Showing 22 open source projects for "accurate"

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  • 1
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. ...
    Downloads: 18 This Week
    Last Update:
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  • 2
    SameBoy

    SameBoy

    Game Boy and Game Boy Color emulator written in C

    ...Supports accurate high level emulation of Super Game Boy (SGB; NTSC and PAL) and Super Game Boy 2 (SGB2). High quality 96KHz audio. Battery save support. Save states. Follows the BESS specification for cross-compatibility with other emulators. Includes open source boot ROMs for all emulated models. Complete support for all game-specific palettes in the CGB/AGB boot ROM, for accurate emulation of Game Boy games.
    Downloads: 7 This Week
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  • 3
    melonDS

    melonDS

    DS emulator, sorta

    melonDS aims at providing fast and accurate Nintendo DS emulation. While it is still a work in progress, it has a pretty solid set of features. Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly.
    Downloads: 48 This Week
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  • 4
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from any hardware version or region, although mismatching game regions and BIOS regions may have compatibility issues. ...
    Downloads: 56 This Week
    Last Update:
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  • 5
    CEmu emulator

    CEmu emulator

    Third-party TI-84 Plus CE / TI-83 Premium CE emulator

    ...The core is programmed in C and the GUI in C++ with Qt, for performance and portability reasons. CEmu works natively on Windows, macOS, and Linux! Easy setup - get running by doing a one-time-only connection of your calculator! Accurate and fast emulation. Customizable speed/throttling. Resizable calculator screen. "Always-on-top" window option. Screen capture (PNG). Screen recording (animated PNG). File sending/receiving (not for Apps/OS yet). Multiple keybinding presets. Emulation states for efficient saving / restoring. Color skins (like the real devices). Available in English, French, Spanish, and Dutch.
    Downloads: 18 This Week
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  • 6
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga.
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    Downloads: 389 This Week
    Last Update:
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  • 7
    The Free Unix Spectrum Emulator (Fuse): an emulator of the 1980s home computer and various clones for Unix, Mac OS X and Windows.
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    Downloads: 579 This Week
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  • 8
    EightyOne Sinclair Emulator

    EightyOne Sinclair Emulator

    Emulates the range of ZX home computers made by Sinclair Research Ltd

    EightyOne is an emulator for the range of ZX home computers made by Sinclair Research (and their clones) in the 1980s, primarily the ZX80 and ZX81 but also includes the ZX Spectrum models. As well as emulating the machines themselves, various add-on interfaces are supported, including storage devices, hi-res graphics, custom character sets, sound and colour cards. EightyOne was created by Michael D Wynne. Michael is no longer actively developing the emulator, but has made the code open...
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    Downloads: 75 This Week
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  • 9
    JavaCPC Desktop - Java CPC Emulator
    Amstrad CPC-Emulator in JAVA, based on JEMU by R. Wilson. I am searching for good JAVA-coders who are also knowledgable in emulating 8bit homecomputers.
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    Downloads: 21 This Week
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  • 10

    Nuance

    An uneducated try to resurrect and modernize the Nuance NUON emulator

    ...was later-on released by his family via http://www.dragonshadow.com/-/downloads/NuanceExperimental.zip By now, emulation was improved a lot with many games now working almost correctly (except for "random" endless loops that still occur in the emulated code due to whacky audio syncing) in the new 0.6.X release. Due to the (debatable) way how Mike designed the emulation core, this project is not trying to provide cycle-accurate emulation, but can rather be seen as a virtual NUON machine that provides as much computational power as possible from the host PC. The advantage: Games that stutter on original HW can run smooth. The disadvantage: Syncing problems (for now) in some games.
    Downloads: 2 This Week
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  • 11
    The MSX emulator to experience MSX differently. blueMSX is a cycle accurate emulator that emulates all generations of MSX computers as well as SVI, ColecoVision and Sega SG-1000.
    Downloads: 9 This Week
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  • 12
    Mooneye GB

    Mooneye GB

    A Game Boy research project and emulator written in Rust

    Mooneye GB is a Game Boy research project and emulator written in Rust. The main goals of this project are accuracy and documentation. Some existing emulators are very accurate (Gambatte, BGB >= 1.5) but are not documented very clearly, so they are not that good references for emulator developers. I want this project to document as clearly as possible why certain behavior is emulated in a certain way. This also means writing a lot of test ROMs to figure out corner cases and precise behavior on real hardware. ...
    Downloads: 2 This Week
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  • 13
    SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.
    Downloads: 3 This Week
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  • 14
    TwoMbit

    TwoMbit

    master system, gamegear, sg-1000 emulation

    TwoMbit is a cycle/bus accurate emulator for Sega's 8-bit game consoles (Master System, Gamegear, SG-1000)
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    Downloads: 6 This Week
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  • 15
    A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
    Downloads: 0 This Week
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  • 16
    Nestopia
    A portable and cycle-accurate NES/Famicom emulator written in C++
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    Downloads: 2,551 This Week
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  • 17
    Nintendo NES emulator with cycle accurate CPU, PPU, and APU.
    Downloads: 4 This Week
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  • 18
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 19
    KEGS is a portable Apple //gs emulator for Linux, OS/2, HP-UX, and Solaris. It is very accurate and quick, running at an emulated 10MHz on 200MHz machines. This version of KEGS is using SDL (Simple Directmedia Layer) for more portability.
    Downloads: 5 This Week
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  • 20
    An accurate NES emulator, created specially so everyone could learn emulation techniques and possibly contribute.
    Downloads: 0 This Week
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  • 21
    Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator, written in C++ conforming to the ISO/IEC 14882 standard. We are currently looking for help on the project, so if you are interested, please contact the maintainer.
    Downloads: 3 This Week
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  • 22
    UTBlazer is a multiprocessor platform simulator developed in Java based on the Xilinx MicroBlaze processor and FPGA design platform. This system simulator is a back-annotated cycle-accurate functional emulator in fact.
    Downloads: 0 This Week
    Last Update:
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