Showing 5 open source projects for "ikvm-native"

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  • 1
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 11 This Week
    Last Update:
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  • 2
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 60 This Week
    Last Update:
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  • 3
    The unrealinstaller tries to help you to install Unreal from CD, gives you the choise to patch with patches downloadable from http://www.oldunreal.com. This patch contains a native linux client and server.
    Downloads: 0 This Week
    Last Update:
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  • 4
    A port of Quake 1 to Direct 3D. This is a native port, not using any wrappers or suchlike. Direct 3D 9.0c is used, and all of the code has been written from scratch to replicate as much of GLQuake's functionality as possible.
    Downloads: 0 This Week
    Last Update:
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  • Red Hat Enterprise Linux on Microsoft Azure Icon
    Red Hat Enterprise Linux on Microsoft Azure

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  • 5
    This project is intended to re-create a more efficent Quake/QuakeWorld progs.dat file, which is faster and more efficent than ID Software's native QuakeC. We will also add new, original features to it and improve the AI greatly.
    Downloads: 0 This Week
    Last Update:
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