Showing 14 open source projects for "mingw gnu for linux"

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  • 1
    XHSI - glass cockpit for X-Plane 10 & 11
    XHSI (eXternal High-resolution Simulator Instruments) is an add-on for the X-Plane flight simulator. It displays the PFD, ND, EICAS, Flaps and Gear indicator, Clock/Chronometer, etc... in separate windows. In general, the instruments can be displayed in B737-NG or A320 style.
    Downloads: 4 This Week
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  • 2
    A simple first person shooter of blowing up asteroids in 3D space. The codebase also serves as an introduction to trigonometry and OpenGL.
    Downloads: 0 This Week
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  • 3
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 16 This Week
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  • 4
    XPIOCARDS allows to connect external hardware and software such as the IOCARDS from OpenCockpits or the glass cockpit OpenGC to the X-Plane flight simulator on unix-based systems like Linux and Macintosh OSX.
    Downloads: 0 This Week
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  • 5
    Fly around 3-D terrain in various types of aircraft, finding and rescuing people in distress.
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    Downloads: 4 This Week
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  • 6
    Naev
    Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity.
    Downloads: 8 This Week
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  • 7

    Pocket Starfighter

    Three dimensional first-person space deathmatch!

    Written entirely in C with SDL, Pocket Starfighter aims to be a fast and fun 3D space dog-fighting game for the masses.
    Downloads: 0 This Week
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  • 8
    A combat flight simulation.
    Downloads: 0 This Week
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  • 9
    FlightCraft3D

    FlightCraft3D

    realistic but simple flight simulator: exploration and casual landing

    a little and 'mininalist' 3D Flight simulator, accompanied also by a dydactical example that illustrates the concept behind flight simulators. FlightCraft3D anyway goes a lot beyond: is physically realistic, and allowes landing everywhere. It aims at becoming a game focused on casual landing, among trees, rocks and buildings and so on. VID:http://youtu.be/_Af0PgrCTxo It shall be a sort of Minecraft-focused-on-aeromobilism. Simply implemented, but with many interesting features. I plan to...
    Downloads: 1 This Week
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  • 10
    OpenGl Game involving monsters Huge explosion and a procedural random contest. Tech Demos: http://www.youtube.com/view_play_list?p=B793E7CC935DC704
    Downloads: 0 This Week
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  • 11
    A wrapper for the Aerowinx 744 Precision Simulator (http://aerowinx.com, also known as "PS1", a DOS flight sim) that executes the sim without emulators, and extends its functionality with advanced audio, input device and network capabilities.
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    Downloads: 1 This Week
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  • 12
    An 3D space ship game, as a re-make of the original space invaders. Using 3D models for the ships, and raw terrain files. It is an Ogre 3D based project, Ode library for the physics, FMOD for the music layer and RakNet for the network layer.
    Downloads: 0 This Week
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  • 13
    Visual Cockpit Simulator is a flight simulator based on the flight simulator FlightGear, with support the GUI for construction of interfaces of aircraft cockipts.
    Downloads: 0 This Week
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  • 14
    FlightGear Controller

    FlightGear Controller

    Create your own cockpit for flying in FlightGear and other simulators.

    FlightGear Controller (fgctrl) is a combination of software and hardware (mostly AVR-based) that let you build a simplified cockpit for controlling aircraft in FlightGear and other flight simulators.
    Downloads: 0 This Week
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