Showing 7 open source projects for "simulation tools peptide"

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  • 1
    GeoStats.jl

    GeoStats.jl

    An extensible framework for geospatial data science

    GeoStats.jl is a Julia framework for geospatial data science and geostatistical modeling. It’s fully implemented in Julia and designed to provide an extensible, high-performance stack that handles spatial domains, interpolation, simulation, learning, and visualization. The package is modular: it breaks out geometry, spatial domains, transforms, variograms, covariance models, and modeling into subpackages (e.g., GeoStatsBase, GeoStatsModels, GeoStatsTransforms). Users can represent...
    Downloads: 1 This Week
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  • 2
    Chipyard

    Chipyard

    An Agile RISC-V SoC Design Framework with in-order cores

    Chipyard is a framework and generator for constructing custom RISC‑V SoC hardware. Built at UC Berkeley, it leverages Chisel/FIRRTL to generate full-stack systems—from CPU cores to peripherals—and includes simulators, FPGA deployment tools, and integration with Rocket Chip and other RISC‑V ecosystems.
    Downloads: 0 This Week
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  • 3
    KalypsoBASE
    KalypsoBASE is a Desktop-GIS built on Eclipse. It's focus lies on modelling gis data using GML Application-Schemata. Features contain generic dialogs based on GML, maps based on OGC's SLD, and other tools like a charting framework or API for timeseries
    Downloads: 1 This Week
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  • 4
    Math tools in Python to tackle down problems in Operational Research fields. Comes with a Django based web interface to allow remote access to complex simulation means.
    Downloads: 0 This Week
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  • 5

    HLAgile

    Tools for distributed simulation

    This project is devoted to producing tools to help HLA developers write software that is less tied to vendor specific libraries and/or particular FOMs.
    Downloads: 0 This Week
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  • 6
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
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  • 7
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 0 This Week
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