Showing 133 open source projects for "opengl"

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  • 1
    Kivy

    Kivy

    Innovative user interfaces made easy

    Kivy is an open source, cross-platform UI framework that lets you develop applications that make use of innovative, multi-touch user interfaces. Written in Python with a graphics engine built over OpenGL ES 2, Kivy supports various input devices and protocols, and gives you access to over 20 widgets that are all highly extensible and have built-in multi-touch support. You can run the same codebase on Mac, Windows, Linux, Android and iOS. Kivy is 100% free and open source with a professionally developed and used toolkit, as well as a stable framework and well-documented API, so you can be confident in using it in a commercial product.
    Downloads: 88 This Week
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  • 2
    CefSharp

    CefSharp

    .NET bindings for the Chromium embedded framework

    ...CefSharp is based on Chromium Embedded Framework, the open source version of Google Chrome. CefSharp embraces modern web standards, and supports HTML5, JavaScript, CSS3 and HTML5 audio/video elements. 3D content is supported via WebGL which uses OpenGL/DirectX for hardware accelerated rendering. CefSharp includes embedded modules for PDF, web page printing and the WebKit Inspector (developer tools). CefSharp has no external dependencies, and the full build of CefSharp only adds ~80 MB to your app. See the CefSharp.MinimalExample project for ready-to-compile minimal example apps built with CefSharp. ...
    Downloads: 28 This Week
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  • 3
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    MNN is a highly efficient and lightweight deep learning framework. It supports inference and training of deep learning models, and has industry leading performance for inference and training on-device. At present, MNN has been integrated in more than 20 apps of Alibaba Inc, such as Taobao, Tmall, Youku, Dingtalk, Xianyu and etc., covering more than 70 usage scenarios such as live broadcast, short video capture, search recommendation, product searching by image, interactive marketing, equity...
    Downloads: 13 This Week
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  • 4
    libsdl-android

    libsdl-android

    SDL library for Android, including several games.

    Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
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    Downloads: 3,616 This Week
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  • 5
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 22 This Week
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  • 6
    U++

    U++

    C++ framework with an ide.

    U++ is BSD licensed C++ cross-platform rapid application development framework focused on programmers productivity without sacrificing runtime performance. Based on strictly deterministic design it provides an alternative to GC collected platforms.
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    Downloads: 118 This Week
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  • 7

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 8
    Downloads: 0 This Week
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  • 9
    Biosphere3D

    Biosphere3D

    Interactive landscape rendering based on a virtual globe.

    Biosphere3D targets interactive landscape rendering based on a virtual globe. It supports DEM, satellite and aerial images, 3D models (Collada), 3D plant models, and Shapefiles. Biosphere3D was initially developed by the landscape visualization group of the Zuse Institute Berlin by Malte Clasen and is now developed further by Lenné3D GmbH. For more information about the used concepts have a look at the thesis of Malte Clasen: Towards Interactive Landscape Visualization Doctoral...
    Downloads: 3 This Week
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  • 10
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
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    Downloads: 42 This Week
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  • 11
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 0 This Week
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  • 12
    AL-IV

    AL-IV

    ALFOUR Programming language. Simple, safe, power, multi-platform.

    A programming language AL-IV (ALFOUR) is a high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code, full independence from a target platform, minimal enter level.
    Downloads: 8 This Week
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  • 13
    D.P.F Delphi iOS Native Components

    D.P.F Delphi iOS Native Components

    Delphi iOS Native Components

    Develop Native iOS applications with Delphi XE8~XE10 Develop iPhone & iPad & iPod Touch apps with fast native performance and native styles. Some Wrapped Frameworks: * AddressBookUI.framework * AddressBook.framework * iAd.framework * EventKit.framework * GameKit.framework * MapKit.framework * MessageUI.framework * MobileCoreServices.framework * QuickLook.framework * SystemConfiguration.framework * Social.framework * StoreKit.framework * WebKit.framework Follow...
    Downloads: 1 This Week
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  • 14
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 15
    Louvre

    Louvre

    High performance C++ library for building Wayland compositors

    ...It provides a default way for managing protocols, enabling you to have a basic but functional compositor from day one and progressively explore and customize its functionality to precisely match your requirements. Within Louvre, you have the flexibility to either employ your own OpenGL ES 2.0 shaders/programs, use the LPainter class for fundamental 2D rendering, or leverage the LScene and LView system, which manages buffer damage and can also handle input events for you. Additionally, it's possible to combine these three approaches as needed.
    Downloads: 0 This Week
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  • 16
    GFX-4kb-glsl

    GFX-4kb-glsl

    4kb procedural graphics using GLSL

    It's engine for creating procedural graphics (GFX) in 4kb exe files. Aiming for demoscene parties.
    Downloads: 0 This Week
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  • 17
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 18

    nxna

    A cross-platform game library based on XNA, but written in C++

    NXNA is a cross-platform game library based on XNA, but written in C++. It supports OpenGL and Direct3D 11, and runs on iOS, Windows, Linux, and OSX.
    Downloads: 0 This Week
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  • 19

    lpi (Lode's Programming Interface)

    Now maintained at https://code.google.com/p/lpi/

    This version is outdated, the latest version of this and LodePNG are at https://code.google.com/p/lpi/
    Downloads: 0 This Week
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  • 20
    Duality

    Duality

    a 2D Game Development Framework

    ...To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle all the rest. Drag files into the editor and drag assets into the game. Type C# code for game logic and engine extensions. ...
    Downloads: 0 This Week
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  • 21
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
    Downloads: 9 This Week
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  • 22
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 0 This Week
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  • 23
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 24
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 6 This Week
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  • 25

    Qt64-NG (PROJECT CLOSED!)

    Alternative builds of Qt framework and Qt Creator.

    PROJECT CLOSED! Alternative builds of Qt framework and Qt Creator for Windows x86 and x86-64. Multiple compilers: - MinGW (sjlj, seh, dw2 exception handling, posix threading), - Microsoft Visual C++ 2010, 2012, 2013. Additional components: - OpenSSL, - MySQL client, - PostgreSQL client.
    Downloads: 5 This Week
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