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    MongoDB Atlas runs apps anywhere

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  • 1
    AdvanceMAME
    A MAME and MESS port with an advanced video support for Arcade Monitors, TVs, and PC Monitors. It also contains a bootable Linux LiveCD/USB, a frontend with animated MNG/MP3 snapshots, a rom manager, and recompression utilities for compressed files.
    Downloads: 10 This Week
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  • 2
    Android Tablet 7.1.2 on Virtual Machines
    Instructions: After starting this VM, enable the Play Store app, by clicking the Settings -> Apps -> Play Store -> Enable. Then, Launch Play Store App, by clicking the 3 vertical dots icon, at the bottom of desktop. Then download whatever app is needed from the Play Store. Quickly, Cancel any automatic downloads of Play Store app ( itself ), from the notification drawer, as this will prevent it from its future working. Disable the Play Store app, after your other app installs are completed. Increase CPU Count and Memory in VM's Settings, as required, for better performance. If you are very new to virtual machines, then please refer the Wiki Page for its setup instructions, for all major operating systems. Tags: Android Tablet, Android ova, Android Phone, Android OS, Android Operating System, Android Emulator, Android Simulator, android apps, apk, virtual machine
    Downloads: 47 This Week
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  • 3
    New 32-bit Atari computer clone. Virtual machine running on top of your favorite operating system. Faster than any Atari compatible machine ever made, with better graphics and more memory. That is ARAnyM.
    Downloads: 24 This Week
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  • 4

    ATasm: 6502 cross-assembler

    ATasm is a 6502 command-line cross-assembler.

    ATasm is a 6502 command-line cross-assembler that is compatible with the original Mac/65 macro assembler released by OSS software. The aim of ATasm is to provide Atari home-brew coders with a comfortable and powerful toolset.
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    Downloads: 15 This Week
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  • Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure Icon
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  • 5
    Hatari

    Hatari

    Hatari is an emulator for the Atari ST, STE, TT and Falcon computers

    Hatari is a cycle-accurate Atari ST emulator for Linux and other systems that are supported by the SDL library. The project has been moved to https://www.hatari-emu.org/ now, but this site will stay for providing the historic releases before version 1.0.
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    Downloads: 41 This Week
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  • 6
    Alternative Lineage 2 Game Server written in Java.
    Downloads: 22 This Week
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  • 7
    i8086emu is an cross-platform emulator for the Intel 8086 microprocessor. It has support for dynamically loadable device plugins and some peripherals like a PIT, PIC, 8-segment-displays, buttons and leds. i8086emu comes with an ncurses and an GTK-2 gui
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    Downloads: 39 This Week
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  • 8
    This project consist in a portable image of Ubuntu that could run in Windows as a native win32 application. You could execute Linux applications and integrate it in your Windows desktop. This system can be bringing in any removable device such as pendriv
    Downloads: 7 This Week
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  • 9
    O2EM is an open source multi-platform Odyssey2 / Videopac+ emulator. The Odyssey2 (Videopac/Jopac in Europe) was a video game console created in the late 70s.
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    Downloads: 35 This Week
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  • 10
    JavaCPC Desktop - Java CPC Emulator
    Amstrad CPC-Emulator in JAVA, based on JEMU by R. Wilson. I am searching for good JAVA-coders who are also knowledgable in emulating 8bit homecomputers.
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    Downloads: 8 This Week
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  • 11
    NET-Simulator was created to help lecturers and students in the study of computer networks. Students can build virtural networks in the virtual environment provided by NET-Simulator. These devices are controlled by means of command line interface.
    Downloads: 10 This Week
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  • 12
    A Java-based Gameboy and Gameboy Color emulator for mobile devices and PCs. If you want to play Gameboy games on your mobile phone you should try this emulator. For more information see the Wiki http://sourceforge.net/apps/mediawiki/javagb/index.php.
    Downloads: 9 This Week
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  • 13
    Sharp MZ-800 Emulator

    Sharp MZ-800 Emulator

    Emulator of the 8-bit computers Sharp MZ-800 / MZ-700 / MZ-1500

    Source code is no longer updated on SourceForge - all development now happens here on GitHub - https://github.com/michalhucik/mz800emu Open-source emulator of 8-bit personal computers Sharp MZ-800, MZ-700 and MZ-1500. Developed for Linux and Windows using SDL3 (video/audio) and ImGui (GUI). Accurately emulates core hardware: CPU Z80, GDG (WHID 65040-032), CTC i8253, PIO Z80, PIO 8255, PSG SN76489AN - with precise internal signal timing. Supports peripherals: CMT (MZF/MZT/TAP/WAV), FDC WD279x, Quick Disk, ramdisks (MR1R18, Pezik variants), memory extensions, Unicard and IDE8. Integrated Z80 debugger with inline assembler, memory browser and breakpoints. Snapshot system for saving/loading complete emulator state (.mzs archives). Virtual keyboard, autotype, joystick support, variable speed control. GUI localized into 10 languages. Alternative ROM sets (JSS, WILLY) included.
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    Downloads: 27 This Week
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  • 14
    DiIiS Project

    DiIiS Project

    Fully-functional open-source server implementation for Diablo 3

    Blizzless DiIiS is an open-source server implementation for Diablo III: Reaper of Souls that allows players to run the game in a fully local or private server environment. It recreates much of the game’s backend infrastructure, including account systems, matchmaking, progression mechanics, and gameplay logic. The project supports a wide range of in-game systems such as character classes, item generation, quests, and multiplayer interactions, aiming to replicate the original online experience without requiring Blizzard’s official servers. It includes features like dungeon generation, artificial intelligence for enemies, and support for both campaign and adventure modes. The server is designed to be deployable locally or over LAN, enabling cooperative play in controlled environments. While still under active development, it already implements a significant portion of the game’s systems, making it one of the most comprehensive private server projects for Diablo III.
    Downloads: 1 This Week
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  • 15
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design. The project emphasizes core components such as CPU instruction decoding, memory management, and basic graphics rendering, providing insight into how the original hardware operates. It is often used as a learning tool for understanding low-level system emulation, including timing, interrupts, and cartridge handling. Compared to more advanced emulators, it may lack full feature parity or optimization, but it compensates with readability and conceptual transparency. Its modular structure allows developers to extend or modify individual components for experimentation.
    Downloads: 1 This Week
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  • 16
    Medusa

    Medusa

    An open source interactive disassembler

    Medusa is a disassembler designed to be both modular and interactive. It runs on Windows and Linux, it should be the same on OSX. This project is organized as a library. To disassemble a file you have to use medusa_text or qMedusa. Medusa requires the following libraries: boost >= 1.55 (system, filesystem, thread, date_time), OGDF (required git), and Qt5 >= 5.2 for the GUI. You also need CMake for compilation and a C++11 compiler (VS2015 update 2 on Windows). Git is optional but allows to clone remote repository for specific features. If you do not wish to install the various dependencies on your system, you can use this docker image instead. Even though it is working out of the box, you may want to customize it to suit your needs or for added security (e.g. restrict ssh access to public key authentication only).
    Downloads: 1 This Week
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  • 17
    MetroBoy

    MetroBoy

    A repository of gate-level simulators and tools for the original Game

    MetroBoy is a collection of highly experimental and extremely low-level Game Boy simulators that aim to replicate the original hardware at the gate and transistor level rather than through traditional high-level emulation. The project includes multiple related implementations, such as GateBoy and LogicBoy, which simulate the internal circuitry of the Game Boy chip based on reverse-engineered die images. This approach allows for an unprecedented level of accuracy, capturing even subtle electrical behaviors and timing quirks that are typically abstracted away in standard emulators. However, this level of detail comes at a significant performance cost, making the simulator much slower than conventional emulators. The project is primarily intended for research, hardware preservation, and deep technical exploration rather than everyday gameplay. It also includes extensive testing frameworks to validate behavior against known hardware benchmarks and test ROMs.
    Downloads: 1 This Week
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  • 18
    MiniStack

    MiniStack

    Ministack: Free, open-source local AWS emulator

    MiniStack is an open-source local AWS emulator designed as a lightweight, fully free alternative to tools like LocalStack, enabling developers to replicate cloud environments directly on their machines. It emulates over 35 AWS services through a single unified endpoint, allowing developers to test applications, infrastructure, and CI/CD pipelines without needing real cloud resources. One of its defining characteristics is its use of “real infrastructure” where possible, meaning services like databases and container orchestration are backed by actual technologies such as PostgreSQL, MySQL, Redis, and Docker instead of pure mocks. The system is designed to be drop-in compatible with existing AWS tooling, including boto3, Terraform, AWS CLI, and other SDKs, making migration seamless for existing projects. MiniStack also prioritizes efficiency, with a significantly smaller footprint and faster startup time compared to alternatives, making it ideal for local development environments.
    Downloads: 1 This Week
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  • 19
    Muon SSH Terminal/SFTP client

    Muon SSH Terminal/SFTP client

    Graphical SFTP client and terminal emulator with helpful utilities

    Easy and fun way to work with remote servers over SSH. This project is being renamed as previous name "Snowflake" is confusing since there is already a popular product with the same name. Muon is a graphical SSH client. It has an enhanced SFTP file browser, SSH terminal emulator, remote resource/process manager, server disk space analyzer, remote text editor, huge remote log viewer, and lots of other helpful tools, which makes it easy to work with remote servers. Muon provides functionality similar to web-based control panels but, it works over SSH from the local computer, hence no installation is required on the server. It runs on Linux and Windows. Muon has been tested with several Linux and UNIX servers, like Ubuntu server, CentOS, RHEL, OpenSUSE, FreeBSD, OpenBSD, NetBSD, and HP-UX. The application is targeted mainly towards web/backend developers who often deploy/debug their code on remote servers and not overly fond of complex terminal-based commands.
    Downloads: 1 This Week
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  • 20
    QEMU

    QEMU

    iPhone 11 emulated on QEMU

    QEMU is a specialized fork of the QEMU emulator designed to emulate Apple iPhone hardware, particularly devices based on the T8030 chip such as the iPhone 11. It extends QEMU’s general-purpose machine emulation capabilities by introducing support for Apple-specific hardware components and boot processes. The project enables researchers to boot and run versions of iOS, including the ability to restore firmware images and interact with the system through debugging tools. It relies on dynamic binary translation and system-level emulation to simulate the ARM-based architecture used in modern iPhones. Due to the complexity of Apple’s ecosystem, the emulator requires extensive patching of the kernel and firmware to function correctly, making it primarily a research and experimentation tool. It has been used in security research contexts to explore iOS internals, including kernel behavior and system services.
    Downloads: 1 This Week
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  • 21
    SimpleNES

    SimpleNES

    An NES emulator in C++

    SimpleNES is a lightweight, educational Nintendo Entertainment System emulator written in C++ that focuses on demonstrating the core architecture and behavior of classic console emulation. It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES games while still being limited compared to full-featured emulators. Its implementation emphasizes clarity and modularity, making it especially useful for developers or students interested in understanding how emulation works at a low level. The emulator integrates libraries such as SFML for window management and rendering, providing a simple but functional graphical output.
    Downloads: 1 This Week
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  • 22
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and behavior of Pokémon games, avoiding the need to fully emulate all Game Boy features. Despite its simplicity, it is capable of rendering graphics, handling input, and maintaining game state sufficiently to allow basic gameplay. The project highlights how domain-specific constraints can drastically reduce complexity in emulator design. It also serves as an educational demonstration of how emulation can be simplified when targeting a single application.
    Downloads: 1 This Week
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  • 23
    sdltrs is a Radio Shack TRS-80 Model I/III/4/4P emulator for Macintosh OSX, Windows, and Linux. It has been ported from the excellent X-Windows UNIX emulator xtrs. Instead of using the X-Window system for graphics, it uses the portable SDL library.
    Downloads: 9 This Week
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  • 24
    Acorn Archimedes hardware emulator for Unix, Windows, Mac OS X, RISC OS, etc.
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    Downloads: 24 This Week
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  • 25
    Beagle Entertainment System

    Beagle Entertainment System

    Turns the BeagleBone Black into a Nintendo-based retrogaming console.

    The Beagle Entertainment System (BES) project is a complete filesystem image that turns the ARM-based BeagleBone Black single board computer into an embedded appliance capable of playing software for the SNES, NES, GBA, and Gameboy Color platforms. A full system image, ready to be written to a microSD card and used as-is, is available for download. Just connect your BES-enabled BeagleBone Black to your network and you can use BES's Node.js web interface to add or remove ROMs, configure gamepads, and edit ROM descriptions for the front-end GUI. There's no need to hand edit configuration files or manually copy ROM files onto the microSD card! BES source: https://github.com/hendersa/bes BES web interface: https://github.com/hendersa/bes-config-node BES kernel device tree: https://github.com/hendersa/bes-dtb-rebuilder
    Downloads: 23 This Week
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