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  • 1
    Binary Analysis Platform

    Binary Analysis Platform

    Binary Analysis Platform

    The Carnegie Mellon University Binary Analysis Platform (CMU BAP) is a suite of utilities and libraries that enables analysis of programs in the machine code representation. BAP supports x86, x86-64, ARM, MIPS, PowerPC and new architectures can be added as plugins. BAP includes various analyses, standard interpreter, microexecution interpreter, and symbolic executor. BAP features its own domain-specific language, Primus Lisp, that is used for implementing analyses, specifying verification conditions, modeling functions (writing stubs) and even interfacing with the SMT solver. The toolkit repository includes various examples of program analysis tools that could be implemented with BAP and can be used as the starting point (in addition to the tutorial) for implementing custom analyses. BAP can be used as a framework with a single bap utility that is extended with plugins or it can be used as a library embedded in a user application, which could be written in OCaml.
    Downloads: 3 This Week
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  • 2
    DOSBox ported to Emscripten

    DOSBox ported to Emscripten

    An Emscripten port of DOSBox

    DOSBox ported to Emscripten is a web-focused port of the classic DOSBox emulator that enables legacy DOS applications and games to run directly inside modern web browsers using WebAssembly and JavaScript. Built with Emscripten, the project compiles the original DOSBox C/C++ codebase into a format that can execute efficiently in a browser environment, bringing near-native performance to web-based emulation. This allows users to launch and interact with DOS programs without installing any software locally, significantly lowering the barrier to accessing retro PC software. The emulator supports a large portion of DOSBox functionality, including CPU emulation, graphics rendering, and input handling, although some edge cases may still present limitations due to browser constraints. One of its key challenges is file persistence, as the default in-browser filesystem is temporary unless explicitly extended.
    Downloads: 3 This Week
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  • 3
    JSNES

    JSNES

    A JavaScript NES emulator

    JSNES is a JavaScript-based emulator that replicates the functionality of the Nintendo Entertainment System (NES), enabling classic games to run directly in web browsers or Node.js environments. It implements the core components of NES hardware, including the CPU, graphics processing unit, and audio system, to deliver an accurate emulation experience. The project is designed as a library, allowing developers to embed emulation capabilities into web applications or custom interfaces. It includes support for rendering graphics via canvas, handling audio output, and processing input from keyboards or gamepads. The architecture mirrors real hardware systems, making it both an educational tool and a practical emulator. It also supports features such as save states and cheat codes, enhancing usability. Overall, jsnes demonstrates how complex hardware systems can be recreated in software using modern web technologies.
    Downloads: 3 This Week
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  • 4
    N64 Wasm

    N64 Wasm

    A web based N64 Emulator

    N64Wasm is a web-based Nintendo 64 emulator that leverages WebAssembly to run classic N64 games directly in the browser. It eliminates the need for local installation by executing emulation logic within a web environment. The project demonstrates how modern browser technologies can handle complex emulation tasks efficiently. It focuses on accessibility, allowing users to play retro games on any device with a compatible browser. The emulator integrates input handling and rendering pipelines optimized for web performance. It also serves as a technical showcase of WebAssembly’s capabilities for high-performance applications. Overall, N64Wasm bridges retro gaming and modern web platforms.
    Downloads: 3 This Week
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    The Bitdefender disassembler

    The Bitdefender disassembler

    bddisasm is a fast, lightweight, x86/x64 instruction decoder

    The Bitdefender disassembler is a highly optimized, lightweight x86/x64 instruction decoder designed for security, reverse engineering, and low-level systems analysis. It focuses on decoding machine instructions with high precision while providing detailed metadata about each instruction, including operands, access modes, CPU flags, and feature requirements. Unlike many disassemblers, bddisasm is built with zero dynamic memory allocation and no external dependencies, making it extremely portable and suitable for constrained environments such as kernels, hypervisors, and embedded systems. The project also includes a companion component called bdshemu, which provides a minimal instruction emulator capable of analyzing shellcode-like behavior in a controlled environment. Its performance is a key strength, achieving millions of decoded instructions per second while maintaining thread safety and deterministic behavior.
    Downloads: 3 This Week
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  • 6
    ares

    ares

    ares is a cross-platform, open source, multi-system emulator

    ares is a highly accurate, cross-platform multi-system emulator focused on long-term preservation and faithful reproduction of classic gaming hardware. It is a descendant of earlier projects like higan and bsnes, inheriting a strong emphasis on correctness over raw performance. Unlike many emulators that prioritize speed, Ares deliberately adopts design choices that simplify code structure and improve readability, even if this results in slower execution. This makes it particularly valuable for researchers, developers, and preservationists who care about hardware accuracy and maintainability. The emulator supports multiple gaming systems and includes its own custom frameworks for GUI, threading, and hardware abstraction. It also integrates a ROM database and flexible configuration system, enabling users to load and manage game content efficiently. By focusing on clarity and correctness, Ares contributes to the long-term documentation and preservation of legacy systems.
    Downloads: 3 This Week
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  • 7
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2. Automated, untested builds of higan are available for each supported operating system.
    Downloads: 3 This Week
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  • 8
    quadplay

    quadplay

    The quadplay fantasy console

    quadplay✜ is a fantasy console by CasualEffects for creating and playing retro-style video games on any device. Create and play games on any laptop, desktop, tablet, or phone. Or, build your own programmable arcade machine from a Raspberry Pi, Tegra, or old computer. Create games on Windows, macOS, Linux. Play your games in any modern web browser on a laptop, desktop, tablet, phone, Raspberry Pi 4, or Jetson Nano. 60 fps @ 384 x 224 pixels = 12:7 aspect ≈ 16:9.3. 4096 sRGB (4:4:4) colors. Four players with virtual controls for D-pad and eight buttons. Local and safe online multiplayer. Supports Xbox, Playstation, SNES, Stadia, Switch, 8bitdo, touch screen, and other controllers. Hundreds of built-in sprites, sounds, and fonts. Program in PyxlScript, a friendly Python-like language. Order-independent, 4-bit alpha transparency. Native 2.5D graphics with z-order.
    Downloads: 3 This Week
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  • 9
    The Psx Emulation Open Source project (P.E.Op.S.) contains several open source libraries (plugins) for freeware MSWindows and Linux psx/ps2 emulators.
    Downloads: 27 This Week
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  • 10
    Please NOTE: The repository at SourceForge is retired! For the latest source, releases, bug tracking, use https://github.com/OpenCBM/OpenCBM instead! Win NT/2K/XP/7/8/10/11, Linux/i386/AMD64/ARM, FreeBSD and MacOS X kernel driver and development library to control serial CBM devices, such as the Commodore 1541 disk drive, connected to the PC's parallel port via a XM1541 or XA1541 cable. Fast disk copier included. Successor of cbm4linux. Also supports the XU1541 and the XUM1541 USB devices (a.k.a. "ZoomFloppy").
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    Downloads: 41 This Week
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  • 11
    IKVM.NET is a JVM for the Microsoft .NET Framework and Mono. It can both dynamically run Java classes and can be used to convert Java jars into .NET assemblies. It also includes a port of the OpenJDK class libraries to .NET.
    Downloads: 12 This Week
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  • 12
    DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project. The official support and discussion forum is located at http://DaedalusX64.com
    Downloads: 16 This Week
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  • 13
    Apple Disk Transfer ProDOS

    Apple Disk Transfer ProDOS

    Transfer disks and disk images between the Apple II and the real world

    Apple Disk Transfer ProDOS (ADTPro) transfers classic 8-bit Apple disk images over a serial, ethernet or audio link to a more modern computer. Based on the seminal ADT, ADTPro can transfer any ProDOS- or SOS-visible volume.
    Downloads: 13 This Week
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  • 14
    A Game Boy Color emulator.
    Downloads: 61 This Week
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  • 15
    hercules-390

    hercules-390

    Mainframe Emulator - Mirror of http://www.hercules-390.org/

    Hercules is an open source software implementation of the mainframe System/370 and ESA/390 architectures, in addition to the new 64-bit z/Architecture. Hercules runs under Linux, Windows, Solaris, FreeBSD, and Mac OS X. Hercules was created by Roger Bowler and is maintained by Jay Maynard. Jan Jaeger designed and implemented many of the advanced features of Hercules, including dynamic reconfiguration, integrated console, interpretive execution and z/Architecture support. A dedicated crew of programmers is constantly at work implementing new features and fixing bugs.
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    Downloads: 17 This Week
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  • 16
    Android Emulator M1 Preview

    Android Emulator M1 Preview

    Preview of some basic Android emulation functionality

    android-emulator-m1-preview captured the early effort to bring the Android Emulator to Apple Silicon by targeting the ARM64 host and macOS virtualization APIs. The preview introduced native builds that avoid x86 translation, dramatically improving boot time, UI smoothness, and battery usage on M1-class Macs. It documented limitations typical of a preview—graphics features, sensor fidelity, and compatibility quirks—while outlining the path to parity with established macOS targets. Developers could test app installs, basic input, and network scenarios to validate their toolchains ahead of mainstream IDE support. The project also served as a staging ground for feedback on Hypervisor.framework usage, Metal rendering, and system image formats for ARM guests. Although superseded by stable emulator releases, it remains a useful historical reference for how Android tooling crossed the Apple Silicon transition.
    Downloads: 2 This Week
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  • 17
    Chameleon-Mini

    Chameleon-Mini

    Versatile contactless smartcard emulator compliant to NFC

    ChameleonMini is a portable, programmable NFC and RFID security research tool designed for analyzing, emulating, and cloning contactless smart cards. It operates as both hardware and firmware, allowing researchers to interact with NFC systems at a low level, including reading tags, emulating card behavior, and capturing radio frequency communication. The device is widely used in security testing, penetration testing, and academic research focused on wireless communication protocols and authentication systems. It supports multiple card types and codecs, enabling it to replicate real-world access cards, payment systems, and identification tokens. One of its most powerful capabilities is its ability to log and sniff RF traffic, which allows detailed inspection of communication between readers and cards. The project includes firmware, drivers, and software tools that enable configuration and interaction across different operating systems.
    Downloads: 2 This Week
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  • 18
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s possible to run some code on it. I had neither the cartridge nor the GPU emulation yet, so even the simplest game wouldn’t be an option. However, when the original Gameboy starts, it executes a simple 256-bytes program, a kind of firmware displaying the Nintendo logo and self-testing the system. That was exactly the thing I was looking for - after just 3 days I had an application running the Gameboy code!
    Downloads: 2 This Week
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  • 19
    Darktile

    Darktile

    Darktile is a GPU rendered terminal emulator

    Darktile is a GPU-rendered terminal emulator specifically designed for tiling window managers. It utilizes GPU acceleration to provide smooth and efficient rendering, supporting Unicode and a variety of themes. Darktile includes features like font ligatures, context-aware overlays (hints), and customizable cursors, enhancing the terminal experience for users who prefer tiling window environments.
    Downloads: 2 This Week
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  • 20
    Emulators written in JavaScript

    Emulators written in JavaScript

    A list of emulators written in the JavaScript programming language

    Emulators written in JavaScript is a curated repository that compiles a wide range of emulators written in JavaScript, serving as a centralized index for browser-based and JavaScript-powered emulation projects. Rather than being a single emulator, it functions as a comprehensive catalog that organizes emulators by platform, including systems like Atari, Commodore, Apple II, and many others. The project originated as a collection of emulators shared within developer communities and has grown into a valuable reference for anyone interested in web-based emulation technologies. It highlights the versatility of JavaScript and WebAssembly in recreating legacy hardware environments directly within a browser. By aggregating these projects, JSEmu provides an accessible entry point for exploring different emulator implementations and comparing approaches across systems.
    Downloads: 2 This Week
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  • 21
    Simple 8-bit Assembler Simulator

    Simple 8-bit Assembler Simulator

    Simple 8-bit Assembler Simulator with Angular.js

    A simulator that provides a simplified assembler syntax (based on NASM) and is simulating an x86-like CPU. Press Help inside the simulator to see an overview of the supported instructions. Make sure you have Grunt installed to compile the asmsimulator.js script. Run grunt to build the project. The simulator is written in JavaScript with Angular and runs on every device with a web browser. It has a lot of simplifications and constraints, but it is the basic structure of every emulator. The console output uses memory mapping and maps a specific portion of the memory to the console. Thus writing to the console output is as simple as writing into a specific memory location. The CPU reads instructions from the memory and executes them. The memory contains our program code and can be used by the program to store data.
    Downloads: 2 This Week
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  • 22
    Triton

    Triton

    Triton is a dynamic binary analysis library

    Triton is a dynamic binary analysis library. It provides internal components that allow you to build your program analysis tools, automate reverse engineering, perform software verification or just emulate code. Linux, Windows and OS X compatible. You can directly compile source code from our Github repository. The Triton library is Linux, Windows and OS X compatible. A potential way to getting started is to see our Python examples already bootstrapped.
    Downloads: 2 This Week
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  • 23
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally developed by Near, which focuses on performance, features, and ease of use. True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database with thousands of game entries. Built-in cheat code database for hundreds of popular games (by mightymo). Built-in save state manager with screenshot previews and naming capabilities. Customizable per-byte game mappings to support any cartridges, including prototype games. 7-zip decompression support. Extensive Satellaview emulation, including BS Memory flash write and wear-leveling emulation. Optional higan game folder support (standard game ROM files are also fully supported!).
    Downloads: 2 This Week
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  • 24
    TAPClean is a Commodore tape preservation / restoration tool. It will check, repair, and remaster Commodore 64 and VIC 20 TAP or DC2N DMP files (tape images).
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    Downloads: 15 This Week
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  • 25

    C-BIOS

    C-BIOS is an open source BIOS for MSX computers.

    C-BIOS is an open source BIOS for MSX computers. C-BIOS can be shipped with MSX emulators so they are usable out-of-the-box. This project aims to improve C-BIOS by fixing incompatibilities with the MSX BIOS and the development of a Disk ROM.
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    Downloads: 50 This Week
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