Showing 7 open source projects for "graphics software"

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  • 1
    RPCS3

    RPCS3

    PlayStation 3 emulator and debugger

    RPCS3 is an open-source PlayStation 3 emulator and debugger, allowing users to run PS3 games and software on Windows, Linux, and macOS platforms. It aims to preserve the legacy of the PlayStation 3 by enabling gameplay and software testing beyond the original hardware's lifespan. The project has made significant progress in compatibility and performance, supporting a wide range of PS3 titles.
    Downloads: 232 This Week
    Last Update:
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  • 2
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original...
    Downloads: 45 This Week
    Last Update:
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  • 3
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. Because the PS2’s architecture is complex and proprietary, Play! pursues compatibility incrementally, with many titles playable to varying degrees and an active compatibility tracker detailing individual game status. ...
    Downloads: 23 This Week
    Last Update:
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  • 4
    DOSBox ported to Emscripten

    DOSBox ported to Emscripten

    An Emscripten port of DOSBox

    ...Built with Emscripten, the project compiles the original DOSBox C/C++ codebase into a format that can execute efficiently in a browser environment, bringing near-native performance to web-based emulation. This allows users to launch and interact with DOS programs without installing any software locally, significantly lowering the barrier to accessing retro PC software. The emulator supports a large portion of DOSBox functionality, including CPU emulation, graphics rendering, and input handling, although some edge cases may still present limitations due to browser constraints. One of its key challenges is file persistence, as the default in-browser filesystem is temporary unless explicitly extended.
    Downloads: 6 This Week
    Last Update:
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  • 5
    EternalNGE is a cross-platform software framework for developing emulators/simulators providing generic interfaces for graphics, sound, etc. The primary focus is on game-consoles though the design allows for any device using i2c, memory mapped io, etc.
    Downloads: 0 This Week
    Last Update:
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  • 6
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 11 This Week
    Last Update:
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  • 7
    OpenGL to ES realtime translator with extra profiling and debugging capabilities. It translates OpenGL calls into OpenGL ES and forwards them to the underlying OpenGL ES implementation DLL. Can also wrap on the standard OpenGL impl with ES simulation.
    Downloads: 0 This Week
    Last Update:
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