Showing 5 open source projects for "trees"

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    Vibes don’t ship, Retool does

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  • 1
    photo3D_chung / seashore3D / galaxy 3D

    photo3D_chung / seashore3D / galaxy 3D

    photo3D_chung seashore3D_chung galaxy_chung dive3D_chung

    ...switchable mono/stereo option to use with stereo bicolor red/cyan glasses (anaglyph) . seashore3D chung new animated seashore scene application added with animated sea , trees , girl , sky galaxy chung display 3d galaxy flight game using opengl primitives for any axis free 3D space fly matrix rotation calculation (no external lib) added dive3D chung is a dive undersea game https://www.youtube.com/watch?v=l_VAvqxXygA https://www.youtube.com/watch?v=DJJMLCWt9k0
    Downloads: 1 This Week
    Last Update:
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  • 2
    json_osm_chung / webglcarsim
    ...recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car / foot / flight / sailship simulation game in webgl with shadows. drive or fly on millions kilometers of roads and thousands towns all over the world.
    Downloads: 1 This Week
    Last Update:
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  • 3
    cross_car_chung
    cross car chung is a 3D safari cross car / flight simulator / wind sail game using gui_chung and ancient openGL1.4 ,written in compiled freebasic , with terrain relief , sea, houses, trees, grass, horses , zebras ,antelopes ,elephants ,girafes , rhinos ... Can run on a small netbook.
    Downloads: 1 This Week
    Last Update:
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. ...
    Downloads: 1 This Week
    Last Update:
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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  • 5
    TileCity_chung

    TileCity_chung

    a 3D openGL b3d car / city town / flight / tank simulation game

    Tilecity chung is a free car in the city building game from an openb3d demo by Ogg ( added car / flight / tank simulator + edit , load , save map + cars traffic + gui windows + heightmaps + cars racing + houses + trees + grass + skydome + sounds + performances boost + shooting + boats + tanks + redlights + stops + lamps + heighmaps edit, save, load). It is written in compiled freebasic and uses openB3D (open source blitzmax b3d game engine for freebasic). Source code is included in the zip file.Can run on a small netbook with windows 7. Create a map file (text 64x64) and explore a 3D openGL town with sea, towers, roads, highways, dirtways, relief, trees, houses, grass, airports . ...
    Downloads: 1 This Week
    Last Update:
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