Showing 49 open source projects for "c code"

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  • 1

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 2
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    WinDS is a Reimplementation of the OS Windows(R) XP(R) on the Platform Nintendo DS. Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it...
    Downloads: 3 This Week
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  • 3

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 4

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 2 This Week
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  • 5
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    The WineD3DOnWindows project appears to be dead, so I decided to build WineD3D on MS Windows myself and release the binaries. I hereby swear to keep this project updated until the day of my death. Or until it will no longer be possible to cross-compile it. ==What is it good for?== WineD3D for Windows can be very useful to get old games to work properly on newer systems, especially Windows 8 and newer since they lack 16 bit screen modes. Instructions are included. ==System...
    Downloads: 11 This Week
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  • 6
    WinCDEmu
    WinCDEmu source code has moved to GitHub: https://github.com/sysprogs/WinCDEmu
    Downloads: 94 This Week
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  • 7
    FakeNES GT
    FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
    Downloads: 13 This Week
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  • 8
    YASP (Yet Another Simple Processor) is a 8-bit microprocessor with microcontroller capabilities (I/O ports, REQ, ACK) that can be used as a small computer for educational purposes. Its development environment includes simulators and assemblers.
    Downloads: 0 This Week
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  • 9
    A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
    Downloads: 1 This Week
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  • 10
    The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
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    Downloads: 9 This Week
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  • 11
    The winlin project is the open source linux emulator running in the user mode. It emulates linux system calls on a source code layer. It can be used to port linux programs under Windows.
    Downloads: 0 This Week
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  • 12
    WinQEMU is a Windows native version of QEMU. It ports the source code of QEMU to Visual C++ 2008. Consequently, it decouple the compilation of QEMU with the POSIX build environment. Thanks a lot for Fabrice Bellard's great work on QEMU!
    Downloads: 11 This Week
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  • 13
    truereality is a open source n64 emulator. the aim of this project is NOT to run commercial games, instead it should be a piece of c source code which teaches you how to do software emulation in a portable way.
    Downloads: 0 This Week
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  • 14
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 15
    Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
    Downloads: 4 This Week
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  • 16
    SIMACH is a Emulator Development Kit. The goal is to develop a IDE that'll allow a developer to easily write and debug a highly portable emulator, automaticly generating code to the destination plataform.
    Downloads: 0 This Week
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  • 17
    An extendible Motorola 6800 emulator and IDE. You can implement and add additional devices, configure the address space by using definition files, write and assemble code, debug your program using the debugger, export and import S-Record files and more.
    Downloads: 0 This Week
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  • 18
    A collection of libary and utility code for discrete event simulation.
    Downloads: 0 This Week
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  • 19
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 15 This Week
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  • 20
    ...Each project has cpu information (bits, opcodes, registers, etc.) and memory managment(Description, Mirrors, etc.). Once you have done the CPU and Memory Project, you will be able to cross/generate C/C++ code.
    Downloads: 0 This Week
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  • 21
    Urinel is a dynamic kernel-less operating system designed for maximum code reuse. This improves the efficiency and stability of the code and reduces the size of applications allowing a wide range of functionality to applications.
    Downloads: 0 This Week
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  • 22
    A Processor Simulator written in C++, for use by students and code developers for microprocessors. Will begin with Motorola 68HC11; then TI TMS370C.
    Downloads: 0 This Week
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  • 23
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 24
    CalcEm was the emulator that started it all. It was the first emulator for Texas Instruments calculators with public source code. CalcEm is capable of emulating Texas Instruments calculator models 82 and 83.
    Downloads: 0 This Week
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