Frameworks for Apple iPhone

View 31 business solutions
  • Real Time Accounts Payable Automation. Icon
    Real Time Accounts Payable Automation.

    Invoice capture and automation seamlessly integrated with your accounting software

    Yooz provides the smartest, most powerful, and easiest-to-use cloud-based E-invoicing and Purchase-to-Pay automation solution. It delivers unmatched savings, speed, and security with affordable zero-risk subscriptions to more than 5,000 customers and 300,000 users worldwide.
  • ConnectWise Cybersecurity Management for MSPs Icon
    ConnectWise Cybersecurity Management for MSPs

    Software and support solutions to protect your clients’ critical business assets

    ConnectWise SIEM (formerly Perch) offers threat detection and response backed by an in-house Security Operations Center (SOC). Defend against business email compromise, account takeovers, and see beyond your network traffic. Our team of threat analysts does all the tedium for you, eliminating the noise and sending only identified and verified treats to action on. Built with multi-tenancy, ConnectWise SIEM helps you keep clients safe with the best threat intel on the market.
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    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. This is particularly noticeable in mobile or embedded devices. On an iPhone 4S, this framework can easily process 1080p video at over 60 FPS. On a Raspberry Pi 3, it can perform Sobel edge detection on live 720p video at over 20 FPS.
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    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
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    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
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  • 4

    Gungnir

    Apache Cordova framework for showing websites as mobile apps

    Gungnir is an Apache Cordova (PhoneGap) based framework for displaying websites as mobile apps As PhoneGap is cross-platform, the resulting app can be submitted to various app stores (Google Play, Apple App Store, BlackBerry App World etc)
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  • Digital Payments by Deluxe Payment Exchange Icon
    Digital Payments by Deluxe Payment Exchange

    A single integrated payables solution that takes manual payment processes out of the equation, helping reduce risk and cutting costs for your business

    Save time, money and your sanity. Deluxe Payment Exchange+ (DPX+) is our integrated payments solution that streamlines and automates your accounts payable (AP) disbursements. DPX+ ensures secure payments and offers suppliers alternate ways to receive funds, including mailed checks, ACH, virtual credit cards, debit cards, or eCheck payments. By simply integrating with your existing accounting software like QuickBooks®, you’ll implement efficient payment solutions for AP with ease—without costly development fees or untimely delays.
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    Hub Framework

    Hub Framework

    Spotify’s component-driven UI framework for iOS

    The Hub Framework is being phased out at Spotify, and therefore we will not be maintaining it further. Welcome to the Hub Framework - a toolkit for building native, component-driven UIs on iOS. It is designed to enable teams of any size to quickly build, tweak and ship new UI features, in either new or existing apps. It also makes it easy to build backend-driven UIs. Instead of building UIViewControllers that each has hard-wired behaviors for UI in terms of controls, data binding & selection handling - a Hub Framework-powered UI is all about components. Components can be reused and rearranged in any way, and render any model. They each define a rectangle on the screen in which anything can be rendered, making it easy to quickly iterate on UI and create modular building blocks that reduce the need for code duplication.
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  • 6
    IGListKit

    IGListKit

    A data-driven UICollectionView framework for building fast lists

    IGListKit uses an algorithm adapted from a paper titled A technique for isolating differences between files by Paul Heckel. This algorithm uses a technique known as the longest common subsequence to find a minimal diff between collections in linear time O(n). It finds all inserts, deletes, updates, and moves between arrays of data. A working range is a range of section controllers who aren’t yet visible, but are near the screen. Section controllers are notified of their entrance and exit to this range. This concept lets your section controllers prepare content before they come on screen (e.g. download images). With the IGListDiffable plugin for remodel by facebook, you can automatically generate models conforming to the IGListDiffable. Remember that IGListKit functions on one model per section controller. You want to create a Post model that contains all of the information that the cells require.
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
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  • 8
    JKCategories

    JKCategories

    Collection of useful Objective-C Categories extending iOS Frameworks

    JKCategories(iOS-Categories), a collection of useful Objective-C Categories extending iOS Frameworks such as Foundation, UIKit, CoreData, QuartzCore, CoreLocation, MapKit Etc.
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  • 9
    JScriptTouch is an SDK which allows developers quickly create full featured applications for iPhone platform using javascript.
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  • The Voice API that just works | Twilio Icon
    The Voice API that just works | Twilio

    Build a scalable voice experience with the API that's connecting millions around the world.

    With Twilio Voice, you can build unique phone call experiences with one API, to create, receive, control and monitor calls with just a few lines of code. Create an engaging voice experience that you can quickly scale and modify with a wide array of customization options and resources.
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    Jasonette

    Jasonette

    Native App over HTTP, on iOS

    Jasonette offers a different, easy way to let you create an iOS app, and that’s by using a single JSON, loaded over HTTP, local file, or anywhere. That’s right, with nothing but JSON, you can create your own native iOS app. It fetches a JSON markup from a server, and self-constructs into the native app in real time. It’s 100% native, 100% JSON, no hard-coding required. It’s the easiest and fastest way to build your app, as it only takes minutes and needs no programming experience. You can make changes to your live app and see these changes instantly. Jasonette comes with all the essential native APIs and components, and if there’s a specific feature you’re looking for, you can easily extend Jasonette. You could even integrate Jasonette with your existing iOS project, so you don’t have to switch to a completely different way of programming, just let Jasonette handle a part of your app.
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  • 11
    JazzHands

    JazzHands

    A simple keyframe-based animation framework for UIKit

    Jazz Hands is a simple keyframe-based animation framework for UIKit. Animations can be controlled via gestures, scroll views, KVO, or ReactiveCocoa. Jazz Hands is used extensively in IF and DO by IFTTT for iPhone and iPad, most famously in the app intro. Open JazzHandsDemo.xcworkspace to see a simple demonstration of moving, scaling, fading, and transforming views in a scrolling app intro. To run the example project, clone the repo, and run pod install from the Example directory. Looking to incorporate Jazz Hands into your Swift project? Check out RazzleDazzle, our brand new scrolling keyframe animations library reimagined in Swift. As a bonus, because it's built on top of the animations library, you can even tell JazzHands that you'd like one of your views to show up on multiple pages while other views scroll past, with a single call to keepView:onPages. To see the new JazzHands 2.0 AutoLayout magic in action, check out the example project.
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  • 12
    KIF

    KIF

    An iOS functional testing framework

    KIF, which stands for Keep It Functional, is an iOS integration test framework. It allows for easy automation of iOS apps by leveraging the accessibility attributes that the OS makes available for those with visual disabilities. KIF builds and performs the tests using a standard XCTest testing target. Testing is conducted synchronously in the main thread (running the run loop to force the passage of time) allowing for more complex logic and composition. This also allows KIF to take advantage of the Xcode Test Navigator, command line build tools, and Bot test reports. KIF uses undocumented Apple APIs. This is true of most iOS testing frameworks, and is safe for testing purposes, but it's important that KIF does not make it into production code, as it will get your app submission denied by Apple. Follow the instructions below to ensure that KIF is configured correctly for your project.
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  • 13
    Katana

    Katana

    Swift Apps in a Swoosh! A modern framework for creating iOS apps

    Katana is a modern Swift framework for writing iOS applications' business logic that are testable and easy to reason about. Katana is strongly inspired by Redux. In a few words, the app state is entirely described by a single serializable data structure, and the only way to change the state is to dispatch a StateUpdater. A StateUpdater is an intent to transform the state, and contains all the information to do so. Because all the changes are centralized and are happening in a strict order, there are no subtle race conditions to watch out for. We feel that Katana helped us a lot since we started using it in production. Our applications have been downloaded several millions of times and Katana really helped us scale them quickly and efficiently. Bending Spoons's engineers leverage Katana capabilities to design, implement and test complex applications very quickly without any compromise to the final result.
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  • 14
    Kiwi

    Kiwi

    Simple BDD for iOS

    Kiwi is a Behavior Driven Development library for iOS development. The goal is to provide a BDD library that is exquisitely simple to setup and use. The idea behind Kiwi is to have tests that are more readable than what is possible with the bundled test framework. Tests (or rather specs) are written in Objective-C and run within the comfort of Xcode to provide a test environment that is as unobtrusive and seamless as possible in terms of running tests and error reporting. In modern iOS and OS X development, you inevitably end up using open source libraries (e.g. AFNetworking) in your projects. This results in additional complexity in library management. CocoaPods makes this less painful and is our preferred library management tool. Before adding Kiwi to your project, you need a Unit Test Target that is run by Xcode during testing. If you're using Xcode 5, this unit test target is included by default when you create a new project.
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  • 15
    LNPopupController

    LNPopupController

    LNPopupController is a framework for presenting view controllers

    LNPopupController is a framework for presenting view controllers as popups of other view controllers, much like the Apple Music and Podcasts apps. Once a popup bar is presented with a content view controller, the user can swipe or tap the popup bar at any point to present the popup. After finishing, the user dismisses the popup by either swiping or tapping the popup close button. The framework is intended to be very generic and work in most situations, so it is implemented as a category over UIViewController. Each view controller can present a popup bar, docked to a bottom view. For UITabBarController subclasses, the default docking view is the tab bar. For UINavigationController subclasses, the default docking view is the toolbar. For other classes, the popup bar is presented at the bottom of the screen. View controller subclasses can provide their own docking views.
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  • 16
    LiveKit is a fast, lightweight and easy-to-use Objective-C framework for use with the Windows Live messaging protocol. It is meant for Mac OS X and iPhone OS applications and can be used for Windows Live clients and bots.
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  • 17
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs. UI responsiveness guarantee is sometimes obligatory when running a model. Mechanism like automatically breaking OpenCL kernel into small units is introduced to allow better preemption for the UI rendering task. Graph level memory allocation optimization and buffer reuse are supported. The core library tries to keep minimum external dependencies to keep the library footprint small.
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  • 18
    MJExtension

    MJExtension

    A conversion framework between JSON and model

    A fast, convenient and nonintrusive conversion framework between JSON and model. Dictionary-to-model framework with fast conversion speed and easy to use. A large number of unit tests have been carried out on various commonly used data scenarios. MJExtension is an ultra-lightweight framework that converts between dictionaries and models. Coding all properties of a model with only one line of code. Coding (archiving and unarchiving) of all attributes of the model can be achieved with just one line of code. @objcattributes should be added to class and property for declaration of Objc accessibility. After Swift4, please add attributes before @objcmodification. Swift to ensure properties can be exposed to ObjC used.
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  • 19
    MMMarkdown

    MMMarkdown

    An Objective-C framework for converting Markdown to HTML

    MMMarkdown is an Objective-C framework for converting Markdown to HTML. It is compatible with OS X 10.7+, iOS 8.0+, tvOS, and watchOS. Unlike other Markdown libraries, MMMarkdown implements an actual parser. It is not a port of the original Perl implementation and does not use regular expressions to transform the input into HTML. MMMarkdown tries to be efficient and minimize memory usage.
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  • 20
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    MNN is a highly efficient and lightweight deep learning framework. It supports inference and training of deep learning models, and has industry leading performance for inference and training on-device. At present, MNN has been integrated in more than 20 apps of Alibaba Inc, such as Taobao, Tmall, Youku, Dingtalk, Xianyu and etc., covering more than 70 usage scenarios such as live broadcast, short video capture, search recommendation, product searching by image, interactive marketing, equity distribution, security risk control. In addition, MNN is also used on embedded devices, such as IoT. MNN Workbench could be downloaded from MNN's homepage, which provides pretrained models, visualized training tools, and one-click deployment of models to devices. Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
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  • 21
    Mantle

    Mantle

    Model framework for Cocoa and Cocoa Touch

    Mantle makes it easy to write a simple model layer for your Cocoa or Cocoa Touch application. Core Data solves certain problems very well. If you need to execute complex queries across your data, handle a huge object graph with lots of relationships, or support undo and redo, Core Data is an excellent fit. If you're just trying to access some JSON objects, Core Data can be a lot of work for little gain. Nonetheless, if you're using or want to use Core Data in your app already, Mantle can still be a convenient translation layer between the API and your managed model objects. In order to serialize your model objects from or into JSON, you need to implement <MTLJSONSerializing> in your MTLModel subclass. Mantle doesn't automatically persist your objects for you. However, MTLModel does conform to <NSCoding>, so model objects can be archived to disk using NSKeyedArchiver.
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  • 22
    Material

    Material

    A UI/UX framework for creating beautiful applications

    Welcome to Material, a UI/UX framework for creating beautiful applications. Material's animation system has been completely reworked to take advantage of Motion, a library dedicated to animations and transitions. Material provides the building blocks necessary to create stunning animations without much effort. Material is a growing project and will encounter changes throughout its development. It is recommended that the Change Log be reviewed prior to updating versions. Icons is a library of Google and CosmicMind icons that are available for use within your iOS applications. Try the Material Colors app to see the wonderful colors available in Material, or use the online version at MaterialColor.com. A button is used to trigger an action through a touch event. Material comes with a foundational button, and 4 specialized buttons that can be stylized in any way.
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    Material Components for iOS

    Modular and customizable Material Design UI components for iOS

    Material Components for iOS (MDC-iOS) makes Material Design accessible to iOS developers for building their applications. Material Design is a popular and trusted design system that offers design guidelines, icons and components that enable a reliable development workflow for building impeccably designed applications. It was developed by a core team of engineers and UX designers at Google, and supports design and usability best practices across platforms. Material Components for iOS is written in Objective-C and comes with Swift and Interface Builder support.
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  • 24
    MediaElement.js

    MediaElement.js

    A dependable HTML media framework

    Boost your player with Chromecast, Google Analytics and more. MediaElement.js is a blazingly fast and amazingly powerful HTML5 audio and video library that creates a unified feel for media files (MP4, MP3, FLV), streaming content (HLS, M(PEG)-DASH, RTMP), and embeddable players like YouTube, Vimeo, Twitch, DailyMotion, Facebook, and SoundCloud. MediaElement.js is a set of custom Flash plugins that mimic the HTML5 MediaElement API for browsers that don't support HTML5 or don't support the media codecs you're using. Instead of using Flash as a fallback, Flash is used to make the browser seem HTML5 compliant and enable codecs like H.264 (via Flash) on all browsers. In general, MediaElement.js supports IE11+, MS Edge, Chrome, Firefox, Safari, iOS 8+ and Android 4.0+. It is strongly recommended to read the entire documentation and check the demo folder to get the most out of this package.
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  • 25
    MultipeerKit

    MultipeerKit

    MultipeerConnectivity + Codable

    A high-level abstraction built on top of the MultipeerConnectivity framework, which allows iOS, macOS and tvOS devices to exchange data between them over Wi-Fi networks, peer-to-peer Wi-Fi, and Bluetooth. In order for MultipeerKit to work when running on iOS 14, you will have to include two keys in your app's Info.plist file. For the privacy key, include a human-readable description of what benefit the user gets by allowing your app to access devices on the local network. The Bonjour services key is an array of service types that your app will browse for. For MultipeerKit, the entry should be in the format _servicename._tcp, where servicename is the serviceType you've set in your MultipeerConfiguration. If you're using the default configuration, the value of this key should be _MKSVC._tcp.
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