Showing 40 open source projects for "memory"

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  • 1
    Retrobios

    Retrobios

    Complete BIOS and firmware packs for RetroArch, Batocera, Recalbox

    ...It is designed to provide a minimal firmware layer that initializes hardware and prepares systems to boot, often used for educational purposes or retrocomputing experiments. The project likely explores how early computing systems managed hardware abstraction, memory initialization, and device communication before modern operating systems take control. It emphasizes simplicity and transparency, allowing developers to study and modify core boot processes at a granular level. The architecture is typically close to bare metal, requiring knowledge of assembly language and hardware interfaces. It may also serve as a foundation for building custom operating systems or experimenting with low-level system design. ...
    Downloads: 337 This Week
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  • 2
    Citron Neo

    Citron Neo

    Research software designed to orchestrate virtual environments

    Citron Neo is an advanced emulator project focused on replicating complex system environments with high performance and flexibility. It is designed to emulate modern console behavior while integrating improvements in CPU emulation, GPU rendering, and memory management. The project incorporates optimizations such as dynamic recompilation and Vulkan-based rendering to enhance performance across supported platforms. It also includes continuous updates that improve compatibility with games and system firmware, reflecting an active development cycle. Citron aims to provide a refined user experience through UI enhancements, faster loading times, and better resource handling. ...
    Downloads: 119 This Week
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  • 3
    Ruffle

    Ruffle

    A Flash Player emulator written in Rust

    ...On the web side, Ruffle is embedded into pages or installed as a browser extension; in the desktop version, it can open .swf files directly or embed them in applications. Because it’s built with memory safety in mind, Ruffle helps avoid many of the security vulnerabilities that plagued classic Flash (buffer overflows, use-after-free, etc.). It strives to support multiple versions of ActionScript (1, 2 and parts of 3) and a wide swath of the Flash API so as much content as possible works unchanged.
    Downloads: 72 This Week
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  • 4
    BigQuery Emulator

    BigQuery Emulator

    BigQuery emulator server implemented in Go

    ...The emulator supports a large portion of the BigQuery API surface, including dataset management, query execution, and data ingestion, allowing applications to interact with it as if it were the real service. It uses SQLite as its underlying storage engine, with options for in-memory or persistent file-based databases depending on the use case. The system also implements many features of Google Standard SQL, including hundreds of functions and advanced query constructs, enabling realistic query testing.
    Downloads: 15 This Week
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  • 5
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    ...The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. One of its distinguishing characteristics is its integrated debugging environment, which includes tools for inspecting memory, CPU behavior, and graphics output. Gearboy also supports visual effects that replicate the original LCD display characteristics, enhancing authenticity. Additionally, it integrates with modern ecosystems like RetroArch, expanding its compatibility across devices.
    Downloads: 12 This Week
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  • 6
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    ...It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics. PyBoy emphasizes performance, enabling accelerated emulation speeds and frame skipping for large-scale simulations. It integrates with tools like OpenAI Gym, allowing seamless use in machine learning workflows. Overall, PyBoy is a versatile emulator that bridges retro gaming with modern AI development and research.
    Downloads: 8 This Week
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  • 7
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    retro-go is a lightweight, embedded-focused emulator frontend and launcher designed specifically for microcontroller-based handheld devices, particularly those built on ESP32 hardware. It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded systems. It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. ...
    Downloads: 11 This Week
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  • 8
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. In addition to accuracy, it introduces enhancements such as a high-quality audio mixer that improves sound output without altering internal emulation behavior. ...
    Downloads: 8 This Week
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  • 9
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even...
    Downloads: 93 This Week
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  • 10
    The Bitdefender disassembler

    The Bitdefender disassembler

    bddisasm is a fast, lightweight, x86/x64 instruction decoder

    ...It focuses on decoding machine instructions with high precision while providing detailed metadata about each instruction, including operands, access modes, CPU flags, and feature requirements. Unlike many disassemblers, bddisasm is built with zero dynamic memory allocation and no external dependencies, making it extremely portable and suitable for constrained environments such as kernels, hypervisors, and embedded systems. The project also includes a companion component called bdshemu, which provides a minimal instruction emulator capable of analyzing shellcode-like behavior in a controlled environment. ...
    Downloads: 4 This Week
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  • 11
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    ...It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design. The project emphasizes core components such as CPU instruction decoding, memory management, and basic graphics rendering, providing insight into how the original hardware operates. It is often used as a learning tool for understanding low-level system emulation, including timing, interrupts, and cartridge handling. Compared to more advanced emulators, it may lack full feature parity or optimization, but it compensates with readability and conceptual transparency. ...
    Downloads: 1 This Week
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  • 12
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals....
    Downloads: 39 This Week
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  • 13
    Windows 95 in Electron

    Windows 95 in Electron

    Windows 95 in Electron. Runs on macOS, Linux, and Windows

    ...Users can interact with familiar UI elements like the Start menu, File Explorer, and retro applications in a sandboxed environment that evokes early personal computing. Beyond being a playful trip down memory lane, the project demonstrates how emulation can be packaged using modern frameworks & how legacy operating systems can be encapsulated as distributable desktop experiences. It’s become an example of how software preservation and creative programming can intersect, inspiring others to bring historic systems to life.
    Downloads: 65 This Week
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  • 14
    Dolphin

    Dolphin

    Dolphin is a GameCube / Wii emulator

    Dolphin is a mature, open-source video game console emulator that enables users to run Nintendo GameCube and Wii games on modern platforms including Windows, Linux, macOS, and Android devices. Originally released in 2003, it has evolved into one of the most advanced and widely used emulators, known for its high compatibility and continuous development over decades. The project is written primarily in C++ and focuses on accurately replicating console hardware behavior, including CPU timing,...
    Downloads: 46 This Week
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  • 15
    SummerCart64

    SummerCart64

    SummerCart64 - a fully open source N64 flashcart

    SummerCart64 is a fully open-source flash cartridge designed for the Nintendo 64, enabling users to run games and homebrew software directly on original hardware. It combines hardware and software components to provide a flexible development and gameplay platform. The cartridge includes onboard memory for storing ROMs and supports various save types with automatic backup functionality. It also features high-speed data transfer through USB and microSD interfaces, allowing rapid loading of games and debugging tools. Advanced capabilities include emulation of the 64DD add-on and region compatibility across different consoles. The project is aimed at both developers and enthusiasts who want to experiment with N64 software. ...
    Downloads: 11 This Week
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  • 16
    RISC-V sandboxing library

    RISC-V sandboxing library

    The fastest RISC-V sandbox

    RISC-V sandboxing library is a high-performance, ultra-low-latency RISC-V userspace emulator library written in modern C++, designed for embedding and sandboxing applications. Unlike full-system emulators, it focuses specifically on executing user-space programs, making it ideal for scenarios such as sandboxed execution, scripting engines, and high-performance server environments. The library is engineered to achieve extremely fast startup and execution times, with the ability to run large...
    Downloads: 8 This Week
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  • 17
    Boxedwine

    Boxedwine

    Emulator that can run 32-bit Windows programs/games

    ...One of its key innovations is portability, as it can run in environments that traditionally cannot support Wine, including browser-based deployments. While performance and compatibility vary depending on the application, it continues to evolve with improvements in memory usage and execution speed.
    Downloads: 3 This Week
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  • 18
    quadplay

    quadplay

    The quadplay fantasy console

    quadplay✜ is a fantasy console by CasualEffects for creating and playing retro-style video games on any device. Create and play games on any laptop, desktop, tablet, or phone. Or, build your own programmable arcade machine from a Raspberry Pi, Tegra, or old computer. Create games on Windows, macOS, Linux. Play your games in any modern web browser on a laptop, desktop, tablet, phone, Raspberry Pi 4, or Jetson Nano. 60 fps @ 384 x 224 pixels = 12:7 aspect ≈ 16:9.3. 4096 sRGB (4:4:4) colors....
    Downloads: 4 This Week
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  • 19
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    ...As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s possible to run some code on it. I had neither the cartridge nor the GPU emulation yet, so even the simplest game wouldn’t be an option. However, when the original Gameboy starts, it executes a simple 256-bytes program, a kind of firmware displaying the Nintendo logo and self-testing the system. ...
    Downloads: 0 This Week
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  • 20
    Qiling

    Qiling

    Qiling Advanced Binary Emulation Framework

    ...Using Qiling Framework saves you time. The API-rich Qiling Framework brings reverse and instrument binary to the next level quicker. Additionally, Qiling provides API access to register, memory, filesystem, operating system and debugger. Qiling also provides virtual machine-level API such as save and restore execution state. It combines binary instrumentation and binary emulation into one single framework.
    Downloads: 0 This Week
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  • 21
    The Free Unix Spectrum Emulator (Fuse): an emulator of the 1980s home computer and various clones for Unix, macOS and Windows.
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    Downloads: 502 This Week
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  • 22
    Live Raizo - Linux for Virtual SysAdmin

    Live Raizo - Linux for Virtual SysAdmin

    Environment to experiment the system on simulated and real networks

    - Live Raizo is a linux distribution based on Debian 13 (Trixie) to experiment the system administration on simulated networks and real devices. - GNS3 is the gui used to manipulate the simulators/emulators of networks and systems like QEmu, Docker, Dynamips. - With this GNS3, you can clone as many times as you want the templates of virtual linux machines named "Debian" and "DDebian" that contain many network tools and services. - The prompt and the output of several linux commands are...
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    Downloads: 38 This Week
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  • 23

    portable 68000 emulator

    cycle exact emulator

    In comparison to other emulators this one doesn't gives you the complete instruction cycle count but the consumed cycles more times per instruction. By each memory access during the instruction you have knowledge about how many cycles have passed so far. So you could sync up your other concurrent tasks before accessing system bus portable68k will no longer be continued as an individual project due to time constraints. This does not mean that there is no further development. I am constantly developing the 68k emulation as part of the project "Denise (C64/Amiga emulator)". ...
    Downloads: 0 This Week
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  • 24
    BMDFM

    BMDFM

    Binary Modular DataFlow Machine (BMDFM)

    Binary Modular DataFlow Machine (BMDFM) is a software package that enables running an application in parallel on shared memory symmetric multiprocessing (SMP) computers using the multiple processors to speed up the execution of single applications. BMDFM automatically identifies and exploits parallelism due to the static and mainly dynamic scheduling of the dataflow instruction sequences derived from the formerly sequential program. The BMDFM dynamic scheduling subsystem performs a symmetric multiprocessing (SMP) emulation of a tagged-token dataflow machine to provide the transparent dataflow semantics for the applications. ...
    Downloads: 0 This Week
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  • 25
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's...
    Downloads: 20 This Week
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