Showing 3 open source projects for "sprites"

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  • 1
    quadplay

    quadplay

    The quadplay fantasy console

    ... players with virtual controls for D-pad and eight buttons. Local and safe online multiplayer. Supports Xbox, Playstation, SNES, Stadia, Switch, 8bitdo, touch screen, and other controllers. Hundreds of built-in sprites, sounds, and fonts. Program in PyxlScript, a friendly Python-like language. Order-independent, 4-bit alpha transparency. Native 2.5D graphics with z-order.
    Downloads: 0 This Week
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  • 2
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    ... colors. Composite output doesn't require external components (maybe a 5Mhz low pass filter). An unlimited number of sprites are supported. However big sprites and a large amount of them reduce the frame rate and could generate flickering. When there is enough memory (on low resolutions like 320x200), it is possible to allocate two screen buffers, so to implement double buffering. In this case primitives are always drawn on the back buffer.
    Downloads: 0 This Week
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  • 3
    NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. It currently works with program and sprite data and can preview individual sprites in the terminal window.
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    Downloads: 0 This Week
    Last Update:
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