Showing 22 open source projects for "roms"

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  • 1
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    ...In addition to accuracy, it introduces enhancements such as a high-quality audio mixer that improves sound output without altering internal emulation behavior. The project also includes modern usability features like save states, controller remapping, and support for loading ROMs from compressed archives.
    Downloads: 11 This Week
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  • 2
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    ...The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded systems. It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. Its design makes it ideal for DIY handheld consoles and hobbyist hardware projects, where minimal resource usage is critical.
    Downloads: 8 This Week
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  • 3
    SameBoy

    SameBoy

    Game Boy and Game Boy Color emulator written in C

    ...High quality 96KHz audio. Battery save support. Save states. Follows the BESS specification for cross-compatibility with other emulators. Includes open source boot ROMs for all emulated models. Complete support for all game-specific palettes in the CGB/AGB boot ROM, for accurate emulation of Game Boy games.
    Downloads: 10 This Week
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  • 4
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s...
    Downloads: 0 This Week
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  • 5
    uCON64 is a tool to backup all kinds of video games. It supports almost every available backup unit for cartridge-based consoles and performs many other tasks like ROM hacking.
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    Downloads: 166 This Week
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  • 6
    Viboy Color

    Viboy Color

    Educational Game Boy Color Emulator written in Python via Vibe Coding.

    Viboy Color is an open-source, clean-room implementation of the Game Boy Color hardware, developed entirely in Python using the Pygame-ce library. Key Features: Educational Core: Designed to document the LR35902 CPU architecture. Clean Room Design: No copyrighted code or official ROMs included. Cross-Platform: Runs on Windows, Linux, and macOS. This project serves as a living documentation of emulator development using modern AI-assisted workflows ("Vibe Coding"). Official Website & Documentation: https://viboycolor.fabini.one Source Code: https://github.com/Caprini/ViboyColor
    Downloads: 1 This Week
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  • 7
    Shopne-Arcade

    Shopne-Arcade

    A frontend for GnGeo emulator written purely in Python

    Shopne Arcade is a front-end application designed to easily play Neo Geo system games on PC. It's interface is compatible for screens with low resolution such as 640x480 pixels. It lets users play Neo Geo system games from one interface where users will be able pick different game play experience settings such as Neo Geo games video resolutions, audio sampling rates, etc. Shopne Arcade is written in pure Python language without any external dependencies making it portable across various...
    Downloads: 0 This Week
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  • 8
    zBoy

    zBoy

    a multiplatform, full-featured GameBoy classic emulator

    zBoy is a multiplatform GameBoy emulator that provides a load/save feature, can perform PCX screenshots either manually or automatically (every few seconds) and emulates an internal battery for ROMs that were designed to use one (this allows to use the internal save option provided by such games, remember highest scores, etc). zBoy supports some additionnal features, too, like intelligent saving of hi-scores for some games that aren't able to save their hi-scores table by themselves because of the lack of a battery-backed RAM on the cartridge, and improving screen's resolution output using graphic algorithms like Scale2x, Scale3x, eagle... ...
    Downloads: 9 This Week
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  • 9
    NES

    NES

    NES emulator written in Go

    ...It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails fetched from an online database keyed by each ROM’s MD5 hash. Once a ROM is chosen, the emulator maps keyboard controls to NES inputs and also supports USB joysticks, letting you play with a gamepad instead of just the keyboard. Under the hood it implements several common NES cartridge mappers such as NROM, MMC1, UNROM, CNROM, MMC3, and AOROM, which together cover the majority of NES titles in circulation.
    Downloads: 4 This Week
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  • 10

    C-BIOS

    C-BIOS is an open source BIOS for MSX computers.

    C-BIOS is an open source BIOS for MSX computers. C-BIOS can be shipped with MSX emulators so they are usable out-of-the-box. This project aims to improve C-BIOS by fixing incompatibilities with the MSX BIOS and the development of a Disk ROM.
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    Downloads: 64 This Week
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  • 11

    POSROG

    Try Customization Android-x86 OS is Faster, lighter than Emulator with

    POSROG is Android operating system with x86 architecture based on Phoenix OS or AOSP. POSROG focuses on development for device support, performance, gaming and other features, You can also be a contributor to the development of our project This is an open source project non profit and also some components are licensed under GNU General Public License (GPL) 2.0 or later. If you like our project and work, you can support us by donating for further development of our project.
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    Downloads: 401 This Week
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  • 12
    MetroBoy

    MetroBoy

    A repository of gate-level simulators and tools for the original Game

    ...The project is primarily intended for research, hardware preservation, and deep technical exploration rather than everyday gameplay. It also includes extensive testing frameworks to validate behavior against known hardware benchmarks and test ROMs.
    Downloads: 5 This Week
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  • 13
    GIOVANNI

    GIOVANNI

    A Gameboy Emulator for the Apple Watch

    Games are loaded from your iPhone's documents directory. In iTunes, drop .gb or .gbc files into the Giovanni app documents folder, and they'll show up automatically on your Apple Watch. When you play a game for the first time, it'll download to your watch and get cached in the watch's documents directory. Subsequent loads are immediate. Emulator saving and loading is automatic and happen whenever the app gets closed/inactivated or opened/activated. In-game saving and loading is completely...
    Downloads: 0 This Week
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  • 14
    Beagle Entertainment System

    Beagle Entertainment System

    Turns the BeagleBone Black into a Nintendo-based retrogaming console.

    ...A full system image, ready to be written to a microSD card and used as-is, is available for download. Just connect your BES-enabled BeagleBone Black to your network and you can use BES's Node.js web interface to add or remove ROMs, configure gamepads, and edit ROM descriptions for the front-end GUI. There's no need to hand edit configuration files or manually copy ROM files onto the microSD card! BES source: https://github.com/hendersa/bes BES web interface: https://github.com/hendersa/bes-config-node BES kernel device tree: https://github.com/hendersa/bes-dtb-rebuilder
    Downloads: 4 This Week
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  • 15
    NESbox

    NESbox

    Emulator of NES, SNES, Sega Mega Drive, GameBoy video consoles

    The nesbox/emulator is an open source, browser-based emulator for a collection of retro gaming systems (NES, Super Nintendo, Sega Mega Drive, GameBoy, etc.). It’s written in ActionScript/Flash, and the project includes SWF binaries so you can embed the emulator into web pages. The emulator allows users to load ROMs and play them in their browsers via the Flash plugin. It’s licensed under the MIT license, meaning it’s quite permissive in terms of reuse. While Flash is an aging technology, the project remains a practical way to access old console gaming via browser, as long as Flash is supported or available.
    Downloads: 18 This Week
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  • 16
    RealBoy

    RealBoy

    Complete, Fast, Accurate, Game Boy/CGB/SGB Emulator.

    RealBoy is a Complete, Fast, Accurate, Free/Open-Source Game Boy, Game Boy Color and Super Game Boy Emulator for Linux/Unix.
    Downloads: 10 This Week
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  • 17
    MiNES

    MiNES

    An editor for NES ROMs in the iNES format.

    MiNES is an editor for NES ROMs in the iNES format. I wrote MiNES because I needed a portable iNES editor that would allow me to change the PAL/NTSC bit of the iNES header. MiNES follows the Marat Fayzullin's iNES specification, and takes care to not change any unused (reserved for future use) bits. That way you can be sure that it will not brake your ROMs (unless you do something stupid), and preserve compatibility with future versions of the iNES format.
    Downloads: 0 This Week
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  • 18
    RomWiz
    RomWiz is a ROM-set manager for every MAME fan. It can be used to automagically check, clean, rename and rebuild ROMs and ROM-sets.
    Downloads: 0 This Week
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  • 19
    cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms. It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational purposes.
    Downloads: 0 This Week
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  • 20
    EMUFE (Extensible, Multi-emUlator Front End) This is a Front end system for any emulator. This front end runs in full-screen Kiosk tmode rather than a GUI. It was designed to run cleanly from CD-Roms (both LiveCDs and ordinary CDs)
    Downloads: 0 This Week
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  • 21
    Open-source advanced gameboy emulator for non-commercial roms.
    Downloads: 0 This Week
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  • 22
    RomZinger is intended to be a powerfull toolkit to manage efficiently large collection of ROMs.
    Downloads: 0 This Week
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