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MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
...On the server side a Desktop server manager for Windows, Mac and Linux and a Command line dedicated server manager for Windows and Linux. Backend server components include a replacement authorization system using the Battletracker account & stats database and a PunkBuster log streaming server which records players possible cheating activities.
This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
BigBrotherBot (B3) is a cross-platform, cross-game game administration bot. Features in-game administration of game servers, multiple user access levels, and database storage. Currently include parsers for: Call of Duty, Urban Terror and more!
DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform.
Geographic restrictions, eligibility, and terms apply.
New Cube engine, based upon the Cube engine from dot3 labs. new features will include:
compatibility with cube 2 and 1.
dynamic lighting
better fluid
animated .obj files
animated textures
The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
Both are Multiplayer Mods for the awsome Jedi Academy(c) game. The first one was one of the most famous mod, but suffered from many bugs. Jedi xVolution is its successor, and will include progressively all of the features of The Last Hope.
pnClansite helps Clans and Tribes add the FPS-style features they need for their sites. Features include roster listings, rank system, match scheduling, and battle stats.
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
...It (will) enables to choose/create your own avatar to explore a virtual 3D world with object to interact with and most important monsters to kill! Futur dev. will include multiplayer capabilities.
Portable game engine intended for game development.
Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms.
Scenes which are in 3DS-format can be imported.
Other modifications include gameprogramming-algorithms.