive tasks and execute them on a Grid.
    Downloads: 4 This Week
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  • 2
    Mocha.jl

    Mocha.jl

    Deep Learning framework for Julia

    Mocha.jl is a deep learning framework for Julia, inspired by the C++ Caffe framework. It offers efficient implementations of gradient descent solvers and common neural network layers, supports optional unsupervised pre-training, and allows switching to a GPU backend for accelerated performance. The development of Mocha.jl happens in relative early days of Julia. Now that both Julia and the ecosystem has evolved significantly, and with some exciting new tech such as writing GPU kernels...
    Downloads: 0 This Week
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  • 3
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 0 This Week
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  • 4
    CJAX

    CJAX

    Ajax Development Framework written in PHP and JavaScript.

    Cjax is a very basic lightweight but powerful cross browser Ajax Framework written in PHP and JavaScript. Download From: ( *NEW* official location ) https://github.com/ajaxboy/cjax For Demos & Documentation: http://cjax.sourceforge.net/examples/ Key Points Of the Ajax Framework * Lightweight > 100kb * 100% Ajax * Zero Configuration * No page footprint * No inline codes * No Snippets or JavaScript needed * No front-end JavaScript. * 100% server side * Insanely...
    Downloads: 0 This Week
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  • 5
    Hub Framework

    Hub Framework

    Spotify’s component-driven UI framework for iOS

    The Hub Framework is being phased out at Spotify, and therefore we will not be maintaining it further. Welcome to the Hub Framework - a toolkit for building native, component-driven UIs on iOS. It is designed to enable teams of any size to quickly build, tweak and ship new UI features, in either new or existing apps. It also makes it easy to build backend-driven UIs. Instead of building UIViewControllers that each has hard-wired behaviors for UI in terms of controls, data binding & selection...
    Downloads: 0 This Week
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  • 6
    ProgramNet Designer

    ProgramNet Designer

    C++ cross plattform functional block programming

    With the help of the ProgramNet the user can develop plug-ins(called units) which can be connected with other units forming a net. The net has a form of a flow diagram. The resulted net can be executed in the ProgramNet for testing purposes or independently in the target platform as a final release. In order to execute a net the ProgramNet uses the kernel. The kernel executes automatically each unit in a separate thread and manages the data exchange between the units.
    Downloads: 1 This Week
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  • 7
    LAMA

    LAMA

    Heterogeneous Software Development Accelerated

    LAMA is a framework for developing hardware-independent, high performance code for heterogeneous computing systems. It facilitates the development of fast and scalable software that can be deployed on nearly every type of system with a single code base. By using LAMA for their application, software developers benefit from higher productivity and stay up to date with the latest hardware innovations, both leading to shorter time-to-market. The framework supports multiple target platforms...
    Downloads: 0 This Week
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  • 8
    Behaviour Control Framework

    Behaviour Control Framework

    A C++ framework that uses inhibition trees for behaviour control.

    The Behaviour Control Framework is a generic platform-independent C++ framework that implements a control architecture consisting of a hierarchical network of behaviour layers. These layers each contain behaviours that can inhibit one another and interact to achieve control. A full discussion of the structure and ideas behind this framework can be found in the Doxygen documentation that comes with the release. This documentation is well worth a read before you decide if the library is for...
    Downloads: 0 This Week
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  • 9
    State Controller Library

    State Controller Library

    A C++ framework that implements generalised finite state machines.

    The State Controller Library is a generic platform-independent C++ framework that allows finite state machines and multi-action planning generalisations thereof to be realised. The structure and implementation of this library focuses on the application of finite state machines to real-time control loops, but can be reasonably adapted for virtually any other application, even completely unrelated to control systems.
    Downloads: 0 This Week
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  • 10
    coreflightexec

    coreflightexec

    NASA Core Flight Executive framework for embedded applications

    OBSOLETE - Please proceed to new repo: https://github.com/nasa/cFE This project will be closed in the near future ALERT: The cFE-6.5.0a release package is now available. This package includes the assert based unit test tool under the /tools directory. This tool is also available under the cfs-ut-assert project. This release package also includes a few minor updates/corrections to documentation. No source code updates were made in the cFE-6.5.0a release package. The Core...
    Downloads: 2 This Week
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  • 11
    wxPHP

    wxPHP

    PHP bindings for the cross-platform GUI library wxWidgets.

    wxPHP is a php binding/wrapper for the cross-platform library wxWidgets, which gives you the ability to develop desktop applications using the php programming language. This applications can be executed on windows, linux and macosx using the same code base with a native look and feel. One of the ideas is that you can use your php web applications code base and logic to create native desktop applications that communicate to them transparently. This way you can give your users a seamless...
    Downloads: 3 This Week
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  • 12
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 12 This Week
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  • 13
    DotNetWikiBot Framework

    DotNetWikiBot Framework

    Make robots for MediaWiki-powered sites!

    The DotNetWikiBot Framework was developed so that it can offer a helping hand with many complicated and routine tasks of wiki site development and maintenance. DotNetWikiBot Framework is a cross-platform full-featured client API, that allows you to build programs and web robots easily to manage information on MediaWiki-powered sites. DotNetWikiBot Framework can also be used for learning C# and .NET.
    Downloads: 3 This Week
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  • 14
    AceUnit
    AceUnit (Advanced C and Embedded Unit): a comfortable C code unit test framework. AceUnit is JUnit 4.x style, easy, modular and flexible. AceUnit can be used in resource constraint environments, e.g. embedded software development.
    Downloads: 0 This Week
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  • 15
    FileHelpers Library
    http://www.filehelpers.net The FileHelpers are an easy to use .NET library written in C#. Is designed to read/write data from flat files with fixed length or delimited records (CSV). Also has support to import/export data from different data storages (Excel, Access, SqlServer) Code on GitHub: https://github.com/MarcosMeli/FileHelpers
    Downloads: 0 This Week
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  • 16
    Instigate Scripting Library
    C++ library that allows to implement TCL, Python (and others in future) embedded scripting API into application by registering C++ functions as TCL/Python commands, and evaluation TCL/Python code from C++ functions.
    Downloads: 0 This Week
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  • 17
    Daabli
    Daabli is a simple cross-platform serialization framework for C++.
    Downloads: 0 This Week
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  • 18
    A generic state machine in C#, based on implementation by Leslie Sanford. Source Code can be found here: https://github.com/OmerMor/StateMachineToolkit Binaries available through nuget: https://nuget.org/packages/StateMachineToolkit
    Downloads: 0 This Week
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  • 19
    The Micro C++ Library (libmicxx) is a small set of portable and easy to use classes providing core features commonly used in modern applications. It is based completely on the Standard C++ Template Library (STL).
    Downloads: 0 This Week
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  • 20
    A nested set of C++ wrappers and related code for the SDL library.
    Downloads: 0 This Week
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  • 21
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 22
    POCO C++ Libraries

    POCO C++ Libraries

    Cross-platform C++ libraries with a network/internet focus.

    NOTE: Current source code as well as bugs/patches are on GitHub: https://github.com/pocoproject/poco/ C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
    Downloads: 3 This Week
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  • 23
    Instigate GUI Toolkit
    Instigate GUI Toolkit is an Abstraction for multiple GUI Toolkits allowing to write single GUI code which can run on multiple platforms and with multiple GUI back-ends. Now it supports QT and gtkmm back-ends on Linux. Work on GTK+ and EWL is ongoing.
    Downloads: 0 This Week
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  • 24
    Pluma
    A minimal C++ framework for plug-in management. Small, cross-platform and simple to use.
    Downloads: 9 This Week
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  • 25
    AggOO is a higher level, cross platform 2D graphics API which resembles GDI+, but uses Anti-Grain Geometry as the rendering backend. Existing GDI+ code can be converted to use AggOO in most cases by simply replacing the namespace. Modified BSD license.
    Downloads: 0 This Week
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