Showing 15 open source projects for "game library"

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  • 1
    Nano JSON

    Nano JSON

    Lightweight, facility, high performance golang based game server

    Nano is an easy-to-use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network-related programming. Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes...
    Downloads: 0 This Week
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  • 2
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build tools...
    Downloads: 0 This Week
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  • 3

    libanvil

    C library for manipulating Minecraft world data

    Libanvil is a C library for manipulating Minecraft world data, designed to be as simple and efficient as possible. It provides full read and write support for region data in the Anvil file format, with support for other game files planned. It includes APIs for both low- and high-level access.
    Downloads: 0 This Week
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  • 4

    FUGE

    A lightweight GUI library

    FUGE is a lightweight GUI library, intended to be used primarily in games and tools for game development. Supports graphics renderer adaptation, real-time layout editing, XML serialization, color schemes. Documentation contain tutorials with examples. Available on MS Windows and Linux.
    Downloads: 0 This Week
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  • 5
    A C++ library to load, edit and save Minecraft worlds using the beta McRegion format.
    Downloads: 0 This Week
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  • 6
    Sweaty7Z
    WARNING: Project cancelled. No another version are coming in future. Sweaty7Z - Dynamic-Link Library written on Visual C#, allows .Net applications to work with zip archives. It's supports many archive types and based on 7-Zip open-source project.
    Downloads: 0 This Week
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  • 7
    netNBT is a NBT (Named Binary Tag) library. The Format is a bindery format created for the Minecraft game to save and load data.
    Downloads: 0 This Week
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  • 8
    JNBT is a Java NBT (Named Binary Tag) library. It provides easy to use NBTInputStream and NBTOutputStream classes to read and write NBT files. NBT is the level format used by the Minecraft game.
    Downloads: 7 This Week
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  • 9
    An addon library for the Allegro Game Programming Library for loading and saving Portable aNyMap (PNM) image files.
    Downloads: 0 This Week
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  • 10
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 11
    XSprite is a sprite file format for use in games. It stores RGBA colour, and 4 monochrome 'masks' which can be used for such puposes as collision detection. This project aims to provide tools for this format, aswell as libraries for game developers.
    Downloads: 1 This Week
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  • 12
    The development of an open source Prince Of Persia Level editor for PC, a new game engine and complementary tools.
    Downloads: 0 This Week
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  • 13
    The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
    Downloads: 0 This Week
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  • 14
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 0 This Week
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  • 15
    Virtual Media Station

    Virtual Media Station

    In The Cloud Computing On Java

    Proof That Carma Always Gets You Back Nvidia / Cuda Developer Directed Of Course To The Confusion And Scare Tactics Of Haters This Only Gets Better And Tighter And Even More Creative The Design Feed Of Sound The Whole Idea
    Downloads: 0 This Week
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