Open Source BSD Flight Simulator Software

Flight Simulator Software for BSD

Browse free open source Flight Simulator software and projects for BSD below. Use the toggles on the left to filter open source Flight Simulator software by OS, license, language, programming language, and project status.

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  • 1
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 30 This Week
    Last Update:
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  • 2
    Fracplanet

    Fracplanet

    Fractal planet and terrain generator

    Interactive application to generate and view random fractal planets and terrain with oceans, mountains, icecaps and rivers, then export them to POV-Ray format or Blender. Written in C++ using Qt and OpenGL.
    Downloads: 15 This Week
    Last Update:
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  • 3
    Red Griffin ATC

    Red Griffin ATC

    Speaking Air Traffic Controller Simulator for Flightgear

    Air Traffic Controller simulator with voice support. It manages ground operations, take off, approach, ILS, landing procedures, flight levels and CTR transitions. For full description please see the Wiki page or README.md in the code page. You can also watch videos at https://www.youtube.com/c/RedGriffin For help and support, please refer to https://forum.flightgear.org/viewtopic.php?f=6&t=36755
    Downloads: 25 This Week
    Last Update:
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  • 4
    Naev
    Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity.
    Downloads: 5 This Week
    Last Update:
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  • 5
    Fly around 3-D terrain in various types of aircraft, finding and rescuing people in distress.
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    Downloads: 7 This Week
    Last Update:
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  • 6
    A wrapper for the Aerowinx 744 Precision Simulator (http://aerowinx.com, also known as "PS1", a DOS flight sim) that executes the sim without emulators, and extends its functionality with advanced audio, input device and network capabilities.
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    Downloads: 6 This Week
    Last Update:
    See Project
  • 7
    GaugeBook
    GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
    Downloads: 2 This Week
    Last Update:
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  • 8
    json_osm_chung / webglcarsim
    json osm chung is an example of realtime converting online openstreetmap servers osm roads data to use with a game or in this example to draw on a graphical canvas or 3D webgl. Use the arrow keys to move or select one of the presets locations. recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car / foot / flight / sailship simulation game in webgl with shadows. drive or fly on millions kilometers of roads and thousands towns all over the world.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 1 This Week
    Last Update:
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  • 10
    FlightCraft3D

    FlightCraft3D

    realistic but simple flight simulator: exploration and casual landing

    a little and 'mininalist' 3D Flight simulator, accompanied also by a dydactical example that illustrates the concept behind flight simulators. FlightCraft3D anyway goes a lot beyond: is physically realistic, and allowes landing everywhere. It aims at becoming a game focused on casual landing, among trees, rocks and buildings and so on. VID:http://youtu.be/_Af0PgrCTxo It shall be a sort of Minecraft-focused-on-aeromobilism. Simply implemented, but with many interesting features. I plan to do also a non-GL version that displays whole 3D gfx with a procedure at whose end pixels are displayed with SDL, asciiart, of native Linux X11 graphics of native Win graphics. Ofc ourse OpenGL is very useful for displaying nice trees... . it's a single sourcefile program. USAGE: in any Linux/UNIX system (es.Ubuntu) download the zip and place it in your home directory; extract the zip. open a Terminal and navigate int the folder of the game;type this: "make";press ENTER; double-click the a.out
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. Does easily a 4k x 4k terrain, but also much more.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12
    Multiplayer framework for flight simulators. Based on M&S HLA 1.3 standards. Provides a 3D air traffic visualization tool and HLA plug-ins for FlightGear, Microsoft Flight Simulator X and X-Plane.
    Downloads: 2 This Week
    Last Update:
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  • 13
    A simple first person shooter of blowing up asteroids in 3D space. The codebase also serves as an introduction to trigonometry and OpenGL.
    Downloads: 0 This Week
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  • 14
    An OpenGL CRJ Glass Cockpit Simulator with FSX interface for home cockpit builder
    Downloads: 0 This Week
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  • 15
    A editor for CRRCsim http://crrcsim.berlios.de/wiki/
    Downloads: 0 This Week
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  • 16
    This is an addon for the game IL-2 Sturmovik 1946, which adds a fictional version of the F-86 Sabre Jet fighter to this game, the F-86J. The -J has more powerful Orenda Engines and carries Sidewinder missiles as well as other additional ordnance.
    Downloads: 0 This Week
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  • 17
    Field is a 3D space-combat game, inspired by Asteroids. Players control their ship in space and use its weaponry to destroy asteroids/enemies. Focused on a single-player campaign, but multiplayer is planned. Reminiscent of the Descent series.
    Downloads: 0 This Week
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  • 18
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more realistic flight-simulation so that the wildness of a free flight and landing is more impressive. This is not a typical flight simulator, but a simulator which explicitly tries to offer a complementary experience: don't care about navigation, too realistic control and usage of the instrument-panel... but just fly a plane in a wild, open environment. NOTE: the name of the zip files corresponding to the 2 variants of the program, is "map_system_v2_wvehicles" and not "flightcraft_the_return".
    Downloads: 0 This Week
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  • 19
    FlightGear Controller

    FlightGear Controller

    Create your own cockpit for flying in FlightGear and other simulators.

    FlightGear Controller (fgctrl) is a combination of software and hardware (mostly AVR-based) that let you build a simplified cockpit for controlling aircraft in FlightGear and other flight simulators.
    Downloads: 0 This Week
    Last Update:
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  • 20
    FlightGearConnector

    FlightGearConnector

    FGC translates and distributes data from FG to other protocols and SW.

    Flight Gear Cconnector translates and distributes data from Flight Gear freeware simulator to other protocols and softwares. It is mainly used with an embedded system simulator that allows fast development of aerospace glass cocpits.
    Downloads: 0 This Week
    Last Update:
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  • 21
    Tool for making aviation calculations done quickly and easily. Works on multiple operating systems (including MS Windows) and suitable for flight simulators (icl. MS Flight Sim.), but not for real use.
    Downloads: 0 This Week
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  • 22

    JPar for XPlane

    PAR-Transponder for X-Plane

    This software will connect a X-Plane 9+ - Installation to a vPar-Display made by Michael Oxner. Code is based on Duncan Jauncey's XPDisplay.
    Downloads: 0 This Week
    Last Update:
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  • 23

    OpenAIRAC

    OpenAIRAC is a Database to save AIRAC information for different FMCs.

    OpenAIRAC is a Database to save AIRAC information for different FMCs. This project will load and save the information in a single Database over the server API (subproject).
    Downloads: 0 This Week
    Last Update:
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  • 24

    Pocket Starfighter

    Three dimensional first-person space deathmatch!

    Written entirely in C with SDL, Pocket Starfighter aims to be a fast and fun 3D space dog-fighting game for the masses.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    QFSLibs is a collection of libraries for flight simulation entirely written in Qt to be platform independent.
    Downloads: 0 This Week
    Last Update:
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