Showing 7 open source projects for "objects"

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  • 1
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains...
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  • 2
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    ...It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library that mimics the conventional Flash display tree architecture. In contrast to conventional display objects, however, Starling "lives" entirely inside the Stage3D environment. That means that all objects are rendered directly by the GPU, which leads to a significant performance boost.
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  • 3
    A Flash UI Framework using the Adobe drawing APIs to create everything. All UI objects can be skin.
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  • 4
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    ...It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
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  • 5
    AS3 Framework
    - fw.linq: Linq To Objects - fw.reflection: Reflection on AS3 classes - fw.queues: Program async - synchronous style - fw.events: Eventdispatching made easy (C# style) - fw.serialization: Serialize EVERY instance to xml and back ... and much more.
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  • 6
    Flicc is an Mxml based Dependency Injection framework for Flex. Flicc allows you to define objects and their dependencies using constants to provide more compile-time checking, configure view components and quickly write domain-specific injection tags.
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  • 7
    Engine for web-based interactive map (like google map). List of features includes: search for a street and address, search for a bus route, information about objects, plugin architecture, easy customizable code and DB. Based on Macromedia FLASH technolog
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