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World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
Discsweep- virtual file browser made with Delphi and GLScene libraries. Uses OpenGL. Designed as a simple FPS game. Capable of displaying jpegs, text files and playing mp3 files. Status-completed. Source code packed in archive. Home site: www.3dz.netfirm
Portation of Colony7 for EF2. Colony7 is a singleplayer mod for STAR TREK: Voyager - Elite Force. We want to port it to EF2 and need YOUR help. We will soon release the code for chapter 1. If you want to help us, you hve to register in our forum!
Dreams Eternal is an FPS game with focus on storyline instead of shooting. The goal of the game is to have a scary athmosphere. Basicly the game will play in the dream world and will concentrate on puzzle solving. Crystal Space is used for 3D.
AGFE aims to be as the name claims, creating first a First Person Shooter and a Real Time Strategy, so FPS players will be watched and commanded by the RTS players. Then a level-based system will be applied to the FPS aspect. More to come, later.
There are lots of bots out for Half-Life. Many closed source or Windows only. All of them are based on Botmans Code ( http://www.planethalflife.com/botman ). The goal of this project is to make a self-learning, waypointless, opensource, Linux+Win. Bot
With TTS it is possible to create stats for Quake 2. In special for the Tourney mod in Team play.
I found no other program that could create team stats under linux. It is primary focussed on InstaTeam
Code engine for parsing Quake 3 Arena console log files to produce player statistics. Engine designed to be extensible for use with ANY quake 3 mod. Example of a mod implemented (Urban Terror).
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This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\"
-junkieboo
This project is a repository of the Quake code ported to handhelds running Linux and PocketPC. That means it'll run on the iPAQ and other similar devices, either under X, Qt/Palmtop or PocketPC. It is optimized for CPUs without FPUs.
This is a version of Quake / QuakeWorld code that has been modified to use Direct3D instead of OpenGL. Useful for people with graphics cards that do not support OpenGL (but do support Direct3D), for DirectX developers, and for comparing OpenGL performance
CounterStrike2 is an advanced version of the popular Counter-Strike Mod for Half-Life. It is based on Xeno3D, a new 3D graphics realtime engine designed for FPS games.
QWPython is a Python-powered QuakeWorld dedicated server. The
core engine has been wrapped up as a Python module and altered
to call back to Python to execute Quake game logic.
A QuakeC -> Python translator is also included.
TBA Productions has established its home base here on Sourceforge. Beginning soon, game and software development will be based here along with code sample and active community participation. New or upcoming projects will be announced.
Source Rocket is a web interface for Source based games, such as Counter-Strike: Source, Team Fortress 2, and Left 4 Dead. It manages admins for all major plugins (Mani, SourceMod, eXtensible Admin), and supports clan management.
The Code of Glory is a tale of mystery and power. A corrupt French General has found an ancient magic stone of power and the besieging English Army is at risk by the new found terror. Characters: Henry Thomas a solider and Adelie daughter of a wizard.
Based on WCS:Python, Classic, Fully Customizable, WarCraft:Source Mod written in Python, this is a Counter-Strike Source modification that implements the newbie friendly but challenging WC3 Frozen Throne game play and 8 races.
Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.