Showing 22 open source projects for "input-leap"

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  • 1
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. The native Linux build is currently a work-in-progress. ...
    Downloads: 42 This Week
    Last Update:
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  • 2
    Dolphin

    Dolphin

    Dolphin is a GameCube / Wii emulator

    ...Originally released in 2003, it has evolved into one of the most advanced and widely used emulators, known for its high compatibility and continuous development over decades. The project is written primarily in C++ and focuses on accurately replicating console hardware behavior, including CPU timing, graphics rendering, and input handling, allowing games to run as close to original hardware as possible. Beyond simple emulation, Dolphin enhances the gaming experience by enabling higher resolutions, improved textures, and performance optimizations that surpass the limitations of the original consoles. It supports a wide range of input devices, including keyboards, gamepads, and real GameCube or Wii controllers through adapters and Bluetooth connectivity.
    Downloads: 22 This Week
    Last Update:
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  • 3
    Flycast

    Flycast

    Flycast is a multiplatform Sega Dreamcast, Naomi, Naomi 2

    ...The emulator focuses on both accuracy and performance, using optimized rendering techniques to replicate original visuals while offering optional enhancements such as higher resolutions and improved textures. It includes support for online multiplayer, save states, and various input devices, making it more flexible than original hardware. Flycast also supports arcade systems based on similar architectures, expanding its compatibility beyond standard console titles. The project is actively developed, with ongoing improvements to compatibility, performance, and feature support.
    Downloads: 42 This Week
    Last Update:
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  • 4
    N64 Wasm

    N64 Wasm

    A web based N64 Emulator

    ...The project demonstrates how modern browser technologies can handle complex emulation tasks efficiently. It focuses on accessibility, allowing users to play retro games on any device with a compatible browser. The emulator integrates input handling and rendering pipelines optimized for web performance. It also serves as a technical showcase of WebAssembly’s capabilities for high-performance applications. Overall, N64Wasm bridges retro gaming and modern web platforms.
    Downloads: 18 This Week
    Last Update:
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  • 5
    Proton-GE-Custom

    Proton-GE-Custom

    Compatibility tool for Steam Play based on Wine

    Proton-GE-Custom is an unofficial compatibility tool for Steam Play that builds on Valve’s Proton and Wine codebases to provide additional patches, fixes, and enhancements for running Windows games on Linux systems through Steam, particularly on Steam Deck and other Linux gaming platforms. Unlike the official Proton builds, this custom fork includes community-developed patches such as media foundation support, raw input improvements, AMD and Nvidia optimizations, and broader compatibility tweaks that help certain games launch and run more reliably or with better performance. It also incorporates a “protonfixes” system that applies per-game adjustments automatically, enabling environment variables or workarounds without manual user intervention. ...
    Downloads: 25 This Week
    Last Update:
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  • 6
    RPCS3

    RPCS3

    PlayStation 3 emulator and debugger

    RPCS3 is an open-source PlayStation 3 emulator and debugger, allowing users to run PS3 games and software on Windows, Linux, and macOS platforms. It aims to preserve the legacy of the PlayStation 3 by enabling gameplay and software testing beyond the original hardware's lifespan. The project has made significant progress in compatibility and performance, supporting a wide range of PS3 titles.
    Downloads: 140 This Week
    Last Update:
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  • 7
    Panda3DS

    Panda3DS

    HLE 3DS emulator

    Panda3DS is a new emulator for the Nintendo 3DS. It allows fans of the console to enjoy their favorite games with various enhancements and unique features on all their devices, be it a laptop, a desktop, or on the go with a Steam Deck (and phone someday). Welcome to the home site for Panda3DS, a new emulator hoping to bring all sorts of unique features to the 3DS emulation scene, such as support for scripting, various enhancements, support for all sorts of platforms, development tools, and more.
    Downloads: 10 This Week
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  • 8
    Pegasus Frontend

    Pegasus Frontend

    A cross platform, customizable graphical frontend

    Pegasus Frontend is a highly customizable, cross-platform graphical launcher designed to manage and organize game libraries while providing a unified interface for launching emulators. It acts as a frontend layer that aggregates multiple emulators into a single cohesive environment, simplifying the user experience for retro gaming and multi-system setups. The software is built with performance and flexibility in mind, supporting a wide range of devices including desktops, embedded systems,...
    Downloads: 13 This Week
    Last Update:
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  • 9
    Boxedwine

    Boxedwine

    Emulator that can run 32-bit Windows programs/games

    ...Instead of relying on a native Linux system, it creates a fully self-contained execution environment that allows Windows binaries to run on platforms such as macOS, Linux, Windows, and even web browsers via WebAssembly. The project is written primarily in C++ and leverages SDL for graphics and input handling, providing a flexible runtime capable of supporting a wide range of applications. It supports both 16-bit and 32-bit Windows programs, along with graphics APIs such as OpenGL, Direct3D, and Vulkan for rendering. One of its key innovations is portability, as it can run in environments that traditionally cannot support Wine, including browser-based deployments. ...
    Downloads: 7 This Week
    Last Update:
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  • 10
    SimpleNES

    SimpleNES

    An NES emulator in C++

    SimpleNES is a lightweight, educational Nintendo Entertainment System emulator written in C++ that focuses on demonstrating the core architecture and behavior of classic console emulation. It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES...
    Downloads: 2 This Week
    Last Update:
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  • 11
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    ...It achieves functionality by tailoring the emulator specifically to the requirements and behavior of Pokémon games, avoiding the need to fully emulate all Game Boy features. Despite its simplicity, it is capable of rendering graphics, handling input, and maintaining game state sufficiently to allow basic gameplay. The project highlights how domain-specific constraints can drastically reduce complexity in emulator design. It also serves as an educational demonstration of how emulation can be simplified when targeting a single application.
    Downloads: 2 This Week
    Last Update:
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  • 12
    DOSBox ported to Emscripten

    DOSBox ported to Emscripten

    An Emscripten port of DOSBox

    ...This allows users to launch and interact with DOS programs without installing any software locally, significantly lowering the barrier to accessing retro PC software. The emulator supports a large portion of DOSBox functionality, including CPU emulation, graphics rendering, and input handling, although some edge cases may still present limitations due to browser constraints. One of its key challenges is file persistence, as the default in-browser filesystem is temporary unless explicitly extended.
    Downloads: 2 This Week
    Last Update:
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  • 13
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64 colors. ...
    Downloads: 2 This Week
    Last Update:
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  • 14
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    A PlayStation 4 emulator which was just started. A project done for fun, and for technical research. The only reason I have started this project is for learning 3D graphics. It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop...
    Downloads: 13 This Week
    Last Update:
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  • 15
    RetroPC-SIM

    RetroPC-SIM

    RetroPC-SIM is an Arduino project to help to understand how pc works

    RetroPC-SIM is an opensource project, to help to understand how pc works, manage memory and registries, how it represent the numbers and negative numbers, saving results, activating flags, and all it interacting with the simulator only with binary input, also you can connect a perdorated cards reader to input the instructions code from it.
    Downloads: 0 This Week
    Last Update:
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  • 16

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
    Last Update:
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  • 17

    X2DCLI

    Fix xbox 360 controller's trigger or Z-axis problem on Old games.

    This console app is aim to fix the z-axis problem for the Xbox360 controller on old windows games (should also works on Xbox one controller). ----- Back ground ---- The Xbox360 controller come with 2 sets of API can be used by a Game. Xinput (the new one) which don't have z-axis problem. Direct Input (the old one) which have z-axis problem. And OLD Game Can't use new Xinput since they are old. The z-axis problem is the problem that the driver treat left right trigger as a single z-axis. make you unable to press them simultaneously. This is unacceptable if you want to play racing game well. And this is intentional by Microsoft. so they knew it and won't fix it. ----- Solution ------ take the new Xinput data to a virtual old Directinput gamepad with 2 axises.
    Downloads: 3 This Week
    Last Update:
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  • 18

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 5 This Week
    Last Update:
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  • 19
    CharlieShock

    CharlieShock

    Linux tools for Ps3 control under Gnu/Linux.

    This is a set of application that will help you to use the PS3 Control under Linux. The project contains: ps3tokey: Application that convert the ps3 control inputs into a keyboard input
    Downloads: 0 This Week
    Last Update:
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  • 20
    TwoMbit

    TwoMbit

    master system, gamegear, sg-1000 emulation

    TwoMbit is a cycle/bus accurate emulator for Sega's 8-bit game consoles (Master System, Gamegear, SG-1000)
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    Downloads: 11 This Week
    Last Update:
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  • 21

    CuteMupen

    GUI for Mupen64Plus Nintendo 64 emulator

    CuteMupen is a graphical (GUI based on Qt library) front-end for the cross-platform Mupen64Plus N64 emulator.
    Downloads: 0 This Week
    Last Update:
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  • 22
    Emulates pressing a sequence of keys to the foreground window. Each line from input file represents a key combination such as ALT-TAB or CONTROL-SHIFT-A or ... Each key has a programmable pre-press delay. See KeyPressList.lis for example. See ReadMe.txt for help. LEARN option saves file of keystrokes.
    Downloads: 0 This Week
    Last Update:
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