Showing 2 open source projects for "tile"

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    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 0 This Week
    Last Update:
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    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
    Last Update:
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