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QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game.
Download the latest version at https://www.bzflag.org/downloads/
Development has moved to Github: https://github.com/BZFlag-Dev/bzflag
(The SourceForge binary releases for Windows and macOS are very outdated. Please download the latest version from our website.)
OGP has moved to GitHub. The source code hosted here is obsolete and is no longer being updated.
Please visit our GitHub here:
https://github.com/OpenGamePanel/
A PHP webapp (formerly known as hldstart2) used to manage server softwares, such as, Halflife1/2, UT2004, UrbanTerror4 and Warsow (and many more). Powerful features, great for game server companies, and single users.
This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
A videogame about the wonders of operatingsystem concepts.
This game takes place in an operatingsystem whose sole function is to simulate a virtual world full of creatures whose behaviors evolve over time. Each creature runs as a separate process. Operatingsystem constructs like signals, files and network ports are represented by objects in this world, and their usage is exposed to running programs by their presence.
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
The Strategic War Planner is here to make tactics even easier. Draw tactics on your client and others will immediately see what you have drawn. The software is in Java, so you ONLY need Java Runtime 1.4 or higher.
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A moderator bot designed for use with any FPS multiplayer game that supports the RCON interface. All extended functionality is implemented with LUA scripts, allowing for easy end user modifications and additions.
NewWolf is a conversion of a famous 3D action game: Wolf3D
by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
Good Vs. Bad 2 is free software multiplayer only Internet game. It is a very old school, gameplay oriented style game. It features 34 characters each with 3 tottaly differnet powers. Also it allows you to build many different types of buildings and other
Terrain Voyager Engine is an OpenGL accelerated, multi-platform (Win32, Linux, IRIX) landscape engine. One of the goal of it is to make a small FPS game.
What is hlmonserv?
hlmonserv is a half-life (and half-life mods) monitor that runs as a server on a *nix machine. Hlmonserv allows multiple games to run on the same machine with one centralized console - all acessed via a telnet client.
Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
This project is a collection of games for the TuxBoxProject. Here developers can help create new games for the project, demos of games can be downloaded, and developers can recieve feedback on their games. All games hosted here will be GPL'd
Spearhead Dogma is a Quake2 based game that recreates the amazing gameplay of Rainbow Six, Rogue Spear, and others, with a stronger combat orientation.
psDooM is a process monitor and manager for *nix systems. It could be considered a graphical interface to the 'ps', 'renice', and 'kill' commands. psDooM is based on XDoom, which is based on id Software's 'Doom'.