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Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
Framework of Augmented Reality for Android. With Look! you can create an app in minutes. Its features are 3D, 2D, camera, remote services, Location Indoor.
A framework and Java class for rapid development of quiz apps for Android-smartphones. Preview-clip: http://youtu.be/QmBexUPsqm0
I have currently no resources to push this project further. However, if you're interested feel free to contact me - depending on the feedback I receive I might re-arrange my priorities.
Aladdin is a dynamically extensible context acquisition and modeling framework designed for resource constrained mobile devices. Aladdin was created by Darren Carlson (http://dcarlson.info) and is currently being extended to support OSGi and Android.
Microlog is a small, yet powerful logging library for mobile devices based on the Log4j API. Supports Java ME (J2ME) and Android. Logs to device, to PC or to servers online. Used in all phases from development on emulator/device to outdoor field-testing.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.