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xMxmlCompiler is an eclipse plugin that provides an Eclipse Builder on mxml resource changes and a GUI to the Flex 4 compiler (mxmlc) of the open SDK. It run on GNU/Linux and Windows eclipse platform version.
A simple free Actionscript and flex code editor for Linux built with Mono and Gtk# The title is a working title so any name suggestion will be accepted gratefully.
The application is intended for extract performance risks from UML models stored in an Enterprise Architect database and displaying them on a user friendly interface.
The Flex Rapid Interfacing (FRI) Framework aids developers in the construction of complex Adobe Flex-based user interfaces. FRI provides the basic constructs for security, preferences, asynchronous data notification, and wizard-driven interfaces.
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We are currently upgrading our open source community to provide an even better experience, and are temporarily unable to provide downloads of our Community Edition. to obtain a copy of Abiquo for testing purposes, please email community@abiquo.com
Nameless Engine is an open source game framework for ActionScript/Flex which component-based architecture provides maximum flexibility and extensibility, delivering a rapid development pipeline that can be used in many different games.
Modified AMFPHP with advanced authentication, file management, view templating, automated ORM MySQL interface while maintaining a fast and easy "drag and drop to FTP" installation. Get the Free UI at http://cubehenge.org/?pageName=Download
FlexViz is a graph-based visualization tool written entirely in Flex and ActionScript 3.0. It is based on the Shrimp/Jambalaya/Creole java tools and has the same layouts that have been ported from Java into ActionScript.
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A strong, yet minimalistic Math-oriented Programming Language (MML) providing an easy-to-use console and a command-line script interpreter, targetted towards fast calculations for extremely big numbers, and bundled with a number of math libraries.
Express is an Agile project management tool. The web application is written using Flex while server-side component is a Spring based Java EE application.
MGFp is open parser implementation for the Mascot Generic Format (MGF). It uses bison/flex to define a formal grammar and provides the necessary C++ adapter classes. The software is provided under a BSD license.
Development on SF.net has ceased. You can find the project at http://kirchnerlab.github.com/libmgf/
Mr. Arch Brooks, Software Engineer. This application allows off line vewing of learn flash in a week videos. http://fb4.bcsjava.com/2010/09/bcs-flash-in-week-video-viewer.html
Tcl/Tk input filter for doxygen Tcl2doxy translates Tcl/Tk source code into C-like code which doxygen is able to parse and generate a documentation for. It is written in pure Tcl. Binaries are provided for Windows and Linux.
The Virtual Commons (http://commons.asu.edu) is an open software initiative devoted to computational experiments on collective action and resource governance and funded by Arizona State University's Center for Behavior, Institutions, and the Environment (http://cbie.asu.edu).
NOTE: we've moved our development to GitHub at https://github.com/virtualcommons - please look for the latest versions there.
FGen is a framework for Flex application. This Framework provides code generation by DSL. This framework aims labor saving and liberation from tedious coding and testing.
This is a collection of Flex components I have built for use in various projects I am / have worked on. I have benefited greatly from open source projects in the past and wanted to share my code with others like me.
APP-MDI (Application Multiple Document Interface) is a library in ActionScript 3 for Flex application witch need an environment similar to desktop applications. http://www.trueagile.org/examples/amdiBasicExample/amdiBasicExample.html
CompilerEngine is a compilation engine, you can easily make a quick cross-platform compiler. But CompilerEngine just a preliminary framework for a prototype or preliminary design, there are many imperfections.
Trivia Warrior Game Engine is used to power Flex / Actionscript based Trivia Games. By utilizing this Game Engine you can quickly create your own Trivia Game.
With FlexMT each flex program can be easily equipped with multi-touch operation. FlexMT supports symbolic and direct gestures like dragging, rotating or scaling and uses TUIO for touch detection. FlexMT is part of a Tabletop-Project at the FH-Trier.