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Entropia Engine is a 2d video-game development oriented library that takes advantage of hardware acceleration features provided by DirectX8. It comes with multiple tools that will make your game development much easier.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
CMIL's goal is to improve the state of input handling in games and similar apps. CMIL is a cross-platform, C++ abstraction of media input API's (SDL, DirectX etc) and input devices, with the specific objectives of improving flexibility and ease of use.
SWinC - Simple Windows Class is a lightweight c++ wrapper around the the window creation aspect of the Windows API. Although other wrappers exist, this is determined to be the simplest to learn and use while yet providing full control over your code.
A framework for abstract access to CM / SCM / SCCM / ALM systems (Bugzilla, ClearCase, Mantis, StarTeam, etc.). The project offers one SDK for Bugzilla, ClearCase, Mantis, StarTeam, etc.
The Biomolecule Toolkit is a library for modeling biological macromolecules such as proteins, DNA and RNA. It provides a C++ interface for common tasks in structural biology to facilitate the development of molecular modeling, design and analysis tools.
Small Java efficiency and productivity utilities as both stand alone programs and simple APIs. Including sipplets for GUI (Swing), threading and XML, plus utilities for SQL and XML. Download the wheel here!
RUNES is a cross-platform, component-based middleware framework allowing for dynamic reconfiguration of functionality. Its lightweight implementation spans powerful nodes like PDAs and PCs, as well as tiny embedded devices.
EventListener is a simple and efficient C++ framework for propagating Events in graphical interfaces or numerical codes, using Listener pattern. Filtering and blocking of events is possible. This package does not use any other lib.
WINX focus the goal: MOST SIMPLE BUT EFFECTIVE. It is a C++ template GUI library that easy to use, and compatible to WTL. WTL is an effective Windows GUI library. However, it is NOT SIMPLE. (NOTE: We're migrating to http://code.google.com/p/winx)
Fireball FX is project that aim to create the best controls and libraries for developer, the project already contains some control, CodeEditorControl, Collections,Outlook Navigation bar and etc.. New Releases and source now at http://www.codeplex.com
An IDE which have a extendable core and a flexible, layer-based code editor. By default the application can be used as a simple ascii text editor but it can be easily changed to an IDE. The previous version of this tool was 'Freddy' (freddy.sf.net).
rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components