Showing 14 open source projects for "2d map editor"

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  • 1
    Phaser Editor 2D

    Phaser Editor 2D

    A web-based IDE for HTML5 game development. Powered by Phaser

    Phaser Editor 2D v3 is a lightweight, multi-platform IDE for HTML5 game development using the Phaser framework. It combines visual tools and code editing capabilities, helping developers design scenes, UI, and game logic in an efficient and organized workflow.
    Downloads: 9 This Week
    Last Update:
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  • 2
    L7

    L7

    Large-scale WebGL-powered geospatial data visualization analysis

    L7 is a WebGL-based open source large-scale geospatial data visual analysis development framework launched by Ant Financial's AntV data visualization team. The L in L7 stands for Location, and the 7 stands for the seven continents of the world, implying the ability to provide visual analysis for global location data. L7 focuses on the visual expression of data, and realizes clear and effective expression from data to information through the setting of visual variables such as color, size,...
    Downloads: 3 This Week
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  • 3
    Blade UI Kit

    Blade UI Kit

    A set of renderless components to utilise in your Laravel Blade views

    Blade UI Kit is a set of renderless components to utilize in your Laravel Blade views. In all essence, it's a collection of useful utilities, connect the dots between different parts of the TALL stack. It was made for Blade, Laravel's powerful templating engine.
    Downloads: 3 This Week
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  • 4
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it.
    Downloads: 1 This Week
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  • 5
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 1 This Week
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  • 6
    CognitionMaster

    CognitionMaster

    object-based image analysis framework

    Wienert S, Heim D, Kotani M, Lindequist B, Stenzinger A, Ishii M, Hufnagl P, Beil M, Dietel M, Denkert C, Klauschen F. CognitionMaster: an object-based image analysis framework. Diagn Pathol 2013, 8:34
    Downloads: 11 This Week
    Last Update:
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  • 7
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 8 This Week
    Last Update:
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  • 8
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension).
    Downloads: 0 This Week
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  • 9
    Daabli
    Daabli is a simple cross-platform serialization framework for C++.
    Downloads: 0 This Week
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  • 10
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 11
    This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
    Downloads: 0 This Week
    Last Update:
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  • 12
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 0 This Week
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  • 13
    This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
    Downloads: 0 This Week
    Last Update:
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  • 14
    NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
    Downloads: 0 This Week
    Last Update:
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