Open Source ChromeOS Flight Simulator Software

Flight Simulator Software for ChromeOS

Browse free open source Flight Simulator software and projects for ChromeOS below. Use the toggles on the left to filter open source Flight Simulator software by OS, license, language, programming language, and project status.

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  • 1
    ATC-pie

    ATC-pie

    Air traffic control tower and radar simulator (solo + multi-player)

    ATC-pie is an air traffic control simulation program. It features solo, multi-player and teacher-student sessions, rendering 3D views of airports through FlightGear. It is essentially designed for realism, and simulates real-life ATC tasks and equipment such as strip racks and sequence management, handovers to/from neighbouring controllers, flight plans, primary & secondary radars, RDF, CPDLC, ATIS recording...
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    Downloads: 56 This Week
    Last Update:
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  • 2
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 17 This Week
    Last Update:
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  • 3
    Naev
    Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity.
    Downloads: 9 This Week
    Last Update:
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  • 4
    Kelpie Flight Planner for Flightgear
    The Kelpie Flight Planner for Flightgear. This Java based Gui flight planner uses the airport and navaid databases of the Flightgear, allowing the user to search for airports and navigation aids and plan flights between them. [Note: Requires Java 1.10 or above] This program is no longer being actively developed or supported. All future work is being undertaken on a port to Rust/Gtk at https://github.com/shartrec/kelpie-flight-planner. But is still in the very early stages.
    Downloads: 2 This Week
    Last Update:
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  • 5
    open-source flight simulator, for RC-models and real aircraft, with a special orientation towards gliders. OpenSceneGraph based full 3D renderer.
    Downloads: 4 This Week
    Last Update:
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  • 6
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 1 This Week
    Last Update:
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  • 7
    JSBSim Commander is a GUI front-end for the development of aircraft flight models for the JSBSim flight dynamics model (used by FlightGear, etc.).
    Downloads: 2 This Week
    Last Update:
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  • 8
    GaugeBook
    GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
    Downloads: 1 This Week
    Last Update:
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  • 9

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 1 This Week
    Last Update:
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  • 10
    A editor for CRRCsim http://crrcsim.berlios.de/wiki/
    Downloads: 0 This Week
    Last Update:
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  • 11
    This is an addon for the game IL-2 Sturmovik 1946, which adds a fictional version of the F-86 Sabre Jet fighter to this game, the F-86J. The -J has more powerful Orenda Engines and carries Sidewinder missiles as well as other additional ordnance.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    A package manager for the FlightGear open source flight simulator
    Downloads: 0 This Week
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  • 13
    Tool for making aviation calculations done quickly and easily. Works on multiple operating systems (including MS Windows) and suitable for flight simulators (icl. MS Flight Sim.), but not for real use.
    Downloads: 0 This Week
    Last Update:
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  • 14

    JPar for XPlane

    PAR-Transponder for X-Plane

    This software will connect a X-Plane 9+ - Installation to a vPar-Display made by Michael Oxner. Code is based on Duncan Jauncey's XPDisplay.
    Downloads: 0 This Week
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  • 15
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. Does easily a 4k x 4k terrain, but also much more.
    Downloads: 0 This Week
    Last Update:
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  • 16

    OpenAIRAC

    OpenAIRAC is a Database to save AIRAC information for different FMCs.

    OpenAIRAC is a Database to save AIRAC information for different FMCs. This project will load and save the information in a single Database over the server API (subproject).
    Downloads: 0 This Week
    Last Update:
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  • 17
    The Panavia Tornado model for FlightGear.
    Downloads: 0 This Week
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    See Project
  • 18

    Pocket Starfighter

    Three dimensional first-person space deathmatch!

    Written entirely in C with SDL, Pocket Starfighter aims to be a fast and fun 3D space dog-fighting game for the masses.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    QFSLibs is a collection of libraries for flight simulation entirely written in Qt to be platform independent.
    Downloads: 0 This Week
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  • 20
    SpaceNOutX

    SpaceNOutX

    Space Exploration Game

    http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label (another very old app, server side code was lost) SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
    Downloads: 0 This Week
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  • 21
    Star Wars : The Unknown Jedi
    A star wars fighter game. Requires Python and PyGame extension. no project website beside ethanco.biz... Does not support python 3.x.
    Downloads: 0 This Week
    Last Update:
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  • 22

    Tupolev-134

    The TU-134A aircraft for FlightGear

    The Tupolev TU-134A aircraft for FlightGear simulator. Planned 2 version - glass nose and hard nose.
    Downloads: 0 This Week
    Last Update:
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  • 23
    The TU-134 aircraft for FlightGear
    Downloads: 0 This Week
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    See Project
  • 24
    Vega Strike Ogre Edition
    The Ogre adaptation of Vega Strike. This has been ages in the making and is still in an early alpha state.
    Downloads: 0 This Week
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    See Project
  • 25

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
    Last Update:
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