Showing 62 open source projects for "open-shell"

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  • 1

    BZFlag World Map Editor

    Edit BZFlag world maps with 3D preview

    Edit BZFlag world maps with 3D preview Currently limited to basic objects; may support meshes later. Reads and parses a bzw file, displays it with 3D camera, highlights selected object, shows object definition, edits the object, creates new objects, and saves to a bzw file. Built with raylib, the Lua binding for raylib, and Fennel.
    Downloads: 1 This Week
    Last Update:
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  • 2
    hyper3DGE Project

    hyper3DGE Project

    3D-Accelerated open-source DOOM engine

    As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
    Downloads: 14 This Week
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  • 3
    The EDGE Project

    The EDGE Project

    EDGE is an advanced DOOM source port

    Spawned from the Doom Engine, EDGE advances into the future with easy development and expansion as a cornerstone, making use of advancing technology and supporting a variety of platforms, this adds a new dimension to 3D gaming. As of April 2011, 3DGE has officially superseded the original EDGE engine. See http://edge2.sf.net for more information.
    Downloads: 12 This Week
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  • 4
    An extremely scriptable high-performance game engine suitable for building large streaming games with realistic graphics/physics in a seamless mixture of environments with broad gameplay opportunities.
    Downloads: 0 This Week
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  • 5

    Space! made in the LOVE framework

    A WIP space combat game

    Space is a space combat game made in the LOVE framework .(https://love2d.org/) It is still in early bata.
    Downloads: 0 This Week
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  • 6
    Lashkar is a 3rd person action/simulation game. Allowing players to choose between different combat vehicles, like (tanks, mechs, choppers, air planes etc). Not true simulation but a blend of fun with simulation.
    Downloads: 0 This Week
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  • 7
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 3 This Week
    Last Update:
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  • 8
    Game project. Developping with IRRlicht C++, IRRKlang. Features: Source will be created using IRRlicht, IRRai . Editor with game engine.
    Downloads: 0 This Week
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  • 9
    Stronghold is a game mode for Garry's Mod. Based on "Fight to Survive", players construct "strongholds" as an added game play mechanic.
    Downloads: 0 This Week
    Last Update:
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  • 10
    New Cube engine, based upon the Cube engine from dot3 labs. new features will include: compatibility with cube 2 and 1. dynamic lighting better fluid animated .obj files animated textures
    Downloads: 0 This Week
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  • 11
    Wenli's Tools is an addon pack for Garry's Mod that includes several tools that are specifically designed to make building contraptions faster, easier, and more precise
    Downloads: 0 This Week
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  • 12
    Arcade tank battle in 3D. With multiplayer network support.
    Downloads: 2 This Week
    Last Update:
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  • 13
    Recoding Star Wars Jedi Knight: Jedi Academy from ground up in C++ and Lua, using Quake 3 as a base.
    Downloads: 0 This Week
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  • 14
    This is a modification for the map Shi No Numa in the Zombie-mode of Call of duty 5. It adds new features to the teddy and some weapons have been upgraded. More description following soon...
    Downloads: 0 This Week
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  • 15
    AntiSpeeder for CS2D in Lua
    Downloads: 0 This Week
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  • 16
    This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
    Downloads: 0 This Week
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  • 17
    Libraries for CS2D in Lua
    Downloads: 0 This Week
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  • 18
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 19
    The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
    Downloads: 0 This Week
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  • 20
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 21
    Alien Cube will be a tribute to Team17's Alien Breed series made as a first-person shooter using the Cube engine. It will feature multiple level sets, several weapons, and loads of aliens to kill!
    Downloads: 0 This Week
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  • 22
    Holy Reaper this is a bloody first person shooter created by ARStream Interactive Company
    Downloads: 0 This Week
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  • 23
    gmodes
    Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
    Downloads: 1 This Week
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  • 24
    Multi-player 3D first person shooter with real world physics, dynamic environment and a X-mas twist.
    Downloads: 0 This Week
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  • 25
    Game Engine of SSR Games
    ______Game Engine________
    Downloads: 0 This Week
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