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The Flight Gear Glass Cockpit Project aims at recreating the digital displays found in modern aircraft. It is specifically modelled to integrate with FlightGear. This Project is a fork of the seemingly abandoned Open Glass Cockpit Project.
This is an addon for the game IL-2 Sturmovik 1946, which adds a fictional version of the F-86 Sabre Jet fighter to this game, the F-86J. The -J has more powerful Orenda Engines and carries Sidewinder missiles as well as other additional ordnance.
FlightSimulator Add-On Installer is a tool to build standard setup programs for Microsoft FlightSimulator add-ons. It provides a GUI for the author, and a typical setup wizard for the end user, who doesn't have to deal with manual installation.
RTS de l'espace, vous récolterez des matières 1ères, tunerez votre vaisseau et buterez plein d'alien afin de remplir votre mission ! Celle-ci vous sera dévoilez en temps voulu! Bon voyage à travers la StarPorte !
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RemoteMFD is a portable application which allows simpit builders to use networked secondary computers as MFD panels for the Orbiter Space FlightSimulator. It is designed to be run on cheap, low-cost laptops to allow many inexpensive MFDs in a simpit.
This is an augmented reality incarnation of a game called Spads and Fokkers, where 2 computer-generated 3d airplanes fight each other in the real world piloted by users thoughts. In this implementation AR and BCI tecnologies are used to make it possible.
A game written in python using pygame. The user launches a probe with starting velocity. The probe is then only controlled by gravity. Score based on time surviving (before collision) and proximity to objects.
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GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
flight chung is a compact flightsimulator with combat and integrated map editor.Follow other planes as they fly accross the game area.Add objects with the map editor and see them instantly.Declare war or attack other planes to experience combat.
This is my first project where I'm going to make a FlightSimulator, not the most realistic but fun enough for kids. The EasyFlight is gonna be one of the games in the Norwegian project: Project Green Cube
flightGL chung is a compact realistic openGL flightsimulator with combat and integrated map editor .Choose among 40 ground types and 72 plane combinations.Follow other planes as they cross the game area, attack them or declare war to start combat.
This is a subsystem to compile into FlightGear to add force feedback support for the main joystick for jsbsim there is a patch to add some support for yasim. Requires SDL 1.3
Open development for the Hovercontrol fleet of add-on helicopter simulation packages for FSX. Encouraging component reuse, developer growth, and participation of those interested in the helicopter side of flightsimulator software development.
OpenEFB is an Electronic FlightBag software for virtual pilots using FSX, FS2004 or X-Plane. It is meant to be used as a device for displaying charts, manuals and as a moving map, like an EFB in the real environment.
The basics of a 3D space shooter. Hope to add more to the project if there is any interest. As time allows. In the end I would like a universe that is generated as people fly around.
An 3D space ship game, as a re-make of the original space invaders.
Using 3D models for the ships, and raw terrain files.
It is an Ogre 3D based project, Ode library for the physics,
FMOD for the music layer and RakNet for the network layer.
Simulation of our solar system with nearly REAL DIMENSIONS. The sizes and the distances of the planets and the sun are rendered naturally.
Explore all the planets, some meteorites and a single comet as Kuiper Belt Object. Use the "hyper move" for rapid movement or fly with help of an autopilot automatically from planet to planet.
OpenGL Planets runs under Windows. Full source is included. It's written in Delphi 7 and OpenGL (DelphiGL).
There is a German tutorial on my hompage at...