Showing 682 open source projects for "open-shell"

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  • 1
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    Gearboy is a high-performance, cross-platform Game Boy emulator written in C++ that focuses on delivering accurate emulation alongside powerful debugging capabilities. It supports Game Boy, Game Boy Color, and Super Game Boy systems, providing a comprehensive solution for handheld console emulation. The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. One of its...
    Downloads: 3 This Week
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  • 2
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    mGBA is a high-performance, open-source emulator designed to accurately replicate the behavior of the Game Boy Advance hardware while maintaining fast execution across a wide range of devices. The project was created with the goal of improving both accuracy and speed compared to earlier emulators, achieving a balance that allows games to run reliably even on lower-end systems.
    Downloads: 2 This Week
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  • 3
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s...
    Downloads: 2 This Week
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  • 4
    Serverless Offline

    Serverless Offline

    Emulate AWS λ and API Gateway locally

    This Serverless plugin emulates AWS λ and API Gateway on your local machine to speed up your development cycles. To do so, it starts an HTTP server that handles the request's lifecycle like APIG does and invokes your handlers. Options passed on the command line override YAML options. List of available function names and their corresponding serverless.yml function keys are listed after the server starts. This is important if you use a custom naming scheme for your functions as...
    Downloads: 2 This Week
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  • 5
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    retro-go is a lightweight, embedded-focused emulator frontend and launcher designed specifically for microcontroller-based handheld devices, particularly those built on ESP32 hardware. It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded...
    Downloads: 2 This Week
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  • 6
    ProjectPSX

    ProjectPSX

    Experimental C# Playstation Emulator

    ProjectPSX is an experimental PlayStation 1 emulator written entirely in C# that focuses on learning and exploring console hardware through a clean and dependency-free implementation. The project emulates key components of the PS1 architecture, including the MIPS R3000A CPU, GPU, DMA controller, and CD-ROM subsystem, all interconnected through a custom bus system. Unlike production-grade emulators, ProjectPSX is intentionally designed as a transparent and educational codebase, prioritizing...
    Downloads: 1 This Week
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  • 7
    DiIiS Project

    DiIiS Project

    Fully-functional open-source server implementation for Diablo 3

    Blizzless DiIiS is an open-source server implementation for Diablo III: Reaper of Souls that allows players to run the game in a fully local or private server environment. It recreates much of the game’s backend infrastructure, including account systems, matchmaking, progression mechanics, and gameplay logic. The project supports a wide range of in-game systems such as character classes, item generation, quests, and multiplayer interactions, aiming to replicate the original online experience without requiring Blizzard’s official servers. ...
    Downloads: 0 This Week
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  • 8
    BigQuery Emulator

    BigQuery Emulator

    BigQuery emulator server implemented in Go

    BigQuery Emulator is an open-source server implementation that replicates the behavior of Google Cloud’s BigQuery service locally, enabling developers to test and develop data workflows without connecting to the real cloud environment. Written in Go, it can run as a standalone binary, Docker container, or embedded library within test environments, making it highly flexible for different workflows.
    Downloads: 0 This Week
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  • 9
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics.
    Downloads: 0 This Week
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  • 10
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design. The project emphasizes core components such as CPU instruction decoding, memory management,...
    Downloads: 0 This Week
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  • 11
    The Bitdefender disassembler

    The Bitdefender disassembler

    bddisasm is a fast, lightweight, x86/x64 instruction decoder

    The Bitdefender disassembler is a highly optimized, lightweight x86/x64 instruction decoder designed for security, reverse engineering, and low-level systems analysis. It focuses on decoding machine instructions with high precision while providing detailed metadata about each instruction, including operands, access modes, CPU flags, and feature requirements. Unlike many disassemblers, bddisasm is built with zero dynamic memory allocation and no external dependencies, making it extremely...
    Downloads: 0 This Week
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  • 12
    SimpleNES

    SimpleNES

    An NES emulator in C++

    SimpleNES is a lightweight, educational Nintendo Entertainment System emulator written in C++ that focuses on demonstrating the core architecture and behavior of classic console emulation. It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES...
    Downloads: 0 This Week
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  • 13
    RISC-V sandboxing library

    RISC-V sandboxing library

    The fastest RISC-V sandbox

    RISC-V sandboxing library is a high-performance, ultra-low-latency RISC-V userspace emulator library written in modern C++, designed for embedding and sandboxing applications. Unlike full-system emulators, it focuses specifically on executing user-space programs, making it ideal for scenarios such as sandboxed execution, scripting engines, and high-performance server environments. The library is engineered to achieve extremely fast startup and execution times, with the ability to run large...
    Downloads: 0 This Week
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  • 14
    Pegasus Frontend

    Pegasus Frontend

    A cross platform, customizable graphical frontend

    Pegasus Frontend is a highly customizable, cross-platform graphical launcher designed to manage and organize game libraries while providing a unified interface for launching emulators. It acts as a frontend layer that aggregates multiple emulators into a single cohesive environment, simplifying the user experience for retro gaming and multi-system setups. The software is built with performance and flexibility in mind, supporting a wide range of devices including desktops, embedded systems,...
    Downloads: 0 This Week
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  • 15
    Qiling

    Qiling

    Qiling Advanced Binary Emulation Framework

    Cross-platform and multi-arch ultra lightweight emulator. Supported OS: Linux, MacOS, Windows, FreeBSD, DOS and UEFI. Support Arch: x86(16/32/64), ARM(64) MIPS, EVM and WASM. It also support Linux Kernel Module(.ko) , Windows Driver(.sys) and MacOS Kernel(.kext) via Demigod. Binary instrumentation and API are Qiling Framework's main focus and priority. It is designed for reverse engineers - thus there is no need to rebuild another sand boxing tool. Using Qiling Framework saves you time. The...
    Downloads: 0 This Week
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  • 16
    AWS Lambda Runtime Interface Emulator

    AWS Lambda Runtime Interface Emulator

    Proxy for Lambda’s Runtime and Extensions APIs

    The Lambda Runtime Interface Emulator is a proxy for Lambda’s Runtime and Extensions APIs, which allows customers to locally test their Lambda function packaged as a container image. It is a lightweight web-server that converts HTTP requests to JSON events and maintains functional parity with the Lambda Runtime API in the cloud. It allows you to locally test your functions using familiar tools such as cURL and the Docker CLI (when testing functions packaged as container images). It also...
    Downloads: 0 This Week
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  • 17
    Emulators written in JavaScript

    Emulators written in JavaScript

    A list of emulators written in the JavaScript programming language

    Emulators written in JavaScript is a curated repository that compiles a wide range of emulators written in JavaScript, serving as a centralized index for browser-based and JavaScript-powered emulation projects. Rather than being a single emulator, it functions as a comprehensive catalog that organizes emulators by platform, including systems like Atari, Commodore, Apple II, and many others. The project originated as a collection of emulators shared within developer communities and has grown...
    Downloads: 0 This Week
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  • 18
    EKA2L1

    EKA2L1

    An experimental Symbian OS emulator

    Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA1 and EKA2 behavior, and reimplement most of its critical app servers. It can already boot many EKA1 and EKA2 apps. For more discussion and support, please visit our Discord server. Artifacts for Windows, OSX, Linux and Android are provided through Github Actions. Click on the Releases section to get the newest stable build. Compatibility for the games and software that can (and can't) run on...
    Downloads: 18 This Week
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  • 19
    PSCoverDL

    PSCoverDL

    Small tool to download PS1/PS2 covers for DuckStation and PCSX2

    PSCoverDL is a companion tool designed to automate the downloading and management of PlayStation game cover art for emulators, providing a user-friendly interface for populating game libraries with visuals. It allows users to select their emulator, specify directories, and automatically retrieve matching cover images based on game metadata. The tool supports multiple platforms and includes features such as multithreading for faster downloads and configuration files for customization. Its...
    Downloads: 15 This Week
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  • 20
    GramAddict

    GramAddict

    Completely free and open-source human-like Instagram bot

    GramAddict is a fully open-source Instagram automation bot designed to simulate human-like interaction on Android devices using UI automation rather than direct API calls. It operates through ADB and UIAutomator2, meaning it interacts with the Instagram app as if it were a real user, reducing the risk of detection compared to API-based bots. The tool can automate a wide range of actions such as liking posts, following users, sending messages, and browsing content, all while introducing randomized delays and behaviors to mimic human activity. ...
    Downloads: 3 This Week
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  • 21
    RVVM

    RVVM

    The RISC-V Virtual Machine

    RVVM is a high-performance virtual machine and emulator designed for running RISC-V operating systems and applications on non-native hardware, with a strong emphasis on portability, security, and efficiency. It implements a fully spec-compliant RISC-V architecture, supporting modern instruction sets and extensions while maintaining a lean and modular codebase. One of its most notable features is its tracing JIT compiler, which enables significantly faster execution compared to traditional...
    Downloads: 0 This Week
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  • 22
    GNS3

    GNS3

    An advanced network simulator to design and configure virtual networks

    Build, Design and Test your network in a risk-free virtual environment and access the largest networking community to help. Whether you are studying for your first networking exam or building out a state-wide telecommunications network, GNS3 offers an easy way to design and build networks of any size without the need for hardware.
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    Downloads: 4,619 This Week
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  • 23
    MAME

    MAME

    A multi-purpose emulation framework

    On December 24th, 1996, Nicola Salmoria began working on his single hardware emulators, which he merged into one program during January 1997. He named the accomplishment by the name of Multiple Arcade Machine Emulator, or MAME for short.
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    Downloads: 3,235 This Week
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  • 24
    VICE

    VICE

    Versatile Commodore Emulator

    VICE is an emulator collection which emulates the C64, the C64-DTV, the C128, the VIC20, practically all PET models, the PLUS4 and the CBM-II (aka C610). It runs on Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 6.x, Amiga, GP2X or Mac OS X machines.
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    Downloads: 2,772 This Week
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  • 25
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's...
    Downloads: 11 This Week
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