Showing 180 open source projects for "atom-project"

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  • 1
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...Because the PS2’s architecture is complex and proprietary, Play! pursues compatibility incrementally, with many titles playable to varying degrees and an active compatibility tracker detailing individual game status. The project supports optimizations such as JIT code generation on compatible platforms to improve performance and offers a broad set of build targets so developers and users can experiment with different back ends and environments.
    Downloads: 21 This Week
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  • 2
    Dolphin

    Dolphin

    Dolphin is a GameCube / Wii emulator

    ...Originally released in 2003, it has evolved into one of the most advanced and widely used emulators, known for its high compatibility and continuous development over decades. The project is written primarily in C++ and focuses on accurately replicating console hardware behavior, including CPU timing, graphics rendering, and input handling, allowing games to run as close to original hardware as possible. Beyond simple emulation, Dolphin enhances the gaming experience by enabling higher resolutions, improved textures, and performance optimizations that surpass the limitations of the original consoles. ...
    Downloads: 20 This Week
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  • 3
    EmulatorJS

    EmulatorJS

    A web-based frontend for RetroArch

    EmulatorJS is a web-based frontend for RetroArch that allows users to run retro games directly in a browser without requiring local emulator installations. Built using JavaScript and WebAssembly technologies, it provides access to a wide range of console and arcade systems through a unified interface. The project functions as a library or plugin rather than a standalone application, enabling developers to embed emulation capabilities into websites or custom platforms. It offers multiple build versions, including stable, latest, and nightly, allowing users to balance reliability and cutting-edge features depending on their needs. EmulatorJS leverages CDN distribution for easy deployment and scalability, making it accessible for both personal and production environments. ...
    Downloads: 14 This Week
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  • 4
    floci

    floci

    Light, fluffy, and always free, the AWS Local Emulator alternative

    Floci is a free, open-source local AWS emulator designed as a lightweight alternative for testing cloud applications without using a real AWS account. It is built around a simple Docker-based workflow where developers can start the emulator and point standard AWS tools at a local endpoint. The project emphasizes no accounts, no authentication gates, no paid feature tiers, and broad local service coverage. It supports many AWS-style services, including storage, queues, databases, identity, compute, streaming, deployment, and infrastructure-related APIs. Floci is useful for development teams that want faster feedback loops, cheaper local testing, and repeatable integration environments. ...
    Downloads: 11 This Week
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  • 5
    PCjs Machines

    PCjs Machines

    The original IBM PC and other machine emulations in JavaScript

    ...Its design emphasizes accessibility and education, enabling users to explore historical systems without requiring specialized hardware or installations. The project also includes tools for embedding emulated machines into web pages, making it useful for documentation and teaching purposes.
    Downloads: 3 This Week
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  • 6
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    ...In addition to accuracy, it introduces enhancements such as a high-quality audio mixer that improves sound output without altering internal emulation behavior. The project also includes modern usability features like save states, controller remapping, and support for loading ROMs from compressed archives.
    Downloads: 10 This Week
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  • 7
    ChefKiss Inferno

    ChefKiss Inferno

    Emulating Apple Silicon devices

    Inferno by ChefKissInc is a low-level systems project focused on enabling hardware acceleration and advanced graphics compatibility on Apple Silicon devices, particularly within unsupported or experimental environments. It is designed to bridge gaps between macOS hardware capabilities and software ecosystems that traditionally rely on different GPU architectures, such as those found in Linux or Windows environments.
    Downloads: 1 This Week
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  • 8
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 1 This Week
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  • 9
    SummerCart64

    SummerCart64

    SummerCart64 - a fully open source N64 flashcart

    ...It also features high-speed data transfer through USB and microSD interfaces, allowing rapid loading of games and debugging tools. Advanced capabilities include emulation of the 64DD add-on and region compatibility across different consoles. The project is aimed at both developers and enthusiasts who want to experiment with N64 software. Overall, it represents a powerful and open solution for interacting with N64 hardware.
    Downloads: 7 This Week
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  • 10
    Android Emulator Container Scripts

    Android Emulator Container Scripts

    Minimal scripts to run the emulator in a container for various systems

    ...A built-in WebRTC bridge lets you stream the emulator screen to a browser with interactive input, which is ideal for CI dashboards, remote debugging, or demo environments. The project focuses on reproducibility and scale: you define which system image to boot, how to persist or reset data, and how many instances to run, then schedule them like any other workload. GPU acceleration, audio, and sensors can be enabled depending on your host and cluster capabilities, while fallbacks like SwiftShader keep things usable when no GPU is available.
    Downloads: 8 This Week
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  • 11
    The Bitdefender disassembler

    The Bitdefender disassembler

    bddisasm is a fast, lightweight, x86/x64 instruction decoder

    ...Unlike many disassemblers, bddisasm is built with zero dynamic memory allocation and no external dependencies, making it extremely portable and suitable for constrained environments such as kernels, hypervisors, and embedded systems. The project also includes a companion component called bdshemu, which provides a minimal instruction emulator capable of analyzing shellcode-like behavior in a controlled environment. Its performance is a key strength, achieving millions of decoded instructions per second while maintaining thread safety and deterministic behavior.
    Downloads: 6 This Week
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  • 12
    SimpleNES

    SimpleNES

    An NES emulator in C++

    ...It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES games while still being limited compared to full-featured emulators. Its implementation emphasizes clarity and modularity, making it especially useful for developers or students interested in understanding how emulation works at a low level. ...
    Downloads: 5 This Week
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  • 13
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    ...It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded systems. It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. ...
    Downloads: 4 This Week
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  • 14
    JSNES

    JSNES

    A JavaScript NES emulator

    ...It implements the core components of NES hardware, including the CPU, graphics processing unit, and audio system, to deliver an accurate emulation experience. The project is designed as a library, allowing developers to embed emulation capabilities into web applications or custom interfaces. It includes support for rendering graphics via canvas, handling audio output, and processing input from keyboards or gamepads. The architecture mirrors real hardware systems, making it both an educational tool and a practical emulator. ...
    Downloads: 2 This Week
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  • 15
    AndroidSDK

    AndroidSDK

    Full-fledged Android SDK Docker Image

    ...This approach solves common issues related to environment inconsistency, such as dependency conflicts or differences between developer machines and CI pipelines. The project emphasizes minimalism and flexibility by shipping only a base SDK image, allowing developers to mount their own SDK components and customize installations as needed. It is particularly useful in continuous integration workflows, where deterministic builds and clean environments are critical.
    Downloads: 2 This Week
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  • 16
    Emulators written in JavaScript

    Emulators written in JavaScript

    A list of emulators written in the JavaScript programming language

    ...Rather than being a single emulator, it functions as a comprehensive catalog that organizes emulators by platform, including systems like Atari, Commodore, Apple II, and many others. The project originated as a collection of emulators shared within developer communities and has grown into a valuable reference for anyone interested in web-based emulation technologies. It highlights the versatility of JavaScript and WebAssembly in recreating legacy hardware environments directly within a browser. By aggregating these projects, JSEmu provides an accessible entry point for exploring different emulator implementations and comparing approaches across systems.
    Downloads: 1 This Week
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  • 17
    N64 Wasm

    N64 Wasm

    A web based N64 Emulator

    N64Wasm is a web-based Nintendo 64 emulator that leverages WebAssembly to run classic N64 games directly in the browser. It eliminates the need for local installation by executing emulation logic within a web environment. The project demonstrates how modern browser technologies can handle complex emulation tasks efficiently. It focuses on accessibility, allowing users to play retro games on any device with a compatible browser. The emulator integrates input handling and rendering pipelines optimized for web performance. It also serves as a technical showcase of WebAssembly’s capabilities for high-performance applications. ...
    Downloads: 0 This Week
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  • 18
    PS2 Cover

    PS2 Cover

    PS2 Covers Collection

    ...The repository includes both standard and 3D-style covers, supporting different presentation preferences. It is widely used in emulator setups to create visually rich libraries that resemble modern digital storefronts. The project also includes tools and instructions for integrating the covers into emulator workflows, enabling seamless automation. Its scale and completeness make it one of the most comprehensive resources for retro gaming visuals. Overall, ps2-covers enhances the user experience of emulation by adding organized and accessible visual metadata.
    Downloads: 0 This Week
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  • 19
    ProjectPSX

    ProjectPSX

    Experimental C# Playstation Emulator

    ProjectPSX is an experimental PlayStation 1 emulator written entirely in C# that focuses on learning and exploring console hardware through a clean and dependency-free implementation. The project emulates key components of the PS1 architecture, including the MIPS R3000A CPU, GPU, DMA controller, and CD-ROM subsystem, all interconnected through a custom bus system. Unlike production-grade emulators, ProjectPSX is intentionally designed as a transparent and educational codebase, prioritizing simplicity and readability over full compatibility or performance optimization. ...
    Downloads: 0 This Week
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  • 20
    Agat Emulator

    Agat Emulator

    Apple 2 and Agat 7/9 emulator

    Apple ][ and Agat 7/9 software simulation program for Win32/Linux.
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    Downloads: 63 This Week
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  • 21
    CDemu - a virtual CD/DVD drive for Linux
    CDemu - a virtual CD/DVD drive for Linux. Project includes Linux kernel module & userspace utilities.
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    Downloads: 192 This Week
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  • 22
    Java SID Player Music Library V2
    This is a Commodore 64 emulator specialized for sound reproduction. It is also a SID player for music collections like HVSC and CGSC. It is a full C64 emulator and can play games of the GameBase64 project as well.
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    Downloads: 46 This Week
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  • 23
    Hatari

    Hatari

    Hatari is an emulator for the Atari ST, STE, TT and Falcon computers

    Hatari is a cycle-accurate Atari ST emulator for Linux and other systems that are supported by the SDL library. The project has been moved to https://www.hatari-emu.org/ now, but this site will stay for providing the historic releases before version 1.0.
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    Downloads: 38 This Week
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  • 24
    pfeMAME

    pfeMAME

    Python front end for MAME that can run in Linux, Windows, and MacOS

    ...It supports favourite game flagging, MESS systems, Software Lists (for systems), per-rom input mapping, and launching of other emulation engines. pfeMAME was written by Gareth Finch and the development project started in 2014 . The goal was to create a MAME front end that was simple, as easy as possible to get into, and had some good documentation. It doesn't provide access to every single MAME option, but pretty much all of the relevant ones you will use from day-to-day. You are free to distribute pfeMAME and modify its source as you wish, however pfeMAME is not to be sold or repackaged for commercial sale.
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    Downloads: 33 This Week
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  • 25

    portable 68000 emulator

    cycle exact emulator

    ...By each memory access during the instruction you have knowledge about how many cycles have passed so far. So you could sync up your other concurrent tasks before accessing system bus portable68k will no longer be continued as an individual project due to time constraints. This does not mean that there is no further development. I am constantly developing the 68k emulation as part of the project "Denise (C64/Amiga emulator)". The programming is independent of the parent project "Denise" and can be transferred to a completely different project without additional programming effort. ...
    Downloads: 0 This Week
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