Showing 16 open source projects for "cycle"

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  • 1
    LaiNES

    LaiNES

    Compact cycle-accurate NES emulator

    LaiNES is a compact, cycle-accurate Nintendo Entertainment System emulator written in C++ that prioritizes precision and minimalism in its implementation. Its design focuses on accurately simulating the NES hardware at the clock-cycle level, ensuring that timing-sensitive behaviors and edge cases are faithfully reproduced. Despite its relatively small codebase, it supports a wide range of cartridge mappers, enabling compatibility with a large portion of NES games.
    Downloads: 0 This Week
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  • 2
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced.
    Downloads: 2 This Week
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  • 3
    Citron Neo

    Citron Neo

    Research software designed to orchestrate virtual environments

    ...The project incorporates optimizations such as dynamic recompilation and Vulkan-based rendering to enhance performance across supported platforms. It also includes continuous updates that improve compatibility with games and system firmware, reflecting an active development cycle. Citron aims to provide a refined user experience through UI enhancements, faster loading times, and better resource handling. It supports multiple operating systems, including desktop and mobile environments, making it accessible across different devices. Overall, it represents a modern approach to emulation with a focus on speed, compatibility, and extensibility.
    Downloads: 96 This Week
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  • 4
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s...
    Downloads: 6 This Week
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  • 5

    portable 68000 emulator

    cycle exact emulator

    In comparison to other emulators this one doesn't gives you the complete instruction cycle count but the consumed cycles more times per instruction. By each memory access during the instruction you have knowledge about how many cycles have passed so far. So you could sync up your other concurrent tasks before accessing system bus portable68k will no longer be continued as an individual project due to time constraints.
    Downloads: 3 This Week
    Last Update:
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  • 6
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate C64 / Amiga 1000/500/600 emulator. It runs on Window 7 and higher, macOS (Intel and ARM), Linux, BSD.
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    Downloads: 250 This Week
    Last Update:
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  • 7
    Hatari

    Hatari

    Hatari is an emulator for the Atari ST, STE, TT and Falcon computers

    Hatari is a cycle-accurate Atari ST emulator for Linux and other systems that are supported by the SDL library. The project has been moved to https://www.hatari-emu.org/ now, but this site will stay for providing the historic releases before version 1.0.
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    Downloads: 30 This Week
    Last Update:
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  • 8
    Java SID Player Music Library V2
    This is a Commodore 64 emulator specialized for sound reproduction. It is also a SID player for music collections like HVSC and CGSC. It is a full C64 emulator and can play games of the GameBase64 project as well.
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    Downloads: 74 This Week
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  • 9
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. ...
    Downloads: 30 This Week
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  • 10
    Multiagentsystem Ellipsis

    Multiagentsystem Ellipsis

    Modular, agent-oriented and extendable agent toolkit.

    ...Ellipsis is built on top of the JMX architecture. Core Ellipsis components are implemented as MBeans which provides for basic ser-vices to execute agents and control their life-cycle. One of the core components is a special MBean (AgentModul) that makes it possible to load an agent powered by agent engines. Agent engines can execute one type of agent. Based on this mechanism, agents can be added dynamically to a running system, can be stopped (for example in case of an error) and restarted later. Ellipsis already comes with a predefined set of agents, offering basic services like agency, loader, holdingarea and migration.
    Downloads: 0 This Week
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  • 11
    TwoMbit

    TwoMbit

    master system, gamegear, sg-1000 emulation

    TwoMbit is a cycle/bus accurate emulator for Sega's 8-bit game consoles (Master System, Gamegear, SG-1000)
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    Downloads: 5 This Week
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  • 12
    A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
    Downloads: 0 This Week
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  • 13
    Motorola/Clones 6502 emulator, There is two versions, one is opcode granularity (dead6502), the other is cycle granularity (dead6502v4). It has been used by myself in various projects requiring a 6502 emulator.
    Downloads: 0 This Week
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  • 14
    A Java-based Commodore 64 emulator. Runs most of C64 games and many demos. Emulates CPU (6510), VIC-II (on a cycle level), SID (including filters, combined waveforms and bugs) and CIA. Easy to add to any web-page using Java/Javascript.
    Downloads: 2 This Week
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  • 15
    AcuDOS is an attempt to revive the PDE MS-DOS Emulator. It aims at emulating the PC hardware and simulating MS-DOS with maximum of accurateness including cycle-exact CPU emulation and support for CGA tweaked modes and true CGA colours.
    Downloads: 0 This Week
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  • 16
    UTBlazer is a multiprocessor platform simulator developed in Java based on the Xilinx MicroBlaze processor and FPGA design platform. This system simulator is a back-annotated cycle-accurate functional emulator in fact.
    Downloads: 0 This Week
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