Showing 30 open source projects for "input"

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  • 1
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. ...
    Downloads: 52 This Week
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  • 2
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. The native Linux build is currently a work-in-progress. ...
    Downloads: 38 This Week
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  • 3
    Proton-GE-Custom

    Proton-GE-Custom

    Compatibility tool for Steam Play based on Wine

    Proton-GE-Custom is an unofficial compatibility tool for Steam Play that builds on Valve’s Proton and Wine codebases to provide additional patches, fixes, and enhancements for running Windows games on Linux systems through Steam, particularly on Steam Deck and other Linux gaming platforms. Unlike the official Proton builds, this custom fork includes community-developed patches such as media foundation support, raw input improvements, AMD and Nvidia optimizations, and broader compatibility tweaks that help certain games launch and run more reliably or with better performance. It also incorporates a “protonfixes” system that applies per-game adjustments automatically, enabling environment variables or workarounds without manual user intervention. ...
    Downloads: 19 This Week
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  • 4
    RPCS3

    RPCS3

    PlayStation 3 emulator and debugger

    RPCS3 is an open-source PlayStation 3 emulator and debugger, allowing users to run PS3 games and software on Windows, Linux, and macOS platforms. It aims to preserve the legacy of the PlayStation 3 by enabling gameplay and software testing beyond the original hardware's lifespan. The project has made significant progress in compatibility and performance, supporting a wide range of PS3 titles.
    Downloads: 97 This Week
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  • 5
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's...
    Downloads: 25 This Week
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  • 6
    Panda3DS

    Panda3DS

    HLE 3DS emulator

    Panda3DS is a new emulator for the Nintendo 3DS. It allows fans of the console to enjoy their favorite games with various enhancements and unique features on all their devices, be it a laptop, a desktop, or on the go with a Steam Deck (and phone someday). Welcome to the home site for Panda3DS, a new emulator hoping to bring all sorts of unique features to the 3DS emulation scene, such as support for scripting, various enhancements, support for all sorts of platforms, development tools, and more.
    Downloads: 9 This Week
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  • 7
    Android Emulator Container Scripts

    Android Emulator Container Scripts

    Minimal scripts to run the emulator in a container for various systems

    ...It includes scripts and container images that configure the emulator for headless operation, wire up networking, and expose endpoints for ADB and web access. A built-in WebRTC bridge lets you stream the emulator screen to a browser with interactive input, which is ideal for CI dashboards, remote debugging, or demo environments. The project focuses on reproducibility and scale: you define which system image to boot, how to persist or reset data, and how many instances to run, then schedule them like any other workload. GPU acceleration, audio, and sensors can be enabled depending on your host and cluster capabilities, while fallbacks like SwiftShader keep things usable when no GPU is available.
    Downloads: 4 This Week
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  • 8
    The Free Unix Spectrum Emulator (Fuse): an emulator of the 1980s home computer and various clones for Unix, Mac OS X and Windows.
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    Downloads: 495 This Week
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  • 9
    pfeMAME

    pfeMAME

    Python front end for MAME that can run in Linux, Windows, and MacOS

    ...It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. It supports favourite game flagging, MESS systems, Software Lists (for systems), per-rom input mapping, and launching of other emulation engines. pfeMAME was written by Gareth Finch and the development project started in 2014 . The goal was to create a MAME front end that was simple, as easy as possible to get into, and had some good documentation. It doesn't provide access to every single MAME option, but pretty much all of the relevant ones you will use from day-to-day. ...
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    Downloads: 41 This Week
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  • 10
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails...
    Downloads: 12 This Week
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  • 11
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64 colors. ...
    Downloads: 0 This Week
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  • 12
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    A PlayStation 4 emulator which was just started. A project done for fun, and for technical research. The only reason I have started this project is for learning 3D graphics. It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop...
    Downloads: 41 This Week
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  • 13
    SC/MP Processor Emulator

    SC/MP Processor Emulator

    Emulator of the ancient 8 bit microprocessor SC/MP 2

    ...You may slow down the CPU operations, displaying the CPUs status register as LEDs, to watch the CPU working with its registers. The emulator also contains a VDU (video display unit) output / ASCII input simulation. There are some demos in /etc. And have a look to the NIBL / TINY BASIC interpreter in the TINYBASIC folder, most of the code is over 40 years old. Have fun, Theo Heinrichs
    Downloads: 3 This Week
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  • 14
    Android Emulator M1 Preview

    Android Emulator M1 Preview

    Preview of some basic Android emulation functionality

    ...It documented limitations typical of a preview—graphics features, sensor fidelity, and compatibility quirks—while outlining the path to parity with established macOS targets. Developers could test app installs, basic input, and network scenarios to validate their toolchains ahead of mainstream IDE support. The project also served as a staging ground for feedback on Hypervisor.framework usage, Metal rendering, and system image formats for ARM guests. Although superseded by stable emulator releases, it remains a useful historical reference for how Android tooling crossed the Apple Silicon transition.
    Downloads: 1 This Week
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  • 15
    mame2015cmc_libretro

    mame2015cmc_libretro

    MAME libretro core with independant 6-btn and 4-btn input profiles

    Modified MAME 2015 libretro core that checks for the 'MAME_6BUTTON' environment variable and loads input profiles accordingly.
    Downloads: 3 This Week
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  • 16
    RetroPC-SIM

    RetroPC-SIM

    RetroPC-SIM is an Arduino project to help to understand how pc works

    RetroPC-SIM is an opensource project, to help to understand how pc works, manage memory and registries, how it represent the numbers and negative numbers, saving results, activating flags, and all it interacting with the simulator only with binary input, also you can connect a perdorated cards reader to input the instructions code from it.
    Downloads: 0 This Week
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  • 17

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 18
    CharlieShock

    CharlieShock

    Linux tools for Ps3 control under Gnu/Linux.

    This is a set of application that will help you to use the PS3 Control under Linux. The project contains: ps3tokey: Application that convert the ps3 control inputs into a keyboard input
    Downloads: 0 This Week
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  • 19
    achtbit

    achtbit

    An 8 bit emulator created on the scratch, including an assembler.

    ...This system is an experimental 8 bit, 16 color computer, with a processer similar to Z80, that (on my laptop using linux with NO opengl support) achieves up to 1.2 Million instructions per second and 50 Hz. screen refresh rate. It has a builtin assembler to load assembler programs. There is a rudimentary rom that implements some basic functions like line input, or a system clock. Also there is a snake game, (depending on that rom), as a reference and for fun! Take a look, give me your reply! When having ideas for better performance, let me know!
    Downloads: 0 This Week
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  • 20
    TwoMbit

    TwoMbit

    master system, gamegear, sg-1000 emulation

    TwoMbit is a cycle/bus accurate emulator for Sega's 8-bit game consoles (Master System, Gamegear, SG-1000)
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    Downloads: 24 This Week
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  • 21

    CuteMupen

    GUI for Mupen64Plus Nintendo 64 emulator

    CuteMupen is a graphical (GUI based on Qt library) front-end for the cross-platform Mupen64Plus N64 emulator.
    Downloads: 5 This Week
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  • 22
    A neogeo emulator for linux. Gngeo is portable and run successfully on many posix system. It use the libSDL for video/input and sound handling.
    Downloads: 2 This Week
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  • 23
    gbsplay emulates the sound hardware of the Nintendo Gameboy. It is able to play the sounds from a Gameboy module dump (.GBS format) over /dev/dsp and NAS. Included is an XMMS input plugin, a tool to display information about a .GBS file, and a demo song.
    Downloads: 1 This Week
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  • 24
    A wrapper for the Aerowinx 744 Precision Simulator (http://aerowinx.com, also known as "PS1", a DOS flight sim) that executes the sim without emulators, and extends its functionality with advanced audio, input device and network capabilities.
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    Downloads: 0 This Week
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  • 25
    EmuLinker is a fully featured Kaillera network server. Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player 2" input to another user over the Internet using UDP network communication.
    Downloads: 1 This Week
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