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irrNet is a Network Framework for irrlicht incorporating ENet. Its goal is to make developing 3D applications with network support very easy, with no required knowledge of sockets or memory buffers.
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The aim of this project is to develop a full implementation of OSGi R4 in C++. Currently, there are a lot of projects in the academy as in the industry written in C++ that could take advantage of the features described by the OSGi specification.
The Algorithm Load Analyzer enables developers to test algorithms for resource usage analysis. The algolyzer library provides real-time monitoring and implementation-level recording of system resource loads during the execution of custom routine(s).
libcmle is a collection of templates and functions that help one to develop more secure and more stable C++ software. It currently is in pre-alpha stadium.
This is the framework, that will be used to develop a large aplications on the CVR - Computer and Robotics Center in the ESPOL, with this framework we want to develop high level aplications, with realtime perfomance.
The Adventure System (or TAS for short) is a game engine, which handles rendering, sound, scripting, networking and a host of other features required to develop a game.
It will be used on Linux platform for laptop,pc,mobile devices,etc. Users can connect different devices together with this suite to auto-enable connections, share internet, transmiting files, etc. by zero-conf experience.
A simple messaging system designed for rapid deployment on robotic platforms. Based on the venerable Inter-Process Communication Package, simpleIPC offers several key extensions: units, auto-discovery, message descriptors, and a Python wrapper. See Soto.