Showing 4 open source projects for "sdl"

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  • 1
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain.
    Downloads: 10 This Week
    Last Update:
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  • 2

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
    Last Update:
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  • 3

    Pocket Starfighter

    Three dimensional first-person space deathmatch!

    Written entirely in C with SDL, Pocket Starfighter aims to be a fast and fun 3D space dog-fighting game for the masses.
    Downloads: 0 This Week
    Last Update:
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  • 4
    This is a subsystem to compile into FlightGear to add force feedback support for the main joystick for jsbsim there is a patch to add some support for yasim. Requires SDL 1.3
    Downloads: 0 This Week
    Last Update:
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