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phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility.
3D fps game. This is a school project, so we will keep it simple. :) We use Ogre3D, Blender3D, OpenAl, BulletPhysics, CEGUI, TinyXML and other(Open source only) software/libraries to develop it.
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A fast-paced multiplayer 3D first person shooter with vehicles, set in large outdoor environments, designed to showcase the features of the underlying Destination game engine.
Operation City 21 is a full Half-Life 2 conversion mod, about Adrian Shephard's travels in the new world ruled by the Combine. The game takes place during the timeline of Episode Two in City 21, another Eastern European city near City 17.
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Zombie Horde is a server side plugin for Counter Strike Source. It turns the game into a human vs zombie type game, whilst retaining the fun aspects of co-operative gameplay.
An 3D space ship game, as a re-make of the original space invaders.
Using 3D models for the ships, and raw terrain files.
It is an Ogre 3D based project, Ode library for the physics,
FMOD for the music layer and RakNet for the network layer.
An Open Inventor shooting game in space where the player has to shoot as many asteroids as possible to gain a high score within a limited time and limited bullets. Developed by Edwin Ireri
The main aim is to shoot cubes in the scene to earn points. Also include a high score meter where the scores are stored in a text file.Made using open inventor, but some functionalities are not fully complete.Free for improvement.
Un pequeño juego para jugar en modo primera persona matando zombies al estilo resident evil survivor , es solo un nivel muy pronto crearemos un mapa completo con mas armas , mas enemigos y la posibilidad de tener aliados
A project to recreate Blood on the Quake 3 engine. The game will have the same feel as Blood, because it was have the exact same levels, and use sprites instead of 3d models.
OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
A port of Quake 1 to Direct 3D. This is a native port, not using any wrappers or suchlike. Direct 3D 9.0c is used, and all of the code has been written from scratch to replicate as much of GLQuake's functionality as possible.
Ares is a FPS (first person shooter) wrote by Mancuso Raffaele. Ares uses irrlicht engine. It has got a level editor to create some personal additional levels. it also have audio