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OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
A port of Quake 1 to Direct 3D. This is a native port, not using any wrappers or suchlike. Direct 3D 9.0c is used, and all of the code has been written from scratch to replicate as much of GLQuake's functionality as possible.
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
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This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
Pulse3D is a C++ based 3DGameEngine. It is a cross platform project that will be able to run on Windows/Linux, with both DirectX/OpenGL at the base of the rendering subsystem.
Its a hobby project, with the main motivation being to learn.
The most anticipated and exciting project to ever hit the Open Source scene - Engine-X. Our goal is to create a multi-player, physically realistic, strategic 3D first-person-shooter (FPS) game. This is the new development project to replace the EngineX.
A single-player 3D FPS game with a sci-fi setting and (since v0.1.0) its own, reusable game engine (Neutron). It will feature multiple-platform support, simulated physics and AI, a scripted storyline and more.
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Metal Warriors is mix of a first person action and a real time strategy game.
The game takes place in a vast 3D landscape where different teams battle each other with tanks, either on a network or turn-based on a single machine.
Orxonox is a mix between a first-person 3D shooter and spacecraft shooter. It plays in a post apocalyptic world, where humanity struggles to survive under the constant threat of extermination by the Noxons.
CubedCS will be a free and open CS-clone for Windows and Linux written in OS indepentend language. It's based on the cube engine. ---> The project has been changed to 'Police Forces'!!!!<----
An MMORPG package that aims to provide an incredibly customizeable server, and thus a highly customizeable experience, as well as an engaging 3D interface on the client side.
hCube is a Multiplayer-only 3D Shooter with a revolutionary new gameplay.
It is written in C++, using libSDL, libSDL_net and libSDL_image and uses OpenGL for graphics.
The intention of this project is to provide the source code of the commercial video game Quake III Arena. The goal of this project to improve upon the games graphical capabilities, which may include new content. Any contribution are welcome.
libSpider is a library of useful c++ classes which can be used in making 3d games and applications with OpenGL and GLUT. It can be used as a game engine.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)