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A tool to generate Tree sprites and voxels for the Doom game
DOOMTREE is tool that generates tree sprites and voxels for the Doom game.
It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/
Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports.
Source code repository: https://github.com/jval1972/DOOMTREE
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.