Showing 430 open source projects for "system linux"

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  • 1
    VisualBoyAdvance fork with new timing, video and audio pipelines for the SDL port.
    Downloads: 0 This Week
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  • 2
    Viboy Color

    Viboy Color

    Educational Game Boy Color Emulator written in Python via Vibe Coding.

    Viboy Color is an open-source, clean-room implementation of the Game Boy Color hardware, developed entirely in Python using the Pygame-ce library. Key Features: Educational Core: Designed to document the LR35902 CPU architecture. Clean Room Design: No copyrighted code or official ROMs included. Cross-Platform: Runs on Windows, Linux, and macOS. This project serves as a living documentation of emulator development using modern AI-assisted...
    Downloads: 0 This Week
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  • 3
    A new 64-bit RISC platform, complemented by a set of development tools, standards specifications and synthesizable VHDL implementations.
    Downloads: 0 This Week
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  • 4

    portable 68000 emulator

    cycle exact emulator

    In comparison to other emulators this one doesn't gives you the complete instruction cycle count but the consumed cycles more times per instruction. By each memory access during the instruction you have knowledge about how many cycles have passed so far. So you could sync up your other concurrent tasks before accessing system bus portable68k will no longer be continued as an individual project due to time constraints. This does not mean that there is no further development. I am...
    Downloads: 0 This Week
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  • 5
    Unreal Speccy portable

    Unreal Speccy portable

    Portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT

    Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, szx, rzx, tap, tzx, csw, trd, scl, fdi, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/Dingoo A320/Android/iOS/PSP/Raspberry Pi, ...
    Downloads: 0 This Week
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  • 6
    BMDFM

    BMDFM

    Binary Modular DataFlow Machine (BMDFM)

    Binary Modular DataFlow Machine (BMDFM) is a software package that enables running an application in parallel on shared memory symmetric multiprocessing (SMP) computers using the multiple processors to speed up the execution of single applications. BMDFM automatically identifies and exploits parallelism due to the static and mainly dynamic scheduling of the dataflow instruction sequences derived from the formerly sequential program. The BMDFM dynamic scheduling subsystem performs a...
    Downloads: 1 This Week
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  • 7

    ArkiFuse - Arki's mod of "FUSE" emulator

    Builds of "FUSE" emulator with my own mods

    ArkiFuse is a free (GPL v2+) ZX Spectrum emulator based on FUSE Spectrum emulator (https://sourceforge.net/projects/fuse-emulator/). ArkiFuse contains some additional modifications and fixes, which have not been accepted or merged (yet) into the original FUSE project. See "Files" tab for download options of distribution files. Individual modifications/features can be tested with separately built distribution file(s) or .. - Nightly build of (Fuse) master, without mods - ...
    Downloads: 2 This Week
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  • 8
    Rifidi is a middleware and development platform for RFID. With Rifidi you can prototype an RFID application down to the core RFID Hardware and using Rifidi Edge you can easily develop business rules to turn RFID events into real business applications.
    Downloads: 3 This Week
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  • 9
    GramAddict

    GramAddict

    Completely free and open-source human-like Instagram bot

    GramAddict is a fully open-source Instagram automation bot designed to simulate human-like interaction on Android devices using UI automation rather than direct API calls. It operates through ADB and UIAutomator2, meaning it interacts with the Instagram app as if it were a real user, reducing the risk of detection compared to API-based bots. The tool can automate a wide range of actions such as liking posts, following users, sending messages, and browsing content, all while introducing...
    Downloads: 1 This Week
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  • 10
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's...
    Downloads: 26 This Week
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  • 11
    CrabEmu is a video game console emulator for Mac OS X, Sega Dreamcast, and various other *nix-like targets. Currently, development is focused upon the 8-bit consoles built by Sega, with support for the Sega Master System, Game Gear, SG-1000 and ColecoVision. Initial support for the NES is also available.
    Downloads: 3 This Week
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  • 12
    Cockatrice III

    Cockatrice III

    A Macintosh m68k emulator

    I'm taking an ancient version of BasiliskII and adding features that interest me, starting with SDL support, OS X, Linux and Windows, support for SLiRP and PCAP for native networking.
    Downloads: 3 This Week
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  • 13
    Apple Disk Transfer ProDOS

    Apple Disk Transfer ProDOS

    Transfer disks and disk images between the Apple II and the real world

    Apple Disk Transfer ProDOS (ADTPro) transfers classic 8-bit Apple disk images over a serial, ethernet or audio link to a more modern computer. Based on the seminal ADT, ADTPro can transfer any ProDOS- or SOS-visible volume.
    Downloads: 9 This Week
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  • 14
    Emutils

    Emutils

    Search and manage batches of D64/etc files.

    Emutils are a collection of utilities for dealing with files which are in formats most commonly used by Commodore 64 emulators (D64, D71, D81, etc). These include search tools, extractors, converters, archive tools, etc. especially for batch operations.
    Downloads: 1 This Week
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  • 15
    JavaCPC Desktop - Java CPC Emulator
    Amstrad CPC-Emulator in JAVA, based on JEMU by R. Wilson. I am searching for good JAVA-coders who are also knowledgable in emulating 8bit homecomputers.
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    Downloads: 11 This Week
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  • 16
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails...
    Downloads: 8 This Week
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  • 17
    zBoy

    zBoy

    a multiplatform, full-featured GameBoy classic emulator

    zBoy is a multiplatform GameBoy emulator that provides a load/save feature, can perform PCX screenshots either manually or automatically (every few seconds) and emulates an internal battery for ROMs that were designed to use one (this allows to use the internal save option provided by such games, remember highest scores, etc). zBoy supports some additionnal features, too, like intelligent saving of hi-scores for some games that aren't able to save their hi-scores table by themselves...
    Downloads: 8 This Week
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  • 18
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and...
    Downloads: 0 This Week
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  • 19
    Android Tablet 7.1.2 on Virtual Machines
    Instructions: After starting this VM, enable the Play Store app, by clicking the Settings -> Apps -> Play Store -> Enable. Then, Launch Play Store App, by clicking the 3 vertical dots icon, at the bottom of desktop. Then download whatever app is needed from the Play Store. Quickly, Cancel any automatic downloads of Play Store app ( itself ), from the notification drawer, as this will prevent it from its future working. Disable the Play Store app, after your other app installs are...
    Downloads: 36 This Week
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  • 20
    GoldHEN - PS4 Homebrew Enabler
    GoldHEN is a homebrew enabler and payload designed for PlayStation 4 systems that enables the execution of unsigned code, modifications, and custom applications by leveraging kernel-level access. It functions as an enhancement layer built on top of exploited firmware environments, allowing users to unlock additional capabilities beyond what is normally permitted by the console. The project provides a wide range of system-level features, including debugging tools, cheat engines, and plugin...
    Downloads: 713 This Week
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  • 21
    GXemul is a full-system computer emulator, emulating processors (ARM, MIPS, M88K, PowerPC, and SuperH) and surrounding peripherals, in some cases well enough to let unmodified guest operating systems run as if they were running on real hardware.
    Downloads: 7 This Week
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  • 22

    MC 6800 Emulator for Teensy 4

    6800 Emulator runs on Teensy 4 processor

    6800/ET-3400 Emulator, designed for the Teensy 4.0/4.1 processors. Build this with the Arduino IDE 2.0. Full Source and readme included in archive. Programs written in 6800 assembly can be run in the emulator. It supports two modes of operation, an internal monitor program and a mode that emulates the Heathkit ET3400 (and ET-6800) microprocessor trainers. Motorola released the MC6800 chip in 1974. It was a source of inspiration for the designers of the more popular (and cheaper) 6502 chip...
    Downloads: 1 This Week
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  • 23
    DOSBox ported to Emscripten

    DOSBox ported to Emscripten

    An Emscripten port of DOSBox

    DOSBox ported to Emscripten is a web-focused port of the classic DOSBox emulator that enables legacy DOS applications and games to run directly inside modern web browsers using WebAssembly and JavaScript. Built with Emscripten, the project compiles the original DOSBox C/C++ codebase into a format that can execute efficiently in a browser environment, bringing near-native performance to web-based emulation. This allows users to launch and interact with DOS programs without installing any...
    Downloads: 0 This Week
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  • 24
    QEMU

    QEMU

    iPhone 11 emulated on QEMU

    QEMU is a specialized fork of the QEMU emulator designed to emulate Apple iPhone hardware, particularly devices based on the T8030 chip such as the iPhone 11. It extends QEMU’s general-purpose machine emulation capabilities by introducing support for Apple-specific hardware components and boot processes. The project enables researchers to boot and run versions of iOS, including the ability to restore firmware images and interact with the system through debugging tools. It relies on dynamic...
    Downloads: 8 This Week
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  • 25
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64...
    Downloads: 0 This Week
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