Showing 959 open source projects for "graphics software"

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  • 1
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 28 This Week
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  • 2
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. ...
    Downloads: 154 This Week
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  • 3
    Pencil2D Animation

    Pencil2D Animation

    Pencil2D is an easy, intuitive tool to make 2D hand-drawn animations

    An easy, intuitive tool to make 2D hand-drawn animations. Lightweight and easy to use so you can focus on animating and not on what button to hit next. Seamlessly switch between raster and vector workflows, allowing you to sketch, ink & paint on the go. Pencil2D is cross-platform and runs on Windows, macOS, Linux & FreeBSD. Pencil2D is completely open source and free to use, even commercially.
    Downloads: 90 This Week
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  • 4
    GLM

    GLM

    OpenGL Mathematics (GLM)

    OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++. This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc. ...
    Downloads: 49 This Week
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  • 5
    apitrace

    apitrace

    Tools for tracing OpenGL, Direct3D, and other graphics APIs

    apitrace is a suite of tools designed for tracing and debugging graphics APIs such as OpenGL, Direct3D, and DirectDraw. It enables developers to record all the API calls made by an application, replay them, and inspect the graphics state at any point during execution. This functionality is invaluable for diagnosing rendering issues, optimizing performance, and ensuring compatibility across different platforms.
    Downloads: 7 This Week
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  • 6
    Flameshot

    Flameshot

    Powerful yet simple to use screenshot software 🖥️ 📸

    Flameshot is a powerful yet simple-to-use open-source screenshot software designed for efficiency and flexibility. It is a free and open-source, cross-platform tool that helps users capture screenshots with ease. Licensed under GPL v3, Flameshot provides a wide range of built-in features that save time during screen capturing and editing. The software offers a clean, straightforward interface that makes taking and annotating screenshots quick and intuitive. Users can customize the...
    Downloads: 42 This Week
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  • 7
    A simple software to read source file of (.src,.svg)Ovation/WDPF's(Emerson Process Management) Graphics Builder/Control Builder. There are also including some useful Ovation Engineering Tools.
    Downloads: 4 This Week
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  • 8
    stb

    stb

    stb single-file public domain libraries for C/C++

    stb is an open source collection of single-file C libraries created by Sean Barrett (nothings) for graphics, image loading, and utility functions. The repository provides lightweight, public domain libraries that can be easily integrated into projects without external dependencies or complex build processes. Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game...
    Downloads: 17 This Week
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  • 9
    SFML

    SFML

    Simple and Fast Multimedia Library

    SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on...
    Downloads: 73 This Week
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  • 10
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    Dust3D is brand new 3D modeling software. It lets you create watertight 3D models in seconds. Use it to speed up character modeling for games, 3D printing, and so on. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one. 3D Modeling in a blink, try it now! Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on....
    Downloads: 29 This Week
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  • 11
    OpenToonz

    OpenToonz

    An open-source full-featured 2D animation creation software

    OpenToonz is an open-source 2D animation production application published by DWANGO and based on the Toonz software customized by Studio Ghibli. It is designed for full animation workflows, including drawing, scanning, cleanup, coloring, compositing, effects, and final output. The project is especially notable because it connects professional animation heritage with an open-source development model. Artists can use it for traditional frame-by-frame animation, digital production pipelines,...
    Downloads: 29 This Week
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  • 12
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific...
    Downloads: 25 This Week
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  • 13
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently...
    Downloads: 12 This Week
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  • 14
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 13 This Week
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  • 15
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 4 This Week
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  • 16
    VINARI SOFTWARE

    VINARI SOFTWARE

    Software Facil, Vida Facil

    Vinari Software brinda aplicaciones útiles para Microsoft Windows y distribuciones GNU/Linux, las cuales hacen que la informatica moderna sea mas sencilla. Todas estas aplicaciones estan protegidas bajo la licencia BSD, la cual puede ser leída en el siguiente enlace: https://vinarisoftware.wixsite.com/vinari/licencia
    Downloads: 1 This Week
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  • 17
    RPCS3

    RPCS3

    PlayStation 3 emulator and debugger

    RPCS3 is an open-source PlayStation 3 emulator and debugger, allowing users to run PS3 games and software on Windows, Linux, and macOS platforms. It aims to preserve the legacy of the PlayStation 3 by enabling gameplay and software testing beyond the original hardware's lifespan. The project has made significant progress in compatibility and performance, supporting a wide range of PS3 titles.
    Downloads: 232 This Week
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  • 18
    FastLED

    FastLED

    The FastLED library for colored LED animation on Arduino

    FastLED is a fast, efficient, easy-to-use Arduino library for programming addressable LED strips and pixels such as WS2810, WS2811, LPD8806, Neopixel and more. FastLED is used by thousands of developers, in countless art and hobby projects, and in numerous commercial products. We build FastLED to help you get started faster, develop your code faster, and make your code run faster. FastLED supports popular LEDs including Neopixel, WS2801, WS2811, WS2812B, LPD8806, TM1809, and more. The...
    Downloads: 13 This Week
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  • 19
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 9 This Week
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  • 20
    Matplot++

    Matplot++

    Matplot++: A C++ Graphics Library for Data Visualization

    Data visualization can help programmers and scientists identify trends in their data and efficiently communicate these results with their peers. Modern C++ is being used for a variety of scientific applications, and this environment can benefit considerably from graphics libraries that attend the typical design goals toward scientific data visualization. Besides the option of exporting results to other environments, the customary alternatives in C++ are either non-dedicated libraries that...
    Downloads: 10 This Week
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  • 21
    Odin

    Odin

    Odin Programming Language

    Odin is a general-purpose programming language with distinct typing built for high performance, modern systems, and data-oriented programming. Odin has been designed for readability, scalability, and orthogonality of concepts. Simplicity is complicated to get right, clear is better than clever. Odin allows for the highest performance through low-level control over the memory layout, memory management, custom allocators and so much more. Odin is designed from the bottom up for the modern...
    Downloads: 13 This Week
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  • 22
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 8 This Week
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  • 23
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 7 This Week
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  • 24
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building...
    Downloads: 9 This Week
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  • 25
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library.
    Downloads: 6 This Week
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