Showing 46 open source projects for "doom linux"

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  • 1
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
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    Downloads: 92 This Week
    Last Update:
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  • 2
    Odamex

    Odamex

    Odamex is a free, cross-platform, modern client-server Doom engine

    Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that "classic Doom feel" we all know and love about the original game.
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    Downloads: 95 This Week
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  • 3

    eureka-editor

    Eureka is a DOOM map editor

    Eureka is a DOOM map editor
    Downloads: 21 This Week
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  • 4
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to...
    Downloads: 1 This Week
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  • 5

    wadmerge

    Merges WAD files for Doom engine games.

    Merges .WAD files from Doom engine games, such as Doom, Doom2, Hexen and Heretic. Takes any number of input wads, and produces a sorted single output .WAD file. Runs on Linux and Windows, does not duplicate wad entries and allows space saving with an optional 'deduplication' method, where different entries which have the same data, only have the data stored once.
    Downloads: 2 This Week
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  • 6
    Doomsday Engine

    Doomsday Engine

    DOOM / Heretic / Hexen source port with enhanced graphics and UI

    A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
    Downloads: 41 This Week
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  • 7
    Vavoom is Doom/Heretic/Hexen/Strife source port. It features software, OpenGL and Direct3D rendering, VavoomC scripting language, slopes, 3D-floors, Quake style lighting engine, pure client/server architecture with in-game joining and a lots more.
    Downloads: 10 This Week
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  • 8
    hyper3DGE Project

    hyper3DGE Project

    3D-Accelerated open-source DOOM engine

    As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
    Downloads: 8 This Week
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  • 9
    The EDGE Project

    The EDGE Project

    EDGE is an advanced DOOM source port

    Spawned from the Doom Engine, EDGE advances into the future with easy development and expansion as a cornerstone, making use of advancing technology and supporting a variety of platforms, this adds a new dimension to 3D gaming. As of April 2011, 3DGE has officially superseded the original EDGE engine. See http://edge2.sf.net for more information.
    Downloads: 11 This Week
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  • 10
    ZDoom is an enhanced port of the official DOOM source code to Win32 and Linux; it adds new features not found in the version published by id Software. Supports Heretic, Hexen and partially Strife. Extra tools: ACC ZDBSP ZETH.
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    Downloads: 229 This Week
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  • 11
    ReMooD is a source port of Doom Legacy 1.42. It aims to provide the classic Legacy Experience with new features and more stability. This supports Linux; Windows 32-bit and 64-bit; and ReactOS.
    Downloads: 4 This Week
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  • 12

    Visplane Explorer

    Visplane Explorer lets you visualize visplane usage in DOOM maps

    Visplane Explorer is a program to visualize possible visplane overflow errors in DOOM maps.
    Downloads: 4 This Week
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  • 13
    Modified PrBoom port with uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, fov and other features without loss of compatibility with original DOOM.
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    Downloads: 34 This Week
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  • 14
    Chocolate Doom

    Chocolate Doom

    Historically accurate Doom source port

    CHOCOLATE DOOM IS NO LONGER HOSTED ON SOURCEFORGE! Please download from the homepage:
    Downloads: 6 This Week
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  • 15
    LMPC is a tool to manipulate games recordings (demos). Supported games are DOOM, DOOM ][, Heretic, Hexen, DukeNukem3D, Redneck Rampage, Quake, QuakeWorld, Quake2, and Quake III Arena.
    Downloads: 0 This Week
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  • 16
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 71 This Week
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  • 17
    Cytadela

    Cytadela

    An old-school first person shooter from classic Amiga computers

    A conversion of an Amiga first person shooter from 1990's. Some say it's a Doom clone, but some argue that it's a Wolf 3D clone. The Citadel is a secret military research base located on a distant planet. After the contact with the base has been lost, a military spaceship has been sent there with a mission to either restore the communication or, if that's impossible, destroy the base. While approaching the planet, the spaceship has been destroyed by the Citadel's defence systems and you,...
    Downloads: 5 This Week
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  • 18

    glBSP

    glBSP is a DOOM nodes builder

    glBSP is a DOOM nodes builder specially designed for OpenGL source ports.
    Downloads: 5 This Week
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  • 19
    DoomRunner (Doom Frontend)

    DoomRunner (Doom Frontend)

    Classic Doom Frontend

    DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
    Downloads: 0 This Week
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  • 20
    Doom Arani é um port do Doom para linux e Windows. Doom Arani is port of Doom 1 for linux and Windows.
    Downloads: 0 This Week
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  • 21
    Simple Doom Editor is a general purpose editor for all games that utilize the Doom Engine. SDE aims to support many features of modern source ports including some of the more obscure formats.
    Downloads: 0 This Week
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  • 22
    Doom Ultra-Light
    Doom, Ultra-Light and Experimental.
    Downloads: 0 This Week
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  • 23
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 24
    Port of vanilla Doom engine (in future planned to move to PrBoom or Boom) to elfpack-enabled Sony Ericsson phones. Requirements: DB2010(W810), DB2020, DB3150 or DB3210 platform SE phone with elfloader patch and latest library installed.
    Downloads: 0 This Week
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  • 25
    PrBoom, the purest Doom-Port? Aims to be the most stable Doom port with the highest compatibility to the major Doom versions. Highres software and nice OpenGL rendering. Full Boom and most if not all MBF features.
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    Downloads: 107 This Week
    Last Update:
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