Showing 7 open source projects for "terrain"

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  • 1
    myCesiumflight

    myCesiumflight

    a webgl Cesium 3D flight simulator

    myCesiumflight chung is a small Cesium engine based 3D webgl flight simulator written in html5, css and javascript . Fly anywhere in the world with photorealistic high resolution terrain imagery and elevation heightmaps . Uses cssscale to increase fps rate. (12 fps fullscreen on my notebook) standalone webgl and localhost modes available . Fetchs openstreetmap infos to display airports on radar and generate airports radio messages .Also osm bridges and buildings save and reload on startup .
    Downloads: 1 This Week
    Last Update:
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  • 2
    json_osm_chung / webglcarsim
    ...Use the arrow keys to move or select one of the presets locations. recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car / foot / flight / sailship simulation game in webgl with shadows. drive or fly on millions kilometers of roads and thousands towns all over the world.
    Downloads: 0 This Week
    Last Update:
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  • 3
    piratesGL_chung
    piratesGL chung is a free 3D openGL pirate wind sail sea seafight boat ship / flight simulator game with wind simulation, sea , moving water terrain, real satellite coast maps, sailing boats and combat cannon battle . It uses gui_chung and openGL, and is written in compiled freebasic
    Downloads: 0 This Week
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it.
    Downloads: 0 This Week
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  • 5
    cross_car_chung
    cross car chung is a 3D safari cross car / flight simulator / wind sail game using gui_chung and ancient openGL1.4 ,written in compiled freebasic , with terrain relief , sea, houses, trees, grass, horses , zebras ,antelopes ,elephants ,girafes , rhinos ... Can run on a small netbook.
    Downloads: 0 This Week
    Last Update:
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  • 6

    Emergency Flight Path Planner (Lite)

    Emergency Flight Path Planner (Lite)

    This software is a functional sample of a tool which allows retrieval off data from the FlightGear flight simulator into Matlab and evaluation of the position of the airplane with regards to the terrain and its surface characteristics which are used to determine a safe place for landing and plan a safe path for landing. The tool allows for guidance along the planned path to the closest safe landing place. The planner is ilustrated at http://www.youtube.com/watch?v=iPH_eeze5sg .
    Downloads: 0 This Week
    Last Update:
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  • 7
    An 3D space ship game, as a re-make of the original space invaders. Using 3D models for the ships, and raw terrain files. It is an Ogre 3D based project, Ode library for the physics, FMOD for the music layer and RakNet for the network layer.
    Downloads: 0 This Week
    Last Update:
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