Showing 2143 open source projects for "c-support.vim"

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  • 1
    ViNull Siding is the code that runs ViNull.Com; an ASP.NET / C# / MS SQL 2005 blog. It is released here as a guide for ASP.NET development and learning, in much the same way as Slashcode is the code that runs Slashdot. Tutorials and examples of ASP.NET.
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  • 2
    BlitzDirect is a 3D engine that works on Windows XP and Windows Vista. It uses DirectX 9 and DirectX 10 if it is installed on the target system (e.g. Windows Vista) and OpenGL as an alternative. A graphical user interface (GUI) is also available.
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  • 3
    Ajaj.Net is an ASP.NET library for develop AJAX web application with JSON. It support C#, Visual Basic.Net and so on. For use it, put the AjajMethod attribute on the method, just like use WebMethod attribute in Web Service.
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  • 4
    This framework provides an easy to use, reusable, optimized, and portable suite of C++ classes. It takes away complexity by handling all low-level work, thus speeding initial development, resulting in fewer bugs, and lowering maintenance costs.
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  • 5
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
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  • 6
    A discrete event simulation library for the .NET Framework.
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  • 7
    PradoC is a port of the core Prado framework to a native PHP C extension. For now until the project reaches an Alpha state you may access the source code via subversion: `svn co https://svn.sourceforge.net/svnroot/pradoc pradoc'.
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  • 8
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
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  • 9
    An Objective-C Framework for the Hessian binary format. The framework provides encoding,decoding Objective-C class mapping support and communication over HTTP on top of Apple's URL Loading System.
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  • 10
    Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
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  • 11
    dBrowser is a PHP/MySQL/PostgreSQL framework/code generator aimed at web/database application developers.
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  • 12
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
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  • 13
    PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
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  • 14
    ACCELA is a library of wrapper classes for the Mac OS toolbox. It features a complete set of Carbon Events classes, which can also be used with PowerPlant. Other classes cover Navigation Services, Core Foundation, QuickTime, QuickDraw, AppleEvents, etc.
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  • 15
    pircbotcpp is a IRC C++ software development kit. It is a C++ port of pircbot. pircbotcpp is an Object Oriented client framework which lets you write quick and easy C++ IRC bots. It includes comprehensive documentation and samples.
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  • 16
    osgField is a NodeKit library which provides universal animation mechanism and update event hierarchy to the OpenSceneGraph. With this NodeKit, you can make a built-in animations not only for transformation but also material, text and so on.
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  • 17
    The Orihalcon framework is an OpenSceneGraph based applications, plug-ins and libraries for practical real-time visualization development.
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  • 18
    Adaptive Object Model Framework: define your object model in XML, create easy pluggable components, easily adapt to changing requirements, make programming fun again.
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  • 19
    Simplified ADODB interface library for MySQL on Mono/.NET. The library can be used to port MS ADODB project to an Mono environment.
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  • 20
    GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
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  • 21
    Development framework for implementing desktop/web applications directly from use case scenarios. Generalization, inclusion and extension relations between use cases are also supported by the framework.
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  • 22
    POLS is a location framework intended for mobile devices designed with privacy in mind.
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  • 23
    The QT4 Plugin Dockable/DockItem system framework allows for independant component development.Provides a framework that the developer can use to implement a plugin aware application. Uses a easy-to-visualize and well documented plugin model.
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  • 24
    MARIE is a robotic development and integration environment focused on software reusability and exploitation of already available APIs and middlewares used in robotics. Its main purpose is to create a rapid-prototyping approach to robotics developments.
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    Downloads: 16 This Week
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  • 25
    Provides a set of facilities to make Castle IoC kernel and associated Windsor container suitable for large scale application when multiple development teams are involded and many components/facilities are required.
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