Ruin is a 2.5D Java game world that can run from a browser. It's like a 3D MUD. The game looks similar to Doom or Heretic. View the home page for a demo (http://ruinworld.sourceforge.net).
Q3Log is a Q3a stats generator. It is written entirely in Java (Java 2, 1.4 or greater is required). It produces HTML stats files showing full information of frags on the server.
It is fully customisable with no knowledge of Java required.
Code engine for parsing Quake 3 Arena console log files to produce player statistics. Engine designed to be extensible for use with ANY quake 3 mod. Example of a mod implemented (Urban Terror).
GAMA is intended to ease administration of multiple game servers on distributed hosts on a TCP/IP network. It is especially usefull if you have to administer several gameserver for a tournament at a LAN Party.
Open Clan Manager (OCM) ist ein auf PHP & MySQL basierender clanintern / [RG]intern Nachbau.
Open Clan Manager (OCM) is a free clanintern / [RG] intern replacemant based on PHP & MySQL.
NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.
A multiplayer recreation of what Digital Integration did in the 1990s
GeoME (Geographic Military Enviroment) is a project to create a battlefield simulation framework, which can then be used for various projects. Our project has been influenced by games like Carrier Command, Hind, Apache and Battlezone.
ehMOO is a 3-D graphics extension to the text-based LambdaMOO 1.8.1 world server. It includes a 3-D graphics client (ehwt) as well as an alternative lightweight Java-based world server (miniMOO) and various Java-based editing tools.
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TBA Productions has established its home base here on Sourceforge. Beginning soon, game and software development will be based here along with code sample and active community participation. New or upcoming projects will be announced.
JRcon is a Java based Steam Games RCON Management Tool. It supports managing multiple servers through one interface, and allows for complete server control from any remote location. JRcon is platform independant, it is written entirely in Java and requir
The artec::engine is a open-source high-level API for Irrlicht and various other engines (e.g. newton). Its the base for Project Atropine, a first person shooter also developed by artec but it should also provide a solid base for other game projects.